DicemanX
Brain of Cthulhu
Yes the character NPC statue activation is overkill, but I think it's a good exercise for players to try to build it just to try out different engines. Given our recent discovery (which still needs confirmation) that a sword swing cannot hit more than 4 mobs, this means that the mob box is due for a redesign anyways, especially since Gandalf K has been observing erratic spawn rates when using multiple mob statues versus fewer mob statues for a more stable spawn rate (which also needs some independent verification to make sure it isn't some other factor). I'll be working on this but for the moment the hoiktronics stuff is keeping me busy .
By the way, you can get the NPC to move in with the teeth deactuated if you raise the roof by 1 tile:
By the way, you can get the NPC to move in with the teeth deactuated if you raise the roof by 1 tile:
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