Lithium
Spazmatism
Ah, no. If it did, I'd be the only one in it! ^^;Does this mod have a Discord? (Very important for my assistance for you guys)
I'm kind of the only developer.
Ah, no. If it did, I'd be the only one in it! ^^;Does this mod have a Discord? (Very important for my assistance for you guys)
You'd be wrong (well the only dev part is true but I mean), if people are asking if there is a discord server they obviously want to join it.Ah, no. If it did, I'd be the only one in it! ^^;
I'm kind of the only developer.
Well, I'm not sure what a discord server would do that the thread can't already- and, importantly, I can't moderate worth anything. The server probably wouldn't be very good.You'd be wrong (well the only dev part is true but I mean), if people are asking if there is a discord server they obviously want to join it.
This'll explode the mod's popularity, just remember to link back here and not to a discord link like everyone else does (TCF still needs to remain relevant!)
Ok FINALLY some else feels the same way I do. VS mods that go straight to discord and leave TCF in the dust.Well, I'm not sure what a discord server would do that the thread can't already- and, importantly, I can't moderate worth anything. The server probably wouldn't be very good.
I might make one, but at the moment at least I'm working on another project. The little update is still forthcoming, though!
Well, I'm not sure what a discord server would do that the thread can't already- and, importantly, I can't moderate worth anything. The server probably wouldn't be very good.
I might make one, but at the moment at least I'm working on another project. The little update is still forthcoming, though!
I really appreciate the kind words! And, I think I'll try to do something about the weak shotguns and broken hero items. You can expect to see a fix for that in the next update- which I don't know when that will arrive.I've got back into Terraria, started playthroughs with various mods sans Calamity and these weapons really shine. I tend to use them aside Thorium weapons. For being the only dev, this is very impressive work, especially the sprites. I can't sprite nearly as good as you can. I can't wait to see your take on throwing weapons. Due to the lack of a vanilla pillar and fragments for throwers, I wonder how you will handle end game throwing weapons.
On my melee playthrough, I had a very hard time getting multiple Broken Hero Spears. I gotten so many Broken Hero Flails. Either I had really bad luck or the drop rate is off between broken hero items. On my current playthrough, I couldn't get any RPGs from the EoC after several kills and opening even more treasure bags. Either I had awful luck or it isn't dropping properly.
I like how there are a handful of new night, true, and terra weapons. I love being able to spin the spears around. I was an absolute beast in melee with the melee weapons from this mod. On my current ranger playthrough, I really like the launchers. I know it was brought up before in this thread, but I find the shotguns pretty weak compared to other weapons you can get around the same time. I also found whips on my melee playthrough to be pretty weak as well.
That mod is really great,Especially i like the Beezooka,it's really a great weapon,would like to see a hardmode version of it
UPD:Also,i have a question:Can i obtain more than 1 RPG? It dropped from the first Eye of Chtulhu that i killed and after that did not dropped from anything ,including 20 more Eyes of Chtulhu
So, the 'minor content update' I've been working on for a while turned out to be something much larger. I know this will make the amount of ranged weapons in the mod even more unbalanced compared to the other classes, but... whatever!
There's tons of new ranged weapons coming in the next update- including some new dart/seed weapons, finally!
I don't know how that'd work, and further, I'm not doing summon weapons at the moment because of how much more complicated they are than normal weapons.Can there at least be a gun summon that uses ammo?
I don't know how that'd work, and further, I'm not doing summon weapons at the moment because of how much more complicated they are than normal weapons.
I should've worded that better, I think- what I meant to say was that I don't know how to code that...They're basically summons that use ammo that you have on you, much like Qwerty's Random Content Mod's Lune Archer Staff (which uses Arrows)
I have no clue why that would be happening... It's possible I put a random sound in some weapon without adding what's needed to keep it from breaking multiplayer.This same update seems to have broken Multiplayer. Any reason for that? It keeps disabling Lithos upon entering the world. (Yes I have Glow Mask APi Downloaded)