Pigman Δ
Retinazer
THANK YOU SO MUCH.Challenge runs do not need to be balanced around. That is all Pure Summoner is, a challenge run.
THANK YOU SO MUCH.Challenge runs do not need to be balanced around. That is all Pure Summoner is, a challenge run.
Urgh, do I have to explain this again? For ichor, you can whip up a Golden Shower and spray it at the enemies then switch to your primary.
For any of those other debuffs... why would you want DoT debuffs that much?
And Oiled... It's just...
They already have that coding. In the sets of prefixes they can get.2 different summon damage
I'm more interested in Summoning getting their own prefixes, that would be a substantial change that could make the playstyle feel like it's fleshed out more without having to just add more summon slots. Though if they made DoTs stack on themselves that would make a lot of things far more viable, especially in the higher difficulties. And as for debuffing, why wouldn't those be certain summon or, more likely, whip specific?My idea was to tackle summoner armour sets to give them other useful alternatives instead of for example increasing damage by 5% on spider breastplate and call that a buff.
It has an active method of attack, and several sets of armor and accessories dedicated to making a fully summoner kit. That's sounds like full Summoner to me, fam. Wouldn't add those things to my game if I didn't intend for people to play how they want, and not how randomfan192 thinks other people should play.Pure summoner is not supposed to be a thing.
Thanks I didn’t know it was already implemented lol.They already have that coding. In the sets of prefixes they can get.
I'm more interested in Summoning getting their own prefixes, that would be a substantial change that could make the playstyle feel like it's fleshed out more without having to just add more summon slots. Though if they made DoTs stack on themselves that would make a lot of things far more viable, especially in the higher difficulties. And as for debuffing, why wouldn't those be certain summon or, more likely, whip specific?
It has an active method of attack, and several sets of armor and accessories dedicated to making a fully summoner kit. That's sounds like full Summoner to me, fam. Wouldn't add those things to my game if I didn't intend for people to play how they want, and not how randomfan192 thinks other people should play.
*sigh* please see this for a short explanationThank you, randomfan192, for your wonderful contribution to futility.
And for a more detailed one by me:Challenge runs do not need to be balanced around. That is all Pure Summoner is, a challenge run.
i like the pumpkin armor thing but you can already get the finch staff early and the slime staff is just something that I think is too special and rare to be able to be crafted in my opinionI really wish there was some way to do summoner earlier on in the game, like maybe by making the slime staff craftable with slime and wood, and making an early game summoner armor, i'd suggest pumpkin armor.
Ok, then make the finch staff craftable, or make a new summoner weapon craftable, the specifics aren't the important part to me, just being able to reliably get something for summoners at the very start.i like the pumpkin armor thing but you can already get the finch staff early and the slime staff is just something that I think is too special and rare to be able to be crafted in my opinion
Watch as he completely misses the other person's point.ONYX BLASTER
SHADOWFLAME BOW
GOLDEN SHOWER
Do they? Never tried. Do know you can't place anything on them like a table normally would.Just an interesting find: The Picnic Table and Fancy Picnic Table act as both a Chair and a Table for housing, also, they allow sitting.
So why not also allow them also act as the table and chair to craft watches?
You're missing the point, and also, if this was 1.3 then maybe you would have a point because whips weren't a thing back then, then yes pure summoner runs are only a challenge the player set up but now that whips are a thing, that should be a replacement for the ranged/mage weapons u provided. However what im trying to discuss is that summoners should be able to inflict more debuffs similar to how melee has flasks, ranged has different ammo types, mage has items like golden shower and cursed flames. Summoner has none of those atm except for about 5 summons that inflict DoTs which aren't really that useful. You're completely missing the point and your reasoning is mediocre at best.*sigh* please see this for a short explanation
And for a more detailed one by me:
Challenge runs do not need to be balanced around. That is all Pure Summoner is, a challenge run.
'But summoner is a full class so pure summoner is a thing!'
Yes, summoner is perfectly playable, BUT is at its best when used with other weapons.
So let's see an example.
This is Bob. He is a summoner at the pre-mech tier in an Expert world.
Bob's armour:
Spider Helm
Spider Breastplate
Spider Greaves
Bob's equipment:
Brain of Confusion
Shield of Cthulhu
Amphibian Boots
Leaf Wings
Pygmy Necklace (Let's just pretend this is post 1.4.1)
Frozen Turtle Shell
Now, this is where it is interesting.
Bob's weapons:
Sanguine Staff
Snapthorn
ONYX BLASTER
SHADOWFLAME BOW
GOLDEN SHOWER
See, Bob has two ranged weapons with him too. Plus a Golden Shower.
When Bob has summoned his minion army, he slaps the boss he is fighting (it's the Twins) with his Snapthorn a few times to boost damage.
Right now, his damage output is good, but not quite as good as other classes.
So he switches to the Shower to reduce the Defence of Retinazer and Spazmatism.
His damage output is now very good.
But then he switches to his Onyx Blaster, to support the minions with its crazy power.
Now his damage output is absolutely insane.
He switches to the whip and Shower from time to time, to keep up the effects.
The Summoner is all about using other weapons alongside your minions, to raise the damage from good to insane.
The Pure Summoner challenge removes the ability to use these weapons, ramping up the difficulty by a lot.
I have a problem. The obsidian armor should be buffed.
The obsidian can be fairly hard to get and so can the cobwebs. A set of Silver/Tungsten armor has more defense and is easier to get since without bombs, you cant get obsidian until you defeat the Eater of Worlds. Even with bombs, you will need to explore deep underground to find lava for a generator or a place where water and lava meet. Also, you need 210 cobwebs, which that many can be hard to get, even with a large spider cave. I suggest that the obsidian armor be given +8% damage for the longcoat, 10% increased movement speed for the pants, and +8% crit chance for the hat. Also I would give it a set bonus of 20% increased jump height and 20% increased jump speed. This way the armor will be a lot more useful for all classes and a good option for playthroughs.
These are only changes to accessories. More changes to stuff like enemies, mounts, weapons, and other mechanics are on the way.Well, 1.4.1's changes have been finalized so I really see no point in any more discussion.
No, all of the changes have been finalized, Leinfors just decided to spoil the Accessories section.These are only changes to accessories. More changes to stuff like enemies, mounts, weapons, and other mechanics are on the way.
*sigh* please see this for a short explanation
And for a more detailed one by me:
Challenge runs do not need to be balanced around. That is all Pure Summoner is, a challenge run.
'But summoner is a full class so pure summoner is a thing!'
Yes, summoner is perfectly playable, BUT is at its best when used with other weapons.
So let's see an example.
This is Bob. He is a summoner at the pre-mech tier in an Expert world.
Bob's armour:
Spider Helm
Spider Breastplate
Spider Greaves
Bob's equipment:
Brain of Confusion
Shield of Cthulhu
Amphibian Boots
Leaf Wings
Pygmy Necklace (Let's just pretend this is post 1.4.1)
Frozen Turtle Shell
Now, this is where it is interesting.
Bob's weapons:
Sanguine Staff
Snapthorn
ONYX BLASTER
SHADOWFLAME BOW
GOLDEN SHOWER
See, Bob has two ranged weapons with him too. Plus a Golden Shower.
When Bob has summoned his minion army, he slaps the boss he is fighting (it's the Twins) with his Snapthorn a few times to boost damage.
Right now, his damage output is good, but not quite as good as other classes.
So he switches to the Shower to reduce the Defence of Retinazer and Spazmatism.
His damage output is now very good.
But then he switches to his Onyx Blaster, to support the minions with its crazy power.
Now his damage output is absolutely insane.
He switches to the whip and Shower from time to time, to keep up the effects.
The Summoner is all about using other weapons alongside your minions, to raise the damage from good to insane.
The Pure Summoner challenge removes the ability to use these weapons, ramping up the difficulty by a lot.
No, all of the changes have been finalized, Leinfors just decided to spoil the Accessories section.
Also....
*runs around the room screaming and pulling hair out*
Whips are NOT meant as a primary weapon.
If you have ever tried using them as one against a boss, you will see what I mean.
THEY ARE USED FOR THAT INSANE TAG DAMAGE BOOST AND/OR SPECIAL ABILITY. THIS MASSIVELY INCREASES SUMMON DAMAGE FOR A WHILE ON THAT ENEMY.
Then you switch to a secondary such as the Golden Shower and Onyx Blaster I described.