absentCrowned
Plantera
Great mod, adds a lot more challenge for those who think Expert Mode still isn't enough.
Small bug: Spider-type enemies re-roll their prefix(es) everytime they latch on or off a wall. Not sure it can be fixed, though. If not, let's call it a special spider sense thingy or something.
Most frustrating moment: Was fighting Queen Bee, everything was going well. Then the Bee attack came up. THREE of them spawned with Martyr and the hive was filled with one big explosion (as well as my entrails). I'm not even mad, don't change that please.
On a side note, is there a way for a mod to detect whether or not an NPC is a boss? If so, maybe preventing them from getting suffixes would be better. Some extra projectiles or even health regen on the Moon Lord wouldn't be so bad, but 9 lives would be nuts. Time-restricted bosses would be even worse.
Also, how does the "splitter" prefix behave on boss segments? For example, if a Skeletron Hand has it, would he get more hands? Or would we get a whole new Skeletron? Or even a crash?
Small bug: Spider-type enemies re-roll their prefix(es) everytime they latch on or off a wall. Not sure it can be fixed, though. If not, let's call it a special spider sense thingy or something.
Most frustrating moment: Was fighting Queen Bee, everything was going well. Then the Bee attack came up. THREE of them spawned with Martyr and the hive was filled with one big explosion (as well as my entrails). I'm not even mad, don't change that please.
On a side note, is there a way for a mod to detect whether or not an NPC is a boss? If so, maybe preventing them from getting suffixes would be better. Some extra projectiles or even health regen on the Moon Lord wouldn't be so bad, but 9 lives would be nuts. Time-restricted bosses would be even worse.
Also, how does the "splitter" prefix behave on boss segments? For example, if a Skeletron Hand has it, would he get more hands? Or would we get a whole new Skeletron? Or even a crash?