yesamgoose
Terrarian
hello, I've been wondering what the town npc alt textures can do, and if you can use them for transformations like the zoologist. Is this something possible to do? because I cant find anything on it.
[17:04:40] [1/INFO] [tML]: Starting tModLoader v0.11.8.9 Windows client (10/05/2022)
[17:04:40] [1/INFO] [tML]: Running on NetFramework 4.8
[17:04:40] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[17:04:40] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[17:04:40] [1/INFO] [tML]: Launch Parameters:
[17:04:40] [1/INFO] [tML]: Developer mode enabled
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[17:04:40] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[17:04:40] [1/INFO] [tML]: Checking Steam installation...
[17:04:41] [1/INFO] [tML]: Steam installation OK.
[17:04:41] [1/INFO] [Terraria]: Found Terraria steamapp install at: C:\Program Files (x86)\Steam\steamapps\common\Terraria
[17:04:41] [1/INFO] [Terraria]: Steam Cloud Quota: 114.6 MB available
[17:04:41] [1/DEBUG] [Terraria]: Graphics Device: NVIDIA GeForce GTX 1660 SUPER {Width:1920 Height:1080 Format:Color AspectRatio:1.777778}
[17:04:41] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach -> HiDef, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:43] [1/INFO] [Terraria]: Loaded 1000 vanilla assets
[17:04:43] [1/INFO] [Terraria]: Loaded 2000 vanilla assets
[17:04:43] [1/INFO] [Terraria]: Loaded 3000 vanilla assets
[17:04:43] [1/INFO] [Terraria]: Loaded 4000 vanilla assets
[17:04:44] [1/INFO] [Terraria]: Loaded 5000 vanilla assets
[17:04:45] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800 -> 1920, Height: 480 -> 1009, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:45] [7/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:04:45] [7/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
[17:04:45] [12/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:04:45] [12/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:04:46] [7/INFO] [Terraria]: JIT loading finished
[17:04:48] [8/INFO] [tML]: Unloading mods
[17:04:48] [8/INFO] [tML]: Finding Mods...
[17:04:50] [8/INFO] [tML]: Sandboxing: Dartastic
[17:04:50] [8/INFO] [tML]: Sandboxing: HEROsMod
[17:04:50] [8/INFO] [tML]: Sandboxing: RecipeBrowser
[17:04:50] [8/INFO] [tML]: Instantiating Mods...
[17:04:50] [8/INFO] [tML]: Initializing: ModLoader (tModLoader) v0.11.8.9
[17:04:52] [8/INFO] [tML]: Initializing: Dartastic (Dartastic!) v0.1.1
[17:04:52] [8/INFO] [tML]: Initializing: HEROsMod (HERO's Mod) v0.3.10
[17:04:52] [8/DEBUG] [tML]: Assembly Resolve: HEROsMod_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[17:04:52] [8/DEBUG] [tML]: Assembly Resolve: TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[17:04:52] [8/WARN] [tML]: Upgraded Reference MonoMod.RuntimeDetour -> Version=19.12.19.1 -> 20.11.16.1
[17:04:52] [8/DEBUG] [tML]: Hook On.Terraria.Player::ChatColor() added by HEROsMod_0
[17:04:52] [8/INFO] [tML]: Initializing: RecipeBrowser (Recipe Browser) v0.8.9.1
[17:04:52] [8/DEBUG] [tML]: Hook On.Terraria.Recipe::FindRecipes() added by RecipeBrowser_0
[17:04:52] [8/DEBUG] [tML]: Hook On.Terraria.Player::AdjTiles() added by RecipeBrowser_0
[17:04:52] [8/INFO] [tML]: Setting up...
[17:04:52] [8/INFO] [tML]: Loading: ModLoader (tModLoader) v0.11.8.9
[17:04:52] [8/INFO] [tML]: Loading: Dartastic (Dartastic!) v0.1.1
[17:04:53] [8/INFO] [tML]: Loading: HEROsMod (HERO's Mod) v0.3.10
[17:04:53] [8/INFO] [tML]: Loading: RecipeBrowser (Recipe Browser) v0.8.9.1
[17:04:53] [8/INFO] [tML]: RAM usage: 918,3 MB
[17:04:53] [8/INFO] [tML]: Adding Recipes...
[17:04:53] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:04:53] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:05:06] [16/INFO] [tML]: Reading properties: Dartastic
[17:05:07] [16/INFO] [tML]: Building: Dartastic
[17:05:07] [16/INFO] [tML]: Compiling Dartastic.XNA.dll
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: RoslynWrapper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> System.Collections.Immutable, Version=1.2.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: RoslynWrapper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> Microsoft.CodeAnalysis, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: Microsoft.CodeAnalysis, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 -> System.Collections.Immutable, Version=1.2.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: RoslynWrapper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> Microsoft.CodeAnalysis.CSharp, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: Microsoft.CodeAnalysis.CSharp, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 -> Microsoft.CodeAnalysis, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: Microsoft.CodeAnalysis.CSharp, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 -> System.Collections.Immutable, Version=1.2.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: Microsoft.CodeAnalysis.CSharp, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 -> System.Reflection.Metadata, Version=1.4.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: Microsoft.CodeAnalysis, Version=2.10.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 -> System.Reflection.Metadata, Version=1.4.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:07] [16/DEBUG] [tML]: Assembly Resolve: System.Reflection.Metadata, Version=1.4.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Collections.Immutable, Version=1.2.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
[17:05:09] [16/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:09] [16/INFO] [tML]: Compiling Dartastic.FNA.dll
[17:05:09] [16/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:09] [16/INFO] [tML]: Packaging: Dartastic
[17:05:09] [22/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Parametro non valido.
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.Execute()
in System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
in System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
in System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
in System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
in System.Threading.ThreadPoolWorkQueue.Dispatch()
in System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[17:05:09] [16/ERROR] [tML]: Si sono verificati uno o più errori.
System.AggregateException: Si sono verificati uno o più errori. ---> System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
--- Fine della traccia dello stack dell'eccezione interna ---
in System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
in System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
in System.Threading.Tasks.Task.Wait()
in System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body)
in Terraria.ModLoader.Core.ModCompile.PackageMod(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(String modFolder)
in Terraria.ModLoader.UI.UIBuildMod.<>c__DisplayClass5_0.<Build>b__0(ModCompile mc)
in Terraria.ModLoader.UI.UIBuildMod.BuildMod(Action`1 buildAction, Boolean reload)
---> (Eccezione interna 0) System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---
[17:05:20] [32/INFO] [tML]: Reading properties: Dartastic
[17:05:20] [32/INFO] [tML]: Building: Dartastic
[17:05:20] [32/INFO] [tML]: Compiling Dartastic.XNA.dll
[17:05:20] [32/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:20] [32/INFO] [tML]: Compiling Dartastic.FNA.dll
[17:05:20] [32/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:20] [32/INFO] [tML]: Packaging: Dartastic
[17:05:20] [37/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Parametro non valido.
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.Execute()
in System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
in System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
in System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
in System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
in System.Threading.ThreadPoolWorkQueue.Dispatch()
in System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[17:05:20] [32/ERROR] [tML]: Si sono verificati uno o più errori.
System.AggregateException: Si sono verificati uno o più errori. ---> System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
--- Fine della traccia dello stack dell'eccezione interna ---
in System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
in System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
in System.Threading.Tasks.Task.Wait()
in System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body)
in Terraria.ModLoader.Core.ModCompile.PackageMod(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(String modFolder)
in Terraria.ModLoader.UI.UIBuildMod.<>c__DisplayClass5_0.<Build>b__0(ModCompile mc)
in Terraria.ModLoader.UI.UIBuildMod.BuildMod(Action`1 buildAction, Boolean reload)
---> (Eccezione interna 0) System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---
[17:05:29] [26/INFO] [tML]: Reading properties: Dartastic
[17:05:29] [26/INFO] [tML]: Building: Dartastic
[17:05:29] [26/INFO] [tML]: Compiling Dartastic.XNA.dll
[17:05:29] [26/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:29] [26/INFO] [tML]: Compiling Dartastic.FNA.dll
[17:05:29] [26/INFO] [tML]: Compilation finished with 0 errors and 0 warnings
[17:05:29] [26/INFO] [tML]: Packaging: Dartastic
[17:05:29] [24/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Parametro non valido.
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.Execute()
in System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
in System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
in System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
in System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
in System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
in System.Threading.ThreadPoolWorkQueue.Dispatch()
in System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[17:05:29] [26/ERROR] [tML]: Si sono verificati uno o più errori.
System.AggregateException: Si sono verificati uno o più errori. ---> System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
--- Fine della traccia dello stack dell'eccezione interna ---
in System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
in System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
in System.Threading.Tasks.Task.Wait()
in System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
in System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body)
in Terraria.ModLoader.Core.ModCompile.PackageMod(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(BuildingMod mod)
in Terraria.ModLoader.Core.ModCompile.Build(String modFolder)
in Terraria.ModLoader.UI.UIBuildMod.<>c__DisplayClass5_0.<Build>b__0(ModCompile mc)
in Terraria.ModLoader.UI.UIBuildMod.BuildMod(Action`1 buildAction, Boolean reload)
---> (Eccezione interna 0) System.ArgumentException: Parametro non valido.
in System.Drawing.Bitmap..ctor(Stream stream)
in Terraria.ModLoader.IO.ImageIO.ToRaw(Stream src, Stream dst)
in Terraria.ModLoader.Core.ContentConverters.Convert(String& resourceName, FileStream src, MemoryStream dst)
in Terraria.ModLoader.Core.ModCompile.AddResource(BuildingMod mod, String resource)
in Terraria.ModLoader.Core.ModCompile.<>c__DisplayClass33_0.<PackageMod>b__1(String resource)
in System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__0(Int32 i)
in System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
in System.Threading.Tasks.Task.InnerInvoke()
in System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
in System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---
[17:05:41] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\gambi\Documents\My Games\Terraria\ModLoader\Logs\client.log"
I'm guessing a bit here, but it could have something to do with Terraria's save folder being in your oneDrive folder. Perhaps try temporarily turning oneDrive off?So this is the error message I keep receiving when I click onto tmodloader.
View attachment 371955
So i have the file (Users\camba\OneDrive\Documents\My Games\Terraria\Modloader), but the file that wasnt found was (Users\camba\OneDrive\Documents\My Games\Terraria\tModLoader'). So I created that missing file in the Terraria folder but I only got the same error, and after that error pops up a windows defender notification would pop up saying it blocked unauthorized changes, I dont understand why this still happens since both terraria and tmodloader are both allowed past windows defenders.
About 4 days ago i was able to select and download some mods on the mod browser in tmodloader. i had some mods not download to my mod list, and some that didnt work after I pressed reload to apply the mods to my game. but after all that, i had the mods I wanted all activated and started to create my character. But when it came to pressing enter after creating the name of my character, the game would instantly crash, and show a error message. please take in mind that this error message was showing up before I got the message in my earlier post. this is before I was unable to even get into tmodloader,
I am not sure if this is gonna help at all. but this is the error message i got.
I have done everything on the suggestions list and now I am even more lost.
View attachment 371954
I really do not understand why any of this is happening, I played and used mods on tmodloader before around 2 years age. i am basically using the same mods except for a few I chose not to use this time. I got my friend into modded terraria this week and all the mods he is using I was using.
I really want to play as much modded terraria before I had into my first year of university, i can imagine I wont have mush time to play any games throughout university. So I would really appreciate any help I can get.
I am dedicated to playing modded terraria one last time before I had to university, so I'm willing to listen and spend hours getting this fixed with anyone who can donate their time to help me out.
Assuming you are on PC, it's in This PC>Documents>My Games>Terraria. And unless you know how to edit a .json file, you are probably better off renaming/deleting it which will set many of your games settings to default.I play Calamity with some quality of life mods. As of 2 days ago, when I try to open the game it's only a black screen until I tab out then tab in again, and I see this message: "tML encountered a crash when testing some experimental graphics features. If this issue persists constantly, you may have to edit config.json and set the Support4K setting to false. Please restart your game." How do I get to the config.json file to do this? Thanks.
I did this over and over to no success. I also tried validating and uninstalling/reinstalling the base game and tModloader, and updating dotnet and XNA. What I found in config.json after messing around and exiting normally (by pressing W and S) is that in the updated file, both "support4K" and "support8K" can't be set to false, only one or both can be true, and I suspect both settings are the cause. Despite this, it has randomly worked successfully 3 times until I changed a setting, then it's back to square one. I don't know how to deal with a file being forcibly changed like this, and I have no other ideas.Assuming you are on PC, it's in This PC>Documents>My Games>Terraria. And unless you know how to edit a .json file, you are probably better off renaming/deleting it which will set many of your games settings to default.
put this at the top:Hey I am a newbie modder and have some simple questions:
How can I set journey mode research amont of a mod item? I haven't found related functions.
I made a Moon Lord summon item and want to set a time delay after using the item to spawn the boss, how should I do?
Thanks for reply!
Mods: {
ReducedGrinding: {
ItemName: {
MoonBall: Moon Ball
}
ItemTooltip: {
MoonBall: "Advances the Moon Phase"
}
Config: {
Label: {
MoonBall: "Wizard Sells {$Mods.ReducedGrinding.ItemName.MoonBall}"
}
}
}
}
DisplayName.SetDefault("{$Mods.ReducedGrinding.ItemName.MoonBall}");
If you want to return "MoonBall", just put MoonBall in the quotes. If you want to return the entire thing, try removing the curly brackets AND the quotes, if you get an error, you are missing a namespace.I can't get localization to work. This is my en_US.hjson file:
and this is the line that's supposed to use the text:Code:Mods: { ReducedGrinding: { ItemName: { MoonBall: Moon Ball } ItemTooltip: { MoonBall: "Advances the Moon Phase" } Config: { Label: { MoonBall: "Wizard Sells {$Mods.ReducedGrinding.ItemName.MoonBall}" } } } }
It just returns what's in the quotes instead of what's in the en_US.hjson file. Someone last night said to try remove the curvy brackets, but that just gave me the text without the brackets.Code:DisplayName.SetDefault("{$Mods.ReducedGrinding.ItemName.MoonBall}");
I'm trying return "Moon Ball" translated in the language of the mod user's choice. The example mod kind has an example of this: link, but I think it links to a vanilla translation. There are examples of pointing to the translation within the translation file, but I don't think they're being used: link.If you want to return "MoonBall", just put MoonBall in the quotes. If you want to return the entire thing, try removing the curly brackets AND the quotes, if you get an error, you are missing a namespace.
I tried { before $ then built reloaded and it still didn't work.Easy, you messed up the $ in between the curly bracket and the quote, it should be:
DisplayName.SetDefault("${Mods.ReducedGrinding.ItemName.MoonBall}"); instead of DisplayName.SetDefault("{$Mods.ReducedGrinding.ItemName.MoonBall}");