Heros mod works on the latest tmodloader for 1.4 (2022.6), and it works for the latest tmodloader for 1.3 (0.11.8.9)Hi friends! How can I know which version of terraria executable is supported? The latest version of tModLoader cant load heros mod. But tModLoader v0.11.8.4 can't use my terraria.exe (1.4.3.6). Is there a workaround for this issue?
I've found "latest" version of heros mod here Release v0.3.10 · JavidPack/HEROsModHeros mod works on the latest tmodloader for 1.4 (2022.6), and it works for the latest tmodloader for 1.3 (0.11.8.9)
[00:48:20] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception:
System.ArgumentNullException: Buffer cannot be null. (Parameter 'buffer')
at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable)
at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssembly(Byte[] code, Byte[] pdb) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 75
at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssemblies() in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 60
at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 249
at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token) in tModLoader\Terraria\ModLoader\Core\ModOrganizer.cs:line 243
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 116
at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 104
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__271_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Tasks.Task.ExecuteEntryUnsafe(Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()
[00:48:20] [.NET ThreadPool Worker/ERROR] [tML]: An error occurred while loading HEROsMod v0.3.10
It has been detected that this mod was built for tModLoader v0.11.8.4
However, you are using tModLoader v2022.6.96.4
The mod(s) have been automatically disabled.
System.ArgumentNullException: Buffer cannot be null. (Parameter 'buffer')
at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable)
at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssembly(Byte[] code, Byte[] pdb) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 75
at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssemblies() in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 60
at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 249
at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token) in tModLoader\Terraria\ModLoader\Core\ModOrganizer.cs:line 243
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 116
[00:48:20] [.NET ThreadPool Worker/INFO] [tML]: Disabling Mod: HEROsMod
The latest herosmod for 1.4 is on the steam workshop with all the other mods, it is v0.4.7. You shouldn't be manually downloading mods, they are all in the in-game menus.I've found "latest" version of heros mod here Release v0.3.10 · JavidPack/HEROsMod
And the "latest" version of tModLoader here Release v2022.06.96.4 · tModLoader/tModLoader
And when I'm trying to load mod I have next error:
Code:[00:48:20] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.ArgumentNullException: Buffer cannot be null. (Parameter 'buffer') at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable) at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssembly(Byte[] code, Byte[] pdb) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 75 at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssemblies() in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 60 at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 249 at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token) in tModLoader\Terraria\ModLoader\Core\ModOrganizer.cs:line 243 at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 116 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 104 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__271_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.Tasks.Task.ExecuteEntryUnsafe(Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [00:48:20] [.NET ThreadPool Worker/ERROR] [tML]: An error occurred while loading HEROsMod v0.3.10 It has been detected that this mod was built for tModLoader v0.11.8.4 However, you are using tModLoader v2022.6.96.4 The mod(s) have been automatically disabled. System.ArgumentNullException: Buffer cannot be null. (Parameter 'buffer') at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable) at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssembly(Byte[] code, Byte[] pdb) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 75 at Terraria.ModLoader.Core.AssemblyManager.ModLoadContext.LoadAssemblies() in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 60 at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 249 at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token) in tModLoader\Terraria\ModLoader\Core\ModOrganizer.cs:line 243 at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 116 [00:48:20] [.NET ThreadPool Worker/INFO] [tML]: Disabling Mod: HEROsMod
What I do wrong?
Sorry, my bad. It works for me now! Thanks for your real great work!The latest herosmod for 1.4 is on the steam workshop with all the other mods, it is v0.4.7. You shouldn't be manually downloading mods, they are all in the in-game menus.
1. yes3 questions about this mod,
1 does it work in 1.4
2 are there items you can't get through the creative mode in the mod such as the first fractal.
3 if you put items gotten through the editor in a chest and leave the world will they still be there when you return to the world
tModLoader is currently 1.4.3.6, but it'll still work when tmod updates to 1.4.4 whenever that happens. It doesn't matter which terraria version, it only matters which tmodloader version since it is a tmodloader mod.non-deprecated items? Not quite sure what tjat means
Also I feel I shoul've rephrased my 1st question, which version of terraria does this work with? Obviously not 1.4.4 as tmodloader doesn't even support 1.4.4 Yet
You can look here for some basic ideas on what changed: Commits · JavidPack/HEROsModWhere on earth is that changelog? Since steam links here and the changelog hasn't been updated since Dec 20, 2019.
Sorry, can't be done.hi could you please make this mod for vanilla terraria if so that would be greatly appreciated.
I've never seen an error message like that anywhere, but a deleted database is fine, it'll be recreated when the server is started.Hello, I accidentally deleted the database, causing the server to be "synchronizing the mod" What should I do?