jikijiki53
Terrarian
Using a Shuriken causes me to crash. It happened either from the main mod or the moon addon.
System.MissingMethodException: Method not found: 'Int32 Terraria.Projectile.NewProjectile(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Int32, Int32, Single, Int32, Single, Single)'.
at GP.MItem.PreShoot(Terraria.Player player, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Vector2 velocity, System.Int32 projType, System.Int32 damage, System.Single knockback)
at TAPI.Hooks.CallConditional( ts, System.Boolean bDefault, a, b, c, d, e, f)
at TAPI.CodableItem.PreShoot(Terraria.Player player, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Vector2 velocity, System.Int32 projType, System.Int32 damage, System.Single knockback)
at Terraria.Player.ItemCheckReal(System.Int32 i)
at Terraria.Player.ItemCheck(System.Int32 i)
at Terraria.Player.UpdatePlayer(System.Int32 i)
at Terraria.Main.UpdateReal(Microsoft.Xna.Framework.GameTime gameTime)
at GP.MItem.PreShoot(Terraria.Player player, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Vector2 velocity, System.Int32 projType, System.Int32 damage, System.Single knockback)
at TAPI.Hooks.CallConditional( ts, System.Boolean bDefault, a, b, c, d, e, f)
at TAPI.CodableItem.PreShoot(Terraria.Player player, Microsoft.Xna.Framework.Vector2 position, Microsoft.Xna.Framework.Vector2 velocity, System.Int32 projType, System.Int32 damage, System.Single knockback)
at Terraria.Player.ItemCheckReal(System.Int32 i)
at Terraria.Player.ItemCheck(System.Int32 i)
at Terraria.Player.UpdatePlayer(System.Int32 i)
at Terraria.Main.UpdateReal(Microsoft.Xna.Framework.GameTime gameTime)