SzGamer227
Spazmatism
Tfw I actually really want to do that...Why do I suddenly want a grim rapier dropped from a reaper?
Tfw I actually really want to do that...Why do I suddenly want a grim rapier dropped from a reaper?
What the effect would be is the question. Perhaps an instant kill chance depending on the amount of damage you did as compared to their current health? With a cap of course.Tfw I actually really want to do that...
I'll figure something out. Thanks for the idea!What the effect would be is the question. Perhaps an instant kill chance depending on the amount of damage you did as compared to their current health? With a cap of course.
I don't know, just a random idea.
That name strays a bit too far into the awkward and cumbersome area. It was a good try, though.I agree that "Spectral Slasher" is a poor name. How about "Poltergeist Piercer"?
That's an idea... don't much like the word "poker" though. :lPiranha Poker
14 Damage (84 DPS)
3.5 Knockback
Use Time: 10 (5 uses/second)
*Acquired by Fishing in the Jungle. 1/60 chance at 50% Fishing Power, 1/30 chance at 100% Fishing Power.
That's an idea... don't much like the word "poker" though. :l
A spear can be angled in any direction and is much better at multi target management. Without the benefits of being able to angle them in that way many enemies will be impractical to defeat with them.No support for the angle as it makes them too similar to spears.
Well I don't exactly condone the idea either, I'm on the fence about the angle stuff. While spears have the range advantage, I think short swords should have the damage advantage, maybe with a high crit chance (makes sense, piercing a vital spot).
I think it's fine how Szgamer227 put it. Of course if the developers decide to add this they will likely rebalance it as they see fit.Speed is a dangerous thing.
Let's compare the Titanium Trident to the Titanium Gladius.
The Trident has a base DPS of 109.
The Gladius has a base DPS of 198, and it costs less to make.
You have to consistently hit enemies twice per thrust for the Trident to be feasibly more dangerous than the Shortsword.
In a nutshell, Shortswords are a cheaper and more reliable option, but aren't viable against bosses.
I think that deviates just a bit too far out of the current use of Shortswords. It's not a stupid idea, though... that would be cool as an ability for a unique spear-like weapon or a Lance. I just don't think it's very fitting for Swords.*WARNING, STUPID IDEA IMMINENT*
How about we make shortswords similar to yoyos in the way they work? Hold down the mouse to hold it out, and move the mouse to aim.
(see? I told you it was going to be stupid)
*WARNING, STUPID IDEA IMMINENT*
How about we make shortswords similar to yoyos in the way they work? Hold down the mouse to hold it out, and move the mouse to aim.
(see? I told you it was going to be stupid)
Oh yeah, wow. I didn't even realize that...Sounds like how Chainsaws and Drills work to me.
Basically if the longsword counterpart is autoswing, the shortsword would be as well (so all of them except for the Dewpoint, Jungle Sting, and Blazing Shortsword).These are all autoswing right? Just need to make sure.