Go into the settings for controller, theres a list of keybinds for Hotbar 1 to 0(by default they're un-mapped), map up, down, left and right to 1 2 3 and 4 and put the items you want to swap between in slot 1, 2, 3 and 4 on your hotbar. It doesn't exactly replicate the dpad hotbar setting we used to have in 1.3, but it's close enough.
"Classic" scheme has been changed to be the closest match Red's Pick from the Console 1.3 Era (though it retains the ability to remap/add all of the new functions available with 1.4)
D-Pad Cursor Snap feature from RL/PW can be achieved by binding dpad to Grid Snap (see video below)
D-Pad Hotbar feature from RL/PW can be achieved by binding the four dpad directions to Dynamic Hotbar 1-4 (see video below)
Grapple is now bound to B again, along with Interact - Interact may be bound to whatever button players have assigned for Secondary Fire or Grapple, but not any others in order to avoid numerous conflicts and edge case issues.
Fixed an issue where the system was wrongly capping the maximum number of worlds at 10, but the UI was not recognizing this cap. The world/map cap is now 30 as originally intended, and the UI will enforce this (no New button if you have 30 or more worlds)
Fixed an issue with not being able to add more offline players to splitscreen on PS4
Fixed the mouse scroll wheel issues on PS4 and Xbox
Fixed lag spikes caused by the growth of Pumpkins
Fixed Player 2+ in split screen not being able to see the Traveling Merchant's wares
Fixed Thunderstorms in splitscreen causing blocks to become invisible
Fixed time being frozen in non-journey worlds when joining a MP session from the tutorial
Fixed the Angler's quests not being updated for Clients in a MP session
Fixed treasure bags only being dropped for one person in MP or Split screen
Fixed Dungeon Casters and other Projectile weapons' VFX not showing in the left hand side of the world
Fixed Geodes not being able to be thrown on the ground to open them
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