SrFatTabby
Retinazer
these r all real cool, but, stardust didn't get a whip...
Oh yeah, I'll probably get that made once tMod 1.4 is out. Maybe before then.these r all real cool, but, stardust didn't get a whip...
awesome.Oh yeah, I'll probably get that made once tMod 1.4 is out. Maybe before then.
Thanks Reds, I appreciate the support.i can see actual progress, considering how most mod makers give up mid-way, im pretty impressed.
definitely cant tell if thats supposed to be sarcastic, oh well.Thanks Reds, I appreciate the support.
I'm being serious.definitely cant tell if thats supposed to be sarcastic, oh well.
The mod's still heavily W.I.P. It will be on the Mod Browser when the first full version is released.how do I download
I'm glad you like them.Seems interesting, my mod i'm working on right now also currently adds new weapons for all 4, but these are way better than mine.
It would most likely be obsolete by the time the Moon Lord was defeated, and the Zenith was obtained. The strongest flail in the game as of now is the Flower Pow from Plantera, so a new endgame flail would be great.I would sorta like it if the third solar weapon was a sword, but oh well
There are like a million swords in the game almost all of them outclassed as soon as or before you get them as swords are literally the most common weapons in the game.I would sorta like it if the third solar weapon was a sword, but oh well
Yeah it is a nice concept I do have to admit I would personally prefer a spear since spears have less options post Plantera though if counting only true flails they are equally deficient with exactly 1 weapon Each. Given that Terraria is effectively a 3 act game with the Wall of Flesh and Plantera as gate keepers the comparative distinction of Plantera as a dividing point in progression matters. The Flower Pow being a Plantera drop is naturally post Plantera so the justification for a true flail over a spear is understandable but the point is that nearly all melee weapon archetypes generally lack much representative weapons except for swords.It would most likely be obsolete by the time the Moon Lord was defeated, and the Zenith was obtained. The strongest flail in the game as of now is the Flower Pow from Plantera, so a new endgame flail would be great.
snip.
I guess it's your lucky day, since me and a few friends of mine are actually working on a mod that adds these! It's called the Tenebrae Mod, check it out if you're interested.I would legit use this if this was a mod. It's so cool!
Of course you are not working, it is illegal to make whips before 1.4 tModLoader comes upI might do that later, but I'm glad you like it.
You do realize the stardust whip hasn't been added to the mod yet, right? You'd know that if you actually checked. The whip will be added to the mod once tMod 1.4 is released.Of course you are not working, it is illegal to make whips before 1.4 tModLoader comes up
Which is why post-Moon Lord content is being planned to be added. I'm honestly surprised you thought we'd add more powerful endgame weapons without adding more challenges to said endgame.Endgame guns are overpowered and we don't have an enemy, boss (maybe Luna Prince) or event that designed and/or adjusted for them, and I found these suggestions a mockery. Like ashes in my mouth