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tModLoader Ersion - Starting

Discussion in 'Works-in-Progress' started by ArtificialNerd, Oct 20, 2015.

?

Contest: City NPC (More information in the thread). You will participate?

Poll closed Apr 8, 2017.
  1. Yes :)

    2 vote(s)
    25.0%
  2. No :(

    6 vote(s)
    75.0%
  1. ArtificialNerd

    ArtificialNerd Spazmatism

    [​IMG]


    Important Info
    "Ersion was released on October 20th, 2015. It has been almost two years and it's not even close to a version 1.0 so I have decided to make things right. Many changes have been made and there are more to come, both in the mod's file organization and content. Unfortunately, our team has been reduced to 4 members; many of our members became tired of the mod or even simply stopped playing & modding Terraria altogether.
    EliANs"​
    LIES
    Ersion Team​

    INTRODUCTION
    Hello guys, I am EliANs and this is Ersion mod. Ersion was a project to test and improve my coding skills and english level but now It is not a simple personal project, It is a community. After 17000 downloads (with an average of 1200 downloads in each of the lastest 4 updates) and with the help of a lot of people, I learned a lot. I learned other cultures, very smart and awesome people and the most important thing, the power of the society. Awesome spriters, awesome coders, awesome idea donators and awesome helpers working together to make this possible. I have to think, you are awesome and with more people like you, someday the world will be a better place to live. I also have to say THANKS to all of you, you make me happy. I am happy when I get inbox or alerts from you trying to help and improve this little mod a community, and I am more happy, when you are happy. If you are new here welcome to the best community ever made, and it will be better with your help. And remember, say anything that you have to say. Good, bad, mod-related, life-related, personal questions, anything! I am happy to answer to you.

    VIDEOS

    UNOFFICIAL REVIEWS
    By BaumProductions

    UNOFFICIAL SERIES
    By HyperNovaGenesis
    By GameRaiders101


    DOWNLOADS
    Available in ModBrowser
    Works with tModLoader 0.9.2.1 and Terraria 1.3.4.4
    Download Version 0.5.3 (ZIP)


    SPECIAL THANKS

    @Eldrazi
    For help with codes and names.
    @gui10pow
    For help us since the first day!
    @MrTheEpicNinja
    For your awesome sprites.
    @Thecharacter
    Incredible signature and awesome sprites + ideas

    @ColinAV516 and @Syclod
    For be part of our team for a long time :)

    Our team!
    @EliANs
    @ikillzombies
    @Darkninja
    @DarkAwesome
    @ZoRa
    @Applevac


    WANT TO HELP US?
    Put this in your signature!
    Code:
    [CENTER][URL='http://forums.terraria.org/index.php?threads/ersion-starting.35318/'][IMG]http://s32.postimg.org/d6am6foqd/ersion_i_help_logo2.png[/IMG][/URL][/CENTER]
    It will look like this:​
    [​IMG]
    ChangeLog

    Current V 0.5.3

    Added:
    • Commands to enable / disable throwing modifiers and monster souls drop (use /help)
    Fixed:
    • Ammo is now recognized by weapons
    • Shadowflame arrows now shoots properly
    • Hardmode thrower armor set bonus
    • Removed weird craft into Paladin Greaves
    • Javelins:
      • Removed "penetrated" debuff from all
      • Mythril Javelin now shoots properly
      • Changed sound effect of Titanium Javelin
      • Added impact sound to all of them
      • There is a 20% chance to recover the item after it hits a block/NPC
      • Reduced speed of Adamantite and Titanium Javelin
    • Arrows:
      • 1 gel crafts 10 gel arrows instead of 25
      • Gell arrows now has 8 damage and inflicts Slime debuff instead of sticking to walls
      • Added dust to Gel, Pink and Poison arrows
      • Pink arrows now decrease speed when bounces
      • Added impact sound to all (Pink, Gel, Poison and Shadowflame)
      • Poison arrows are crafted in amounts of 100 instead of 111
      • Increased damage to Shadowflame arrows by 2 (from 8 to 10)
      • Shadowflame arrow now shoots the vanilla projectile from the Shadowflame Bow
    • Modified melee weapons not only shows thrown damage but also deals it
    • Fixed issue with ranged weapons
    Modified:
    • Ammo Belt is now crafted in the Tinkerer's Workshop instead the hardmode anvil.
    • Increased flight height of Feather Wings from 20 to 27 blocks and decreased vertical and horizontal aceleration.
    • Slime boots increase jump height instead of moving speed
    • Infernal ring replaced with Infernal Feather
    • Reinforced wood armor provides 10 life when fully equiped
    • Goblin archer now drops 4-6 (6-8) shadowflame arrows instead of 20-40 (25-50)
    • Blood Eater has new sound, new projectile, reduced size, increased speed (from 14 to 12)

    Resprited:
    • Feather Wings
    • Slime Boots
    • Ice Shield (Buff and cooldown too)
    • Recolored Inferno Helmet

    Animations
    • Recolored Inferno Helmet

    Removed:
    • Zombie brain
    • Craft of Suspicious Looking Chip (untill new AI)
    • Doomerang

    Added:
    • Configurable Hot Key for accessories effects.
    • Configurable Hot Key for armor effects.
    Fixed:
    • Compatibility for tModLoader 0.9.0.3.
    • Compatibility for terraria 1.3.4.4.
    Removed:
    • Some unused files.
    Added:
    • Slime staff drop from Giant Slime 14.29% (1/7) and 20% (1/5) in expert worlds
    • Slime staff drop from King Slime 20% (1/5) and 33.33% (1/3) in expert worlds
    Added missing:
    • Wooden and metal dart tile collide sound
    • Hardmode javelins tile collide sound
    • Sturdy potion tooltip
    Fixed:
    • Tin Katana UseTime
    • Rarity of sonic boots
    Modified:
    • Reduced Lava Bolt knockback from 7(Strong) to 5.5 (Average)
    • Reduced rarity of gel shuriken (Green to white)
    • Reduced rarity of gel arrow (Green to white)
    • Reduced rarity of metal dart (Green to white)
    • Reduced rarity of pink arrow (Green to blue)
    • Increased rarity of poison arrow (Green to orange)
    • Increased rarity of shadowflame arrow (Green to pink)
    • Shadowflame arrow drop is now dropped by Goblin Archer on hardmode in amounts of 20 to 40 (25 to 50 in expert worlds)
    • Delete unnecesary slime anvil
    • Remake some projectile AIs
    • New AI for Giant Slime
    • New AI for Golden Slime
    • New AI for Bionic Brain
    • New AI for Guardian of Evil
    • New endgame thrower weapons
    • Updated to tModLoader 0.8.2.1
    • Removed Cursed Skull
    • Removed Guardian of Evil

    • Compatibility with tModLoader 0.8.1.1
    • Compatibility with tModLoader 0.8.1
    • Wooden blowpipe, damage from 4 to 3
    • Wooden darts, 1 wood now crafts 15 instead of 33
    • Removed unnessesary recipe for Jump Boost Potion and Sturdy Potion
    • Shadow trident is now the nebula trident
    • Nebula trident: New sprite, new craft(with nebula fragments), new projectile
    • Nebula trident now has a chance 1/10 to inflit confusion for 3 seconds
    • Nebula trident timeuse reduced from 14 to 18
    • New sprite for Void Slicer
    • Void slicer timeuse reduced from 11 to 20
    • Fixed animation for Monster and Life souls and Cursed Skull
    • Improved AI for SupportOrb
    • Added rarity to Necronomicons
    • Modified drop of the Luminite Fragments
    • Added "Tester mode" with 6 crafts

    Thank you very much!
     
    Last edited: Nov 2, 2017
    Iggysaur, Wolverale12, Roxxz and 31 others like this.
  2. M3G4

    M3G4 Official Terrarian

    ok

    EDIT:I shall forever be stealing the first post.AHAAHAWHAH

    edit:Why is this comment still here?
     
    Last edited: Oct 24, 2016
  3. gui10pow

    gui10pow Skeletron Prime

    the reinforced wooden shield is a way too OP considering is too easy
     
  4. ArtificialNerd

    ArtificialNerd Spazmatism

    TY, defense decreased from 3 to 2 :D
     
    Sinneslöschen likes this.
  5. Syclod

    Syclod Skeletron Prime

    hi i 'm a guy Argentina and want to know if you have skype to see if I can help:happy:
     
  6. TheBilateralGamer

    TheBilateralGamer Spazmatism

    I can sprite/make images if you want. Just so you know, every image in Terraria is made with 2x2 pixels. For some things, like the Reinforced Wood and the Small Table of Powers, you used a bit of 1x1 pixels. I'll give you my versions later. :)
     
  7. TheBilateralGamer

    TheBilateralGamer Spazmatism

    Here are some updated images of your things (made in 2x2 pixels):

    Reinforced Wood - [​IMG]
    Monster Soul - [​IMG]
    Mini Power Table (this name sounds better to me) - [​IMG]
    Small Power Table - [​IMG]
     
  8. ArtificialNerd

    ArtificialNerd Spazmatism

    Send me your Skype in inbox please.

    Hahaha TY for all <3 i put you in the Special Thanks section. But I want to change the Monster Soul color to grey :/
     
    TheBilateralGamer likes this.
  9. TheBilateralGamer

    TheBilateralGamer Spazmatism

    Alright. I'll change it when I get home.
     
  10. ArtificialNerd

    ArtificialNerd Spazmatism

    Nononono, i already did. Dont worry :D
     
    TheBilateralGamer likes this.
  11. M3G4

    M3G4 Official Terrarian

    seems cool


    EDIT:AND THESE ON HAHAHAHAHHA
     
    Last edited: Dec 12, 2015
  12. Jofairden

    Jofairden Golem

    Okay so.. this seems interesting.. But I don't know what the mod is about? What is the goal/purpose of the mod?
     
  13. ArtificialNerd

    ArtificialNerd Spazmatism

    The purpose is learn about programmation, expand one of my favorites games and help the community. Now, i only make items, but in the future i will add Gods, and after the hardmode, the godmode.
     
    Last edited: Oct 23, 2015
  14. gui10pow

    gui10pow Skeletron Prime

    Hey, you can try make a pós hardmode mode? like extreme mode after defeating moon lord, with bosses, NPCs, accessories etc?
     
  15. ArtificialNerd

    ArtificialNerd Spazmatism

    Yeah! but not now. My goal is create the GodMode, with a lot of bosses and weapons.
    --- Double Post Merged, Oct 22, 2015, Original Post Date: Oct 22, 2015 ---
    Version 0.1 released!
     
    Last edited: Oct 23, 2015
  16. gui10pow

    gui10pow Skeletron Prime

    Hey, why not change the recipe of slime shield (add king's gel)?
    because is too easy to get slime, when you collect hay you probably have too much slime
     
  17. ArtificialNerd

    ArtificialNerd Spazmatism

    Okay, but replace with what recipe? Now i'm checking the code because a bug in the recipe of the Slime Anvil
     
  18. gui10pow

    gui10pow Skeletron Prime

    The same, but with 5 king's gel
     
  19. ArtificialNerd

    ArtificialNerd Spazmatism

    Ok, i'll modify it for te next update.
     
    gui10pow likes this.
  20. TheBilateralGamer

    TheBilateralGamer Spazmatism

    Updated some sprites for ya:

    --------------
    Reinforced Wood Shield [​IMG]

    Slime Shield [​IMG]

    Green Slime Helmet [​IMG]

    Blue Slime Helmet [​IMG]

    --------------

    Hope you like them!
     
    TMC and Darklordofhell like this.