Lolkat
Skeletron Prime
I'll get to it, I have quite a bit on my plate this week, and the weekend, but I might be able to pull up some time next week to get back into things.Could you update your table of content?
Lots of finals.
I'll get to it, I have quite a bit on my plate this week, and the weekend, but I might be able to pull up some time next week to get back into things.Could you update your table of content?
Could you update your table of content?
30 but not all potions have the infinite option.So how many potions do I need to make a infinite one ?
So how many potions do I need to make a infinite one ?
oh always thought the guide was useless thanks alot
many people are saying "if" was possible to support calamity ammo.So, the next update to Infinity is in the works and thanks to @DragonHunter003 we're moving on with mod support!
The mods we're adding support for so far are WeaponOut, Thorium, and Tremor, but we'd also like to know what mods you'd like to see support for.
If you've got a mod of your own, or if there's a mod you have that you'd appreciate mod support for, send it our way!
We're working on permission for Calamity right now, but we haven't had a response yet.I'll throw my hat in the ring for Calamity and Dart Expansion, personally.
As of today we have permission to add support for Calamity, really excited about it!We're working on permission for Calamity right now, but we haven't had a response yet.
And yeah, Dart Expansion would definitely be a good one!
theres the "endless gel" to craft/get you need 3996 gel (4 full stacks of gel at workbench) and thats it.Sorry if this was already covered earlier, I cba to read 15 full pages of comments to find if it was.
Any plans for adding infinite gel pouches or something for flamethrowers? It's certainly more useful in modded than vanilla but I have infinite ammo for all of my guns except my endgame flamethrower and it would just be nice to have
The endless gel was added in v13 (the one currently available on the in-game mod browser) the forum post is a bit behind in versions. In case you or anyone else is wondering what has been changed. This is directly copied from the patch notes in the mod browser.As of today we have permission to add support for Calamity, really excited about it!
Current development is at pause due to the upcoming tModLoader update where items have to be created in a slightly different way.
All of the current items in the mod have been changed to the upcoming version but we'd like to wait with adding new items until the update comes out to make there are no problems with it the current way or if there are going to be any additional changes.
It has been updated already to the latest tmodloader version, however as I can't upload it to the mod browser myself it hasn't been updated there yet. I could make a temporary link to the updated version however.Can you update this mod to the tmodloader version 0.10?
Thanks! A really helpfully mod too!
Oh , okay , thank you! :BIt has been updated already to the latest tmodloader version, however as I can't upload it to the mod browser myself it hasn't been updated there yet. I could make a temporary link to the updated version however.