Круто
Terrarian
Why does only the Merchant Skeleton have interaction with other enemies like other skeletons? Why doesn't the Truffle have this with enemies from the truffle biome if they are all his relatives? It's also kind of strange to see how some enemies can damage the Dryad... The Princess NPC seems to be the best NPC to interact with others, why would enemies from the holy biome be able to harm her?
Also for some NPCs, I would change the behavior. There is such an event as rain and I don't believe that every NPC doesn't like rain) For the NPC fisherman, add the ability to be near water bodies to fish in them?) Since the NPC party girl can scatter confetti when the player is nearby, and the NPC innkeeper can hold ale) Also, for fun, you can make the wizard NPC get rabbits or balloons out of nowhere) Maybe also the golfer NPC play next to the golf hole? Can also add the effect of the Flower Shoes accessory for the Dryad?) I also thought we have 2 NPCs that partially glow in the dark: Truffle and Cyborg. Why doesn't the Demoman emit light when he has a flashlight behind him? Also why not let some NPCs glow? I would increase the brightness of the Cyborg light, add the light from the Demoman, the Merchant Skeleton (so that he holds his glowing goods in his hand)
Also for some NPCs, I would change the behavior. There is such an event as rain and I don't believe that every NPC doesn't like rain) For the NPC fisherman, add the ability to be near water bodies to fish in them?) Since the NPC party girl can scatter confetti when the player is nearby, and the NPC innkeeper can hold ale) Also, for fun, you can make the wizard NPC get rabbits or balloons out of nowhere) Maybe also the golfer NPC play next to the golf hole? Can also add the effect of the Flower Shoes accessory for the Dryad?) I also thought we have 2 NPCs that partially glow in the dark: Truffle and Cyborg. Why doesn't the Demoman emit light when he has a flashlight behind him? Also why not let some NPCs glow? I would increase the brightness of the Cyborg light, add the light from the Demoman, the Merchant Skeleton (so that he holds his glowing goods in his hand)