Coleyohley
Terrarian
It's already exceptionally easy to obtain Chlorophyte and Ectoplasm really isn't difficult to obtain extra of either. Making another Robe and Pants doesn't sound hard at all; I don't think letting you copy it across multiple loadouts would really be overpowered.This but if you can't favorite armor, favoriting armor would make switching back n forth between spectre mask and hood a bit too easy.
That is almost exactly what Badname was suggesting, yes. Favoriting an item in one loadout would make it appear in the other loadouts as well; how is this any different?Maybe make it so it doesn’t technically “favorite” it but instead just kicks the marked items in question over to the next loadout as you swap, with the requirement being that there must be no other items occupying that slot position in the other loadouts.
I'm not sure why you're bringing that up, but the suggestion wasn't trying to change that.There’s also a pretty good chance they implemented the loadout mechanic not so you can rapidly swap between bonuses mid-battle but so you can set up separate loadouts for bigger things, like:
- Boss/Invasion
- Exploration
- Building
- Fishing
The issue was that some accessories are quite rare or expensive (like Bundle of Balloons, some rare wings, and dev sets) that you might really want on other loadouts for whatever reason, be it vanity or functionality, and the current loadout system would require you to obtain said items multiple times. This suggestion aimed to fix that issue; it was never suggested as something that was supposed to make quick-swapping more effective, and honestly, I don't even really see how it would.
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