Lord Peredur S.Taralian I
Spazmatism
We have a conflict of personalities, i baptize this problem as Bipolarity Issue, Kappa. xDYeah I think when two mods have an npc with the same name, they keep duplicating?
We have a conflict of personalities, i baptize this problem as Bipolarity Issue, Kappa. xDYeah I think when two mods have an npc with the same name, they keep duplicating?
problems with reload mods most likely. try reloading until it worksSo, when I updated both calamity and thorium to their latest versions, Grealm stopped working because it was 'outdated', despite working beforehand. Is this any fix to this?
There a bug with the Grealm miner npc where it spawns infinelty if theirs house space
Yeah I think when two mods have an npc with the same name, they keep duplicating?
Here's a tip: Use Boulders. Cheap, little to no setup, and around 5-7 will kill a normal NPC.Is there anyway to stop this or maybe is there a way to kill them off easily. I have been killing my clones off with lava but it takes quite a bit of time to set up and remove.
I can confirm that it doesDoes this mod support boss checklist?
I don't believe Grox has updated it yet.this mod isn't loading with tml 0.10.0.1 because it isn't for that version and because it doesn't have a mod class?
yea the "doesn't have a mod class" part is whats confusing me. didn't you have to have a mod class in the previous version?I don't believe Grox has updated it yet.
tModLoader had a code overhaul (I think; don't quote me on it), so that probably changed.yea the "doesn't have a mod class" part is whats confusing me. didn't you have to have a mod class in the previous version?
That's been said here before; It has something to do with multiple mods having an NPC called the Miner. Just kill the extras with Boulders.I'm getting infinite amount of miner npcs
you can disable the golems using cheat sheet. just open mob spawning browser and instead of left clicking to spawn it, you can right-click to disable itI'm sorry to mention this again, but when you do update this, Grox, please, I beg you, add a config for the Golems. I appreciate all your work and love this mod, but I'm trying to build in the underworld and my builds keep getting destroyed by them punching through my walls
Agreed completely. I've made a couple posts since this mod was first revived about going way overboard with redundant Golems spawning in every part of the world, but Grox was fairly adamant about not changing that. His mod though, which is fine.I'm sorry to mention this again, but when you do update this, Grox, please, I beg you, add a config for the Golems. I appreciate all your work and love this mod, but I'm trying to build in the underworld and my builds keep getting destroyed by them punching through my walls