It got changed again? Interesting. I'm personally hoping we get to see both that and the EGX build. As I've said before, I personally find it fun to watch games go through changes.The interface has changed again since the EGX build. Let's see if anything comes out of EGX this weekend, and if not I'll give you a sneak preview somehow.
And the common sense to know that 505 Games and Engine wouldn't take out an essentially necessary feature without a very good reason.Deanzor said:Wii U is with Engine, and uses the second screen and touch controls to build on what was already a very solid base in the console versions.
This mode wasn't really conceived as something we expect you to have open all the time. There's no point having the top and bottom screen showing you the same thing. It's too late now for us to introduce the functionality you suggest, but the dialogue is open post launch if you still think you need it.I had thought of that too, maybe when in precision mode you should be able to move the circle-pad up to jump. I didn't like that in the mobile version, but it may be ideal in this situation.
woahHahaha. Well, it actually had a 3D animated youtube series. It was really good at first, but then one of the voice actors died and a new animation studio was used and it went downhill from there. It was used to promote the new line of Jazwares Terrraria toys.