Bed_breaker117
The Destroyer
Imma make a pre-hm weapon tier list.
wish me luck
wish me luck
I'll add "if there are dense crowd of more than 7-8 ememies and for Martian Saucer phase 1" to Desert Tiger recast tip for now. Will test it later, if efficiency really does not improve, delete this tip.I've been doing some testing with post plantera summons (desert tiger, raven, tempest, , I did a pure summoner build and plan to test out some other sorts of builds, as I imagine some summons get more out of tag bonuses than others.
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All this is reforged to menacing.
Offensive buffs include summoning, bewitched, wrath, and ichor flask, I also had food in every situation except duke fishron (because I forgot on some of the first trials)Since the duke fishron fights were short and easy to summon I ended up doing 5 trials for each scenario.
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Desert Tiger + firecracker, and the xeno staff seem to perform the best. Everything else seems to be roughly comparableView attachment 303668
Xeno staff is the clear winner here
Sanguine performed much worse than the other minions
Suprisingly the raven staff got 2nd place.
Desert tiger and tempest are in between sanguine and ravenView attachment 303670
I tried out @AngryNimbus advice of resummoning advice here. Turns out resummoning the desert tiger on the first phase of the martian saucer is less effective than just using the kaleidoscope. I used the firecracker on the second phase both times.
Xeno staff is again the best but it is pretty close to desert tiger and raven. With how quickly the saucer dies on each trial it is entirely possible that rng (like where the saucer spawned and how I reacted to it) was a bigger factor here.View attachment 303671
I only recorded 1 trial for each minion this time, since the pumpkin moon is a lot longer than a boss fight.
Although I died a lot on wave 15 I made sure there weren't any deaths before that.
For the desert tiger I used kaleidoscope to clean up small enemies, since it took to long for the tiger to run over and activate blazing energy, I tried to use firecracker on the minibosses, but that may have caused a few deaths on wave 15 due to the short range.Keep in mind this is probably the most unreliable data, since there was a lot of rng and death in the 15th wave of the pumpkin moon. Still might be useful though.
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The ravens had no trouble keeping up with me. Although I haven't recorded it, I don't remember any trouble with using ravens against daytime empress in the past.For raven staff vs EoL – strange enough, in my fights they chase me instead of her half of the time. Not to run away from her? But then daytime is impossible...
Sanguine performed much worse than the other minions
In 1.4 (not 1.4.1), ironically enough sangune was the only viable option for pre-Golem EoL.I thought as much. I never understood why everyone was always so quick to jump to Sanguine when fighting Empress - yeah it’s reliable, but its DPS by post-golem just flat out doesn’t keep up.
On another note, I’m curious how Dark Harvest compares to Kaleidoscope/Firecracker for Pumpkin Moon or first phase Martian. It’s always been my go-to above Kaleidoscope for crowds, but I’m not entirely sure it actually does better.
In 1.4 (not 1.4.1), ironically enough sangune was the only viable option for pre-Golem EoL.
Ravens were not buffed, deadly spheres and pygmies simply didn't work. (And now they don't)
Honestly, for me it is still Tiger& Sanguine > Xeno& Raven.Raven’s damage and speed buff actually did come in 1.4, not 1.4.1. And Xeno still existed as an option that surprisingly nobody used and isn’t that much harder to get - and has actually been *nerfed* in 1.4.1. Sanguine has just never seemed like a good choice for Empress.
I equiped some hallowed armor and fought against daytime empress of light using the kalediscope and some ravens, I almost killed her on my first try, and beat her on my 2nd attempt.For raven staff vs EoL – strange enough, in my fights they chase me instead of her half of the time. Not to run away from her? But then daytime is impossible...
You should be using whips in 'no recast' mode? That's what it's competing against.Tests:
No whips, Journey mode (3x difficulty), standing still, godmode.
PM tiger final wave times:
Desert Tiger, no recasts – 11.43
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Desert Tiger, recasts – 10.54
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I did some more test on the martian saucer for the dark harvest. I still used kaleidiscope 2nd phase.On another note, I’m curious how Dark Harvest compares to Kaleidoscope/Firecracker for Pumpkin Moon or first phase Martian. It’s always been my go-to above Kaleidoscope for crowds, but I’m not entirely sure it actually does better.
I tested pure minion performance – for reference. Firecracker adds a "fixed amount" of damage to these results.You should be using whips in 'no recast' mode? That's what it's competing against.
But if you spend time recasting that's time you aren't whippingI tested pure minion performance – for reference. Firecracker adds a "fixed amount" of damage to these results.
Thus, Tiger+recast+firecracker > Tiger+firecracker, too
Wait a couple of minutes, please, for resultsBut if you spend time recasting that's time you aren't whipping
The different situation, unlike magnet sphere + razorpineBut if you spend time recasting that's time you aren't whipping
What do you mean? I never noticed ravens doing 'nothing'.Sangune is so close to Raven because it does not waste time doing nothing.