Design The Dungeon

floor 1902 contains 50 intelligent spiders each one of them needs to be mugged in one form or another to progress to the next floor.
 
To quote Dusttin.
"So uh...shotgun."

Floor 1903 has you beat Baldur's Gate 3 on Honor Mode with no potions or armor, and the only weapon you can use is Salami.
 
To quote Dusttin.
"So uh...shotgun."

Floor 1903 has you beat Baldur's Gate 3 on Honor Mode with no potions or armor, and the only weapon you can use is Salami.
As a fan of the dark souls franchise, I am no stranger to the phrase “git gud”.

Floor 1904 has a horizontally spinning elephant just wide enough to fit in the hallway.

It is spinning VERY FAST.
 
As a fan of the dark souls franchise, I am no stranger to the phrase “git gud”.

Floor 1904 has a horizontally spinning elephant just wide enough to fit in the hallway.

It is spinning VERY FAST.
Speed ceases to exist at a certain point. If something changes state with immeasurably short amount of time between set states, it's in several states at once; and when put into a condition which involves any physical existance, it hovers in a truly and completely random state. I get very lucky and the elephant ceases to exist for exactly 27.6709 seconds, enough time for me to pass!

Floor 1905 is so deep, it even has fully playable classified DOOM mods made by E*** H***** himself, or Mathrus! Also, at the final depth you end up on the next floor for some reason.
 
I use the EX skill I got from beating off brand Plantera (From MMZ4) to smash through the ground and get to floor 1906.

There's nothing there, and it's really big, so I set up an Eternia Crystal Stand. Then I make it so the door will appear if someone summons and beats a T3 OOA.
 
Floor 1906 is the German A40 highway. I ninja it.
 
Since floor 1907 has merged with floor 1906 and glitched out of existence, I use a debug item to go past it.

Floor 1908 is Amite City, Louisiana, during the 7th deadliest tornado in U.S. history.
 
I build a bridge/dig a tunnel around the entire floor right to the door to the next level.

Floor 1909 is an IRL FNAF ultra custom night (not ultimate, ULTRA) with all animatronics at maximum level, in addition to the entire floor being a pocket dimension and having item purge triggers at every location, removing all items.
 
Gamer mode activated.

Floor 1910 has...nothing. When you open the door, there's nothing to greet you. The door is in the middle of the void of the room, but when you walk in, you lose anything you have.
 
I restart my browser and it seems to fix the issue.

Floor 1911 is a massive maze of doors that is full with traps and hidden passages, and it's layout resets every three minutes.
 
I use a Wand of Create Traps and fall through a trapdoor.

Floor 1912 is a giant rectangular platform with no stage hazards,
and to make the door to the next floor appear, you have to beat a level 9 CPU Metaknight when your handicap is at 300 and no items spawn.
 
I uninstall smash bros, turn off my switch, and play tf2 because it's a better game.

Floor 1912 is filled with blahaj plushies. They're everywhere, and it's nearly impossible to move through them all.
 
Idk what that is so it just turns into that one pink tMod block that doesn't do anything. I mine through it and go through the door.

Floor 1914 is the beginning of World War I. To get to the door, you have to get past 2 armies that are currently fighting each other.
 
I drive a tank through no man's land and make it out alive.

You fall into Floor 1915, and now you are in the middle of a very busy 320 (16x20) lane highway at about noon, (during most people's lunchbreaks).
 
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I put on a police officer's uniform and direct traffic away from myself.

Floor 1916 is filled with 2's. They keep on doubling everything at staggered rates...
Except for you.
 
I halve ghem with my ninja sword
Floor 1917 is a ninja angel that went rogue
 
I buy him off, as Ninjas were hired assassins

Floor 1918 simulates the 1918 influenza epidemic. You must survive said epidemic.
 
I wear a mask and keep 1.5 meters distance to everyone.
Floor 1919 is a singular boulder.
 
I WALK AROUND IT.

Floor 1920 is the 9th layer of hell in Dante's Inferno, but there is a vital monitor hooked up to Satan and a LIDAR scanner at the bottom of the frozen lake Satan is half-submerged in. In order for the door to open, you must cause Satan's vital monitor to consider him deceased and cause the LIDAR scanner to not detect him (Which implies you must free him and then kill him).
 
*cyber grind noises intensify*
I pull out the +ULTRARICOSHOT x12298 and he gets destroyed.

Floor 1921 has the Sisyphus Prime boss fight, on the work in progress "ULTRAKILL MUST DIE" difficulty. Sounds good, but you can only use the Whiplash as a weapon(it lowers your health bar temporarily and does barely any damage).
 
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