It was only the first upgrade which was 80 items
It didnt even work when i placed the think to the storage heart, it said it was not connected.
Oh. Well in that case it's very likely a mod conflict of some kind.
My guess is that the large number of other mods are also adding to the packet size, meaning that cap is reached far sooner, causing the chunk errors.
That's only my assumption based on what I know. It could also be some mod conflict or mismatching versions between each player on the server, or some other arcane bug.
I'd say try the following:
1. Make a backup of the server world and player files.
2. Make sure everyone on the server is running the most up-to-date version of each mod, and that nobody has any extra mods that could be causing issues.
3. Try moving the storage to a seperate, distant chunk that doesn't have many other complex blocks in it (i.e. no light sources, no furniture, no storage, no wires, etc. just dirt or stone or something) to see if it may be some other object in the same chunk that's reacting badly with the storage system.
4. If that doesn't work, uninstall a number of large mods, see if that fixes or at least reduces the problem. (Obviously this will cause massive issues, hence the backup) If that works, then unfortunately it means you'll need to choose to remove some mods, whether it be something big, or Magic Storage itself.
If none of that works, then it's probably some other weird issue, like maybe players being on different platforms (Windows, Linux, OSX, x86, x64, etc.) and some weird interaction with that, or something else.
I have a question regarding limitations the game places on items in one single chunk.
Let's say I place 3000 items in a block of storage units connected to a storage heart. If I then place a series of storage connectors over into the next chunk, can I continue to place another block of storage units with 3000 items in?
If that doesn't work, do I have to make two entirely separated systems, with 2 storage hearts, each containing max 3000 items?
Also, do other items in the chunk count towards the 3000 limit?
Thanks for any replies, I'm confused about this all but I'm trying to future-proof my current two-player modded playthrough.
To my knowledge:
Yes, they must be seperate systems, as two connected systems are technically just one big system. It would probably multiply the problem rather than fix it.
and yes, any items will add to the problem. If you have 2800 items in storage, and a bunch of chests in the same chunk containing another 201, it would likely cause the issue too, although there may be some variation on exact numbers depending on type of chest, which items, how many of which item, etc.