ConnorMcName
Official Terrarian
monster soul amount doesn't go down when using /StatMonsterSoulAmount 0.00001, it still crashes my game near instantly
Monstersouls don't cause any crashes for me.monster soul amount doesn't go down when using /StatMonsterSoulAmount 0.00001, it still crashes my game near instantly
Hi,
First of all, I love your lvl mod. However, when killing mobs/bosses tons of pink bubbles start to fly out, which significantly decrease my fps and ruins my overall gameplay (screenshot). I was wondering if you could maybe change that or get rid of it; If not that's fine.
There shouldn't be that many, make sure you have exactly version 2.0.4
If your stuck at around Version 2.0.2 and you can't upgrade, then redownload the mod from the mod browser.
ok, i'll see if i can fix the /StatMonsterSoulAmount command.I checked my version and I have 2.0.4.
I just realised that i forgot to add some code in the last update, which means that the monstersoulamount limmit doesn't really work.I checked my version and I have 2.0.4.
If they spawn on-hit, I'm sure the last prism isn't helping either. I could definitely see that causing lag, since it hits for roundabout 400-1000 fast enough to tear through 120,000 hp in under a second, when done right, so that is... just a... just a few hits. even with it only spawning one soul that could be problematic. bare minimum of about 120 souls in a single second, upwards of 250, depending on crit chance.I just realised that i forgot to add some code in the last update, which means that the monstersoulamount limmit doesn't really work.
I also didn't test the monstersouls on multisegment enemys. My bad.
I've succesfully reduced the amount of monstersouls to a maximum of circa 40 in one instance. But for some strange reason, the last prism still bugs out alot. I have yet to find out why.If they spawn on-hit, I'm sure the last prism isn't helping either. I could definitely see that causing lag, since it hits for roundabout 400-1000 fast enough to tear through 120,000 hp in under a second, when done right, so that is... just a... just a few hits. even with it only spawning one soul that could be problematic. bare minimum of about 120 souls in a single second, upwards of 250, depending on crit chance.
Perhaps it is related to the fact that it doesn't trigger the spectre armor bonus as often as it "should" based on the number of hits it does. perhaps either the reason is similar, or because that was a workaround for a similar issue.I've succesfully reduced the amount of monstersouls to a maximum of circa 40 in one instance. But for some strange reason, the last prism still bugs out alot. I have yet to find out why.
No, the way the last prism bugs out is that the rays disappear one by one if you land too many hits.Perhaps it is related to the fact that it doesn't trigger the spectre armor bonus as often as it "should" based on the number of hits it does. perhaps either the reason is similar, or because that was a workaround for a similar issue.
Ivy It's happening again. No coins dropping when mobs are killed. I'm on Latest Ver. of our mod (2.0.4), latest ver. of tModLoader (0.8.3.5), Latest ver. of terraria (1.3.3.3).
It happened when I started with my 3rd char. ( Warrior Class) and with my 3rd world as well (Size of the world is small) and when I consume the warrior emblem whenever I try to kill mobs they don't drop any coins.
As for mods:
Enabled Mods:
Thorium Mod v1.2.10.4
Infinity - Endless Items v.9.0
Cheat Sheet 0.2.5.7
Shorter Respawn Time v.0.2.3
Calamity Mod v1.1.5.942
Wing Slot v1.1.3
The Luggage v 0.1.0.3
Ivysaur's Level System v2.0.4
Disabled Mods:
Item Customizer v0.9
RPG Classes v.0.4.1.2
When this mod will be upgraded to multiplayer? Now it's:
1) if I start tmodloader server, I can't get any xp
2) If i'm trying to "host and play" the game crashes.
I can't right now, i got 2 big projects coming up for school.Ivy are you planning to update your mod for the new tModLoader update?