Biomes & Nature Ocean biome ideas

WorMortar

Terrarian
I feel the ocean biome doesn't get much attention besides fishing. It's basically the edge of the world!
Is that you thinking that? Well, here we can share some ideas about the ocean biome!
(rip orca)
 
To start, I would add some Hardmode enemies to the biome, here are some examples:

+Merman:
Merman_(enemy).png


- Spawning during Full Moon nights and Rain events. It not only charges at the player, but can also shoot water jets, similarly to the Icy Merman.

- Drops:
- Archer Fish (an early-Hardmode bow, shoots jets of water instead of normal arrows)
- Neptune's Shell (serving as a way to acquired earlier in the game)

+ Coral Elemental: (currently doesn't have a sprite), but it looks like a pile of coral and sand.

- Spawning normally near the surface. It attacks by charging, but it can also dig to relocate to a new possition.

- Drops:
- Coral (4-8) (serving as the way to make coral renewable)

+ Red Jellyfish:
Red_Jellyfish.png


- Spawning in the Underground parts of the Ocean biome, and it basically works as stronger version of the Pink Jellyfish. As for it's drops, I would like to point you to this player suggestion: Buoyant Glowsticks: The ultimate tool for fishing at night, there are some details I would change about it, but all in all, it's a pretty cool idea.
 
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I feel like the coral Elemental would not be able to walk, since he's a coral And his attack would be summon tropical fish to attack the player, and one of his drops would be a coral staff, a staff that summons tropical fish, and the gimmick with this staff is that it only works underwater, but is a really good help when exploring the sea, since the fishes are really fast.
 
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