• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
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Resolved [Mobile 1.4] Game constantly crashing. (iPad Air 1, iOS 12.4.8)

SaltyDog

Retinazer
This exact thing already happened to me before the update, but it was on an Amazon device. I haven't tried after the update yet though.
 
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Unit One

Administrator
Staff member
Administrator
The game keeps crashing about every five minutes when playing the game on the iPad Air 1.
Hi there, the iPad Air 1 only has 1 GB of RAM so it needs a bit of your help to run smoothly as it has only the "minimum" requirements instead of the "recommended" requirements. So be sure that you give it the best success for performance by turning all graphics settings to low, as well as any other setting that can be minimized, and I would avoid large worlds (unless you want to deal with poorer performance like crashes).

Here is the info regarding specs:

index.php
iOS

Recommended (Required for use of/playing on Large Worlds and for making full use of graphics settings, etc)

  • Metal Enabled Devices (A7 or newer chipset)
  • iOS 8.0+
  • 1.5+ GB of RAM
Example Devices (not all-inclusive): iPhone 6S, iPad Air 2, iPad Mini 4 and newer


Minimum Required (Required to receive and play the 1.3 Update)
  • Metal Enabled Devices (A7 or newer chipset)
  • iOS 8.0+
  • 1GB of RAM
Example Devices (Not all-inclusive): iPhone 5S, iPad Air 1, iPad Mini 2

***Note that devices with higher specifications will naturally see better performance overall and have greater capability for hosting multiplayer sessions, using more intensive graphic settings, etc.***
 

magenta

The Destroyer
I use the newest ipad air and I had a little stuttering near a specific living tree, and I have a decent amount of storage, so 1 gb, wow
 

Angryhippo

Terrarian
DR Studios
My device must be low on RAM because I can't load large maps and I can't host multiplayer.

Yeah that was how it was in 1.3 too, I have tried to reduce the MP hosting memory footprint in 1.4 to allow these devices to be able to host locally.

There is a possibility that this could be opened up in a future patch.
 

magenta

The Destroyer
yeah, I remember when I had my ipad mini 1, and playing 1.2, I could barely create a expanded world (small world) it was annoying, bc I would enter, play for a minute and then just crash
 
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