Fuwafuwa Ellen
Terrarian
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.4.9
- Controls Used
- Keyboard/Mouse
Hello, hopefully I am doing this right. Never really used a forum before.
I was recently attempting my second texture pack, one to replace the Guide with Cirno from Touhou (because the world clearly needed to see more of my sub-par sprite work). This great act of wisdom also brought me towards having to replace all of the Guide's help option dialogue. While attempting to test this, I noticed something. The guide seems to skip any and all help regarding talking to a player without any tools, specifically if they are in journey mode.
If I'm (-reading the wiki-) correct, this is because the copper tools are added to a whitelist, or blacklist, so that they are ignored during the check for tools. Otherwise this dialogue would probably be skipped until the player decided to drop all of their tools. That, or all this is incorrect and I'm just being a big fluffy head.
But if I am correct, then this code causes the Guide to skip a total of 11 dialogue pieces to help new journey players- since the starting tools change from copper to iron in journey. I guess this may have gone unnoticed since the only players that had played Terraria long enough to have noticed this missing, literally would never talk to the guide for help.
Just add the iron tools to this whitelist, even if non-journey players decided to make iron tools then I don't think this would do much- if anything. Since the Guide seemingly cycles through help dialogue rather than picks a random one. So the new player would have to read all of the Guide's available help dialogue to notice mere repetition, or bravely manage to make iron tools before asking the Guide for help on anything. Additionally, for the second case, the player would probably end up skipping 3 of the 11 dialogue as long as they had any bars in their inventory after crafting iron tools. So that's only 8 for that case.
Point is that players who pick journey and then ask the Guide for help, the people that are asking for the most guidance in their playing experience, aren't getting guidance... from the Guide. Whoops
Again, disclaimer, I have and will be fluffy-headed, so I'm prepared to be called wrong on this, but this seems to be how it is on my end.
I was recently attempting my second texture pack, one to replace the Guide with Cirno from Touhou (because the world clearly needed to see more of my sub-par sprite work). This great act of wisdom also brought me towards having to replace all of the Guide's help option dialogue. While attempting to test this, I noticed something. The guide seems to skip any and all help regarding talking to a player without any tools, specifically if they are in journey mode.
If I'm (-reading the wiki-) correct, this is because the copper tools are added to a whitelist, or blacklist, so that they are ignored during the check for tools. Otherwise this dialogue would probably be skipped until the player decided to drop all of their tools. That, or all this is incorrect and I'm just being a big fluffy head.
But if I am correct, then this code causes the Guide to skip a total of 11 dialogue pieces to help new journey players- since the starting tools change from copper to iron in journey. I guess this may have gone unnoticed since the only players that had played Terraria long enough to have noticed this missing, literally would never talk to the guide for help.
Just add the iron tools to this whitelist, even if non-journey players decided to make iron tools then I don't think this would do much- if anything. Since the Guide seemingly cycles through help dialogue rather than picks a random one. So the new player would have to read all of the Guide's available help dialogue to notice mere repetition, or bravely manage to make iron tools before asking the Guide for help on anything. Additionally, for the second case, the player would probably end up skipping 3 of the 11 dialogue as long as they had any bars in their inventory after crafting iron tools. So that's only 8 for that case.
Point is that players who pick journey and then ask the Guide for help, the people that are asking for the most guidance in their playing experience, aren't getting guidance... from the Guide. Whoops
Again, disclaimer, I have and will be fluffy-headed, so I'm prepared to be called wrong on this, but this seems to be how it is on my end.
It looks you're right! Thanks for the report!