Hi, I've just installed this mod, and im getting a crash whenever I try to save & Exit. I don't use that many other mods, and have even tried it without any other mods installed, and I still get the same crash error when Savings and exiting. I've looked around online and I can't seem to find anyone else having the same problems as me. Anyone have any ideas?
[20:43:51] [1/INFO] [tML]: Starting tModLoader v0.11 Beta 1ws client
[20:43:51] [1/INFO] [tML]: Running on .NET Framework 4.7.2
[20:43:51] [1/INFO] [tML]: Executable: F:\Steam\steamapps\common\Terraria\Terraria.exe
[20:43:51] [1/INFO] [tML]: Working Directory: F:\Steam\steamapps\common\Terraria
[20:43:51] [1/INFO] [tML]: Launch Parameters:
[20:43:51] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=18.10.0.0, Culture=neutral, PublicKeyToken=null
[20:43:51] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=18.10.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=18.10.0.0, Culture=neutral, PublicKeyToken=null
[20:43:51] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[20:43:57] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[20:43:58] [7/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[20:44:04] [7/INFO] [Terraria]: JIT loading finished
[20:44:04] [8/INFO] [tML]: Finding Mods...
[20:44:04] [8/INFO] [tML]: Sandboxing: CheatSheet
[20:44:04] [7/INFO] [tML]: Sandboxing: Infinity
[20:44:04] [10/INFO] [tML]: Sandboxing: MagicStorage
[20:44:04] [9/INFO] [tML]: Sandboxing: ReducedGrinding
[20:44:04] [11/INFO] [tML]: Sandboxing: VeinMiner
[20:44:04] [8/INFO] [tML]: Instantiating Mods...
[20:44:04] [8/INFO] [tML]: Initializing: ModLoader
[20:44:04] [8/INFO] [tML]: Initializing: CheatSheet
[20:44:04] [8/INFO] [tML]: Initializing: Infinity
[20:44:04] [8/INFO] [tML]: Initializing: MagicStorage
[20:44:04] [8/INFO] [tML]: Initializing: ReducedGrinding
[20:44:04] [8/INFO] [tML]: Initializing: VeinMiner
[20:44:05] [8/INFO] [tML]: Setting up...
[20:44:05] [8/INFO] [tML]: Loading: ModLoader
[20:44:05] [8/INFO] [tML]: Loading: CheatSheet
[20:44:05] [8/INFO] [tML]: Loading: Infinity
[20:44:05] [8/INFO] [tML]: Loading: MagicStorage
[20:44:05] [8/INFO] [tML]: Loading: ReducedGrinding
[20:44:05] [8/INFO] [tML]: Loading: VeinMiner
[20:44:05] [8/INFO] [tML]: Adding Recipes...
[20:44:16] [10/INFO] [Terraria]: Loading World: Ryans World, IsCloud=False
[20:44:16] [10/INFO] [StatusText]: Resetting game objects
[20:44:17] [10/INFO] [StatusText]: Loading world data
[20:44:17] [10/INFO] [StatusText]: Settling liquids
[20:44:17] [10/INFO] [Terraria]: Entering world with player: Ryan, IsCloud=False
[20:44:29] [11/INFO] [StatusText]: Saving map data
[20:44:29] [11/INFO] [StatusText]: Saving world data
[20:44:29] [11/INFO] [StatusText]: Validating world save
[20:44:29] [11/ERROR] [tML]: Unhandled Exception
System.MissingMethodException: Method not found: 'Void Terraria.ModLoader.IO.TagCompound.Set(System.String, System.Object)'.
at MagicStorage.Components.TERemoteAccess.Save()
at Terraria.ModLoader.IO.TileIO.SaveTileEntities()
at Terraria.ModLoader.IO.WorldIO.Save(String path, Boolean isCloudSave)
at Terraria.IO.WorldFile.saveWorld(Boolean useCloudSaving, Boolean resetTime)
at Terraria.WorldGen.SaveAndQuitCallBack(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()