tModLoader Ersion - Starting

Contest: City NPC (More information in the thread). You will participate?

  • Yes :)

    Votes: 2 25.0%
  • No :(

    Votes: 6 75.0%

  • Total voters
    8
  • Poll closed .
Hi all! I love this mod - some ideas in this mod is incredible. But why Giant Slime as similar less-hp King Slime? Maybe make him so different?

Giant Slime is huge, green and easy how first boss - it's good!
In normal mode i think must delete ability to summon slimes.
In expert mode change blue slime and spiked slime to simple green slime.
 
Hi all! I love this mod - some ideas in this mod is incredible. But why Giant Slime as similar less-hp King Slime? Maybe make him so different?

Giant Slime is huge, green and easy how first boss - it's good!
In normal mode i think must delete ability to summon slimes.
In expert mode change blue slime and spiked slime to simple green slime.
the giant slime is easier than the king slime because he is easier to spawn. and dont worry, we are changing his ai to something a lot more interesting :) (not sure if it will be easier though, i have not tested the new ai myself...)
 
I've been playing this on expert mode and can't seem to get the bionic brain boss to drop the binary sword. What is the drop rate for the sword from the bag?
 
Hey guys! Today is the 1 Year Anniversary of Ersion, so we thought that it would be a good idea to announce some upcoming additions to the mod. First off, here is what we have done so far:

Added:
[*] Explosive Shuriken - End thrower weapon.
[*] Plantera's Bite - Magic weapon.
[*] Giant Slime - Custom AI
[*] Golden Slime - Custom AI.
[*] Pillar towers drops 5-15 Luminite ore.
[*] Paladin armor - Tank armor
[*] Mana Vacuume - Magic weapon (steals mana)
[*] Fiery Emitter - Shotgun
[*] Eater's Fang - Shotgun
[*] Bone Zone - Shotgun
[*] Lava Bolt

Fixed:
[*] Animation of blue slime helmet.
[*] Bug with support orb when player enters in the water.
[*] Necronomicons now work with other buffs.

Modified:
[*] Void Slicer is now a boomerang.
[*] Reduced hitbox of Platinum Shuriken.
[*] Reduced metal blowpipe damage from 11 to 8.
[*] Royal blue gel now is dropped in amounts of 20-36 in normal worlds and 25-40 in expert ones.
[*] Blue slime armor is now crafted in a normal anvil.
[*] Prince's Crown is now crafted at Demon Altar.
[*] Gel arrow and shuriken now resist one second after hitting a tile.
[*] Monster Souls now can be stacked up to 9999 instead of 999
[*] Chance of getting Death's Bone from expert bags is now 33% instead of 20%

Resprited:
[*] Golden Desert Eagle
[*] Inferno Armor
[*] Laser Bone
[*] Flesh Sword
[*] Flesh Bow.
[*] Mandible Knife
[*] Gel arrow
[*] Gel shuriken
[*] Slimy Food (Thanks to @TMC)
[*] Ichor Ray (Thanks to @TMC)
[*] Suspicious Looking Gel (Thanks to @TMC)
[*] Jump Boost Potion
[*] Golden Slime

Animations
[*] Golden servant
[*] Golden minion
[*] Golden guardian
[*] The hungry (minion)

Removed:
[*] Slime anvil - Unnecessary
[*] High Tide - Is now in another mod
[*] Luminite Fragment - Unnecessary
[*] True Blade of Grass - Useless and nonsense item
[*] True Enchanted Sword - Useless and nonsense item
[*] Recipe for Sphere of Souls - Nonsense item now that Monster Souls can be stacked up to 9999
[*] Mandiblade - Added to vanilla game

Now, it's time for a couple special announcements!
1. I am creating a brand new thread with better organization, spelling, and pictures!
2. The Everdark is coming...

To conclude, I just want to thank everyone for all of the support you've given us. It's really overwhelming to know that so many people care about the mod we've been creating, so thank you all. :)
 
Hey, I love the mod so far but there seems to be a problem. I've used the Ninja Necronomicon and I am pretty much invulnerable? The dodge never goes away and since I'm playing on expert mode it kinda takes away from the experience. Is this how it's supposed to work? Because I doubt it.
 
Hey, I love the mod so far but there seems to be a problem. I've used the Ninja Necronomicon and I am pretty much invulnerable? The dodge never goes away and since I'm playing on expert mode it kinda takes away from the experience. Is this how it's supposed to work? Because I doubt it.
That's probably because you're using the old versión. In older versions, necronomicon has a bug that affects all buffs (including minions and itself), we fixed that on 0.5 and it's available on modbrowser.
 
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