1. For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
    Dismiss Notice
  2. For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
    Dismiss Notice

New PS4 & Xbox One Patch Launching Tomorrow

Discussion in 'Console - 505 Games/Pipeworks Studio' started by ClearConscious, Dec 10, 2018.

  1. ClearConscious

    ClearConscious Community Manager Staff Member Pipeworks Studio

    Update: The patch is now available to download on Xbox One & PS4.

    Greetings Terrarians! We’re happy to announce that a new patch will be releasing Tuesday, December 11th at 10:00AM (Pacific Time) on PS4 & Xbox One. Please keep in mind that it may take some time for the update to propagate to your console.

    As we explained in our previous “State of the Game” posts, the team was focused primarily on a Unity Game Engine update. This was done to remove some tech debt that accumulated during development.

    Think of it as game development housekeeping.

    We were also able to address several noteworthy bugs that were reported by the community which you can check out below.

    Multiplayer & Split-Screen Fixes
    • Fixed a bug where multiplayer players would be stuck in an infinite load after the host force quit Terraria.
    • Fixed several bugs that would occur from exiting and re-entering both split-screen and online multiplayer in different ways.
    • Fixed a bug where players were unable to add the maximum number of split-screen players into a multiplayer session.
    • Fixed a bug where accessories equipped or unequipped would not be reflected for either the host or other players in the session.
    • Fixed a bug where the game would sometimes freeze for the host when multiple players joined the game simultaneously.
    • Fixed a bug where the player would fail to navigate to a multiplayer session after accepting the invitation while they hosted a multiplayer game.
    • Fixed a few other crashes that occurred from different actions surrounding console invitations.

    Functionality Fixes
    • Fixed a bug that would cause the crafting menu to not update when the player ran out of material while in auto-pause.
    • Fixed a couple of different bugs related to sign-in changes on Xbox One.
    • Fixed a bug that would cause the cursor movement to become inconsistent when the extendo grip was equipped.

    General Crash Fixes
    • Fixed several PS4 crashes that were reported via the System Crash Reporter.
      • Includes fix for Daybreak Weapon crash.
      • Includes fix for crashes that occurred while mining.
      • Includes other miscellaneous gameplay crashes.

    Performance Fixes
    • Fixed a bug where the frame-rate would drop drastically when the primary player would exit and rejoin a session several times.

    Art & Text Fixes
    • Fixed a bug where the defense stats of armors would flicker when equipped.
    • Fixed several localization bugs.
    Last edited: Dec 11, 2018
  2. ArticReaper

    ArticReaper Official Terrarian

    I'm glad to see this game still getting updated. Even tho I stopped playing it because of the update the changed the UI and such.

    To me the current UI works well for pc/mouse/KB. But not for controller. The old UI was much much better for console. I just wish there was a way to go back to it :/ The whole reason I bought the console versions was for the ease of use.
    Last edited: Dec 11, 2018
  3. Aaron Daniel

    Aaron Daniel Skeletron Prime

    Thank you Pipework for keep push this game to the limit so that everyone can enjoy! Keep going ;)
    schmoopiepoopie and Safeman like this.
  4. Deadlytamer70

    Deadlytamer70 Terrarian

    Jhoansen and Aedan The Borf like this.
  5. Bl4ckSh33p

    Bl4ckSh33p Terrarian

    So still no updated German translation or opaque tooltips to make it playable again? It's impossible to read most of the tooltips for items and in the crafting menu.
    FoxFire969 and schmoopiepoopie like this.
  6. Cyberra

    Cyberra Skeletron Prime

    Still no fix for the multiplayer tally counter reset issue. I am disappointed.
  7. Sockmonkey367

    Sockmonkey367 Official Terrarian

    Aedan The Borf likes this.
  8. ClearConscious

    ClearConscious Community Manager Staff Member Pipeworks Studio

    Safeman likes this.
  9. Ejpt

    Ejpt Terrarian

    Ya'll should increase the speed of the Manual Cursor when using a weapon like the YoYos.
    TwistedFaith03 and Sockmonkey367 like this.
  10. ED209

    ED209 Plantera

    There's WAY too many to do one issue per form, especially when it's got too many drop-down boxes (how many types of PS4 are there..?).
    DFA_2Tricky likes this.
  11. 11770

    11770 Terrarian

    Patch notes aren't as long as I'd have thought after about 9 months. But from what I know 7 days still haven't managed to update their unity engine for console so good job getting that done so fast.
  12. ClearConscious

    ClearConscious Community Manager Staff Member Pipeworks Studio

    Terrarnoob457 likes this.
  13. Terrabade

    Terrabade Terrarian

    I'm not sure if anyone else is having this issue, but since the update my world on Xbox One has been crashing every time I load it up.
  14. Terrabade

    Terrabade Terrarian

    FeelsBad, that's a real bummer.
  15. r4v1n6

    r4v1n6 Official Terrarian

    Works for me so far, but I haven't checked all my worlds yet.

    So far so good; movement feels more fluid now though there are still a slight stuttering when moving fast. Still, better than before. I haven't clocked it but load times feels faster. I did clock world generation; generating a large expert mode world used to take around 5 minutes in the previous update, now it takes about 4 minutes.
    Last edited: Dec 11, 2018
    ClearConscious likes this.
  16. goatface

    goatface Terrarian

    interesting looks like patch only fixed half map reveal bug along the edges
    uncovers 4 more blocks, still needs 4 more to get to the edge of the playable world
    and another 3 to show as much as before the 1.3 update


    Crafting still broken, things still disappear from the menu while making them :(

    Set Autopause to off and was able to turn 10x999 Stone Slabs to 40x999 Stone Slab Walls with no problems
    Last edited: Dec 12, 2018
  17. Kirusdagon

    Kirusdagon Terrarian

    Can we get keyboard and mouse compatibility for ps4 edition please??? This would make it so much easier to use the new U.I. i dont have the money for a pc but i do have a keyboard and mouse i can use. If you could add that compatibility, that would be so amazing
    MBraderz and Ejpt like this.
  18. Sockmonkey367

    Sockmonkey367 Official Terrarian

    i two have been wanting that
  19. Cyberra

    Cyberra Skeletron Prime

    What annoys me about the issue reporting is when it asks for all the detailed information about specific model and OS. I got my Xbox One used; I don't know what specific model it is or OS it has. I've never paid any attention. As long as it works, I honestly don't care. And the issue I want them to fix has been reported across all platforms anyway.
  20. ED209

    ED209 Plantera

    Agreed. I think the issue might be that they's have to go through every item in the game and assign it its; own cursor speed, which would be a lot of man-hours. I'd be happy with a "cursor speed" slider in the general options.
    Ejpt and Sockmonkey367 like this.