My small sized expert mode world keeps pausing roughly every half second, even during single payer. The problem seems related to, but not specifically caused by my base which stretches the entire world and is about as tall as the players' Max zoom-out distance, seen in this image:
Imatron on Twitter
I gradually built the wall up to its current Max height, testing for lag as I went, but had no issues, so I proceeded to build the roof. About halfway through adding the roof, the lag started.
I suspect the wall itself is not the issue so much as some other mechanic like the house check process for the NPCs bugging out at the sheer size. It just starts up after a while, and occasionally subsides for a bit, but proximity to the base seems to have nothing to do with when it starts out stops.
My plan is to segment the structure and make biomes in each segment. I'm hoping as I section it off it will ease the lag, though it m not sure that's the issue. Anyone know what exactly would cause this?
Imatron on Twitter
I gradually built the wall up to its current Max height, testing for lag as I went, but had no issues, so I proceeded to build the roof. About halfway through adding the roof, the lag started.
I suspect the wall itself is not the issue so much as some other mechanic like the house check process for the NPCs bugging out at the sheer size. It just starts up after a while, and occasionally subsides for a bit, but proximity to the base seems to have nothing to do with when it starts out stops.
My plan is to segment the structure and make biomes in each segment. I'm hoping as I section it off it will ease the lag, though it m not sure that's the issue. Anyone know what exactly would cause this?