ᴰᴳᴺ Blood Angel
Terrarian
Help! The game won't launch, it starts the process but no window pops up. And about 10 seconds later the program ends without any kind of crash message.
I am using game launcher
I am using game launcher
Help! The game won't launch, it starts the process but no window pops up. And about 10 seconds later the program ends without any kind of crash message.
I am using game launcher
They already have it installed, and it updated to r15Download tapi r14 and install
Try deleting config.dat.Help! The game won't launch, it starts the process but no window pops up. And about 10 seconds later the program ends without any kind of crash message.
I am using game launcher
They already have it installed, and it updated to r15
Try deleting config.dat.
Nothing workedThey already have it installed, and it updated to r15
Try deleting config.dat.
Nothing worked
I tried re-installing, didn't work.
Removed all mods, didn't work.
I already told you that "tiles" is for items that need the station, not for the station itself.Hi = (Can you write a script to create a work bench or anvil and show it, I just do not understand what I did wrong = (?
{
"displayName": "Purium Anvil",
"width": 2,
"height": 1,
"drawOffsetY": 2,
"solid": false,
"solidTop": true,
"frameImportant": true,
"placementOrigin": [0, 0],
"breaksFast": true,
"breaksByPick": true,
"obsidianKill": true,
"noAttach": true,
"adjTile": [16, 134],
"sound": 1,
"soundGroup": 0,
"dust": 128,
"mapColor": [100, 210, 100],
"drop": "Bluemagic:PuriumAnvil"
}
{
"displayName": "Purium Slicer",
"width": 40,
"height": 40,
"scale": 1.2,
"useStyle": 1,
"useAnimation": 20,
"useTime": 38,
"maxStack": 1,
"damage": 130,
"knockback": 4,
"autoReuse": true,
"useTurn": false,
"rare": 9,
"melee": true,
"value": [0, 30, 0, 0],
"useSound": 1,
"shoot": "Bluemagic:PuriumSlice",
"shootSpeed": 0.4,
"recipes":
[{
"items": {"Bluemagic:PuriumBar": 12},
"tiles": ["Purium Anvil"],
"creates": 1
}]
}
Thank you!It's script for magic items!
I already told you that "tiles" is for items that need the station, not for the station itself.
Stations are just ordinary tiles, here's an example of one from my mod.
Then here's an example of an item that needs the station to be crafted:Code:{ "displayName": "Purium Anvil", "width": 2, "height": 1, "drawOffsetY": 2, "solid": false, "solidTop": true, "frameImportant": true, "placementOrigin": [0, 0], "breaksFast": true, "breaksByPick": true, "obsidianKill": true, "noAttach": true, "adjTile": [16, 134], "sound": 1, "soundGroup": 0, "dust": 128, "mapColor": [100, 210, 100], "drop": "Bluemagic:PuriumAnvil" }
Code:{ "displayName": "Purium Slicer", "width": 40, "height": 40, "scale": 1.2, "useStyle": 1, "useAnimation": 20, "useTime": 38, "maxStack": 1, "damage": 130, "knockback": 4, "autoReuse": true, "useTurn": false, "rare": 9, "melee": true, "value": [0, 30, 0, 0], "useSound": 1, "shoot": "Bluemagic:PuriumSlice", "shootSpeed": 0.4, "recipes": [{ "items": {"Bluemagic:PuriumBar": 12}, "tiles": ["Purium Anvil"], "creates": 1 }] }
You need to create a tile with the displayName "Magic Work Bench". Similar to how I created my Purium Anvil. Make sure to put it in the Tiles folder.
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You need to create a tile with the displayName "Magic Work Bench". Similar to how I created my Purium Anvil. Make sure to put it in the Tiles folder.
For that error, you probably need to rebuilt your mod then reload your mods.How i can craft magic workbench, if he hasn't recipe?
With this script, and I have it for one magical workbench I just get an error:
For that error, you probably need to rebuilt your mod then reload your mods.
To craft your magic workbench, you'll have to make an item form of it, so that you have a magic workbench both in the Tiles folder and in the Items folder.