Requires Mod Helpers
Tiles can now be destroyed with direct hits from projectiles. Configurable.
This version is beta. Please try out the mod and report any issues or features you want to see.
- Set "physics-like" projectiles to factor velocity and possibly size into damage.
- Supply (configurable) table of minimum damage values (e.g. to prevent a wooden bow from breaking into the Lihzarhd temple).
- Add support for other weapon types (especially via. API).
Source available. API available. Config settings here.