bzhen0
Terrarian
This is for an early, all the way to late game (kinda) weapon. Your fists!
Early game you can start with an empty slot, later in the game you can create metal knuckles or magical gloves that increase your fist's damage or gives it special effects.
Damage with fists vary, the closer to you they are the more damage it does, same with KB.
Fists work like shortswords, but you can aim where they go, instead of just going in front of you and being useless vs flying monsters.
Fists cannot -Go Through- Enemies, if the enemies are very close they fists can go back and punch again faster, like golem fist.
Most of these are not autoswing.
All Melee damage (With some exceptions)
Gloves can be equiped in a special "Glove" Accessory slot that "upgrades" your normal fists so you can still fight with an empty slot.
Still WIP
Anyone want to do sprites for me?
Early game you can start with an empty slot, later in the game you can create metal knuckles or magical gloves that increase your fist's damage or gives it special effects.
Damage with fists vary, the closer to you they are the more damage it does, same with KB.
Fists work like shortswords, but you can aim where they go, instead of just going in front of you and being useless vs flying monsters.
Fists cannot -Go Through- Enemies, if the enemies are very close they fists can go back and punch again faster, like golem fist.
Most of these are not autoswing.
All Melee damage (With some exceptions)
Gloves can be equiped in a special "Glove" Accessory slot that "upgrades" your normal fists so you can still fight with an empty slot.
Fists (Empty Slot)
3-6 Damage
Range = Copper Shortsword
Use time : ~14
KB : 2.5-3
3-6 Damage
Range = Copper Shortsword
Use time : ~14
KB : 2.5-3
Wooden Knuckles
40 Wood?
6-9 Damage
Range = Shortsword
Use Time : 14
KB 3-3.25
40 Wood?
6-9 Damage
Range = Shortsword
Use Time : 14
KB 3-3.25
Iron/Lead Knuckles
8 or 10 Bars of Iron/Lead
9-13 Damage
Range = Shortsword
Use Time : 14
KB 3.5
8 or 10 Bars of Iron/Lead
9-13 Damage
Range = Shortsword
Use Time : 14
KB 3.5
Platinum/Gold Knuckles
8 or 10 Platinum/Gold (Matches Above)
12-15 Damge
Range = Shortsword
Use time : 13
KB 3.5
8 or 10 Platinum/Gold (Matches Above)
12-15 Damge
Range = Shortsword
Use time : 13
KB 3.5
Corrupted Glove
3 Leather, 8 or 10 Demonite
21-24 Damage (((5)Extra Damage) for special effect)
Range = Shortsword and a half
Use time : 13
KB 3.25
Glows
3 Leather, 8 or 10 Demonite
21-24 Damage (((5)Extra Damage) for special effect)
Range = Shortsword and a half
Use time : 13
KB 3.25
Glows
Vampre's Embrance
10-12 Crimtane Bar
15-18 Damage
Range = Shortsword and a forth
Use time : 14
KB 3
Each hit heals 1-2 hp
10-12 Crimtane Bar
15-18 Damage
Range = Shortsword and a forth
Use time : 14
KB 3
Each hit heals 1-2 hp
Meteorite Handset
14 Meteorite Bars
14-15 Damage
Range = Shortsword and a half
Use time : 14
KB 2.5
Each hit heals (uhh... balancing.....) ~ 3-5 mana?
14 Meteorite Bars
14-15 Damage
Range = Shortsword and a half
Use time : 14
KB 2.5
Each hit heals (uhh... balancing.....) ~ 3-5 mana?
Hell's Hand
15 Hellstone Bars
22-25 Damage
Range = Shortsword.5
Use time : 15
KB 3.5
Each punch shoots out a projectile that pierces 2 enemies and does....... ~17 damage each (So you can beat WoF with it)
Glows
Sets monsters on fire
15 Hellstone Bars
22-25 Damage
Range = Shortsword.5
Use time : 15
KB 3.5
Each punch shoots out a projectile that pierces 2 enemies and does....... ~17 damage each (So you can beat WoF with it)
Glows
Sets monsters on fire
Wild Claws
15 Jungle Spores, 10 Stingers
13-18 Damage
Range = Shortsword.25
Use time : 10
KB 2
33% to poison for 3 seconds
15 Jungle Spores, 10 Stingers
13-18 Damage
Range = Shortsword.25
Use time : 10
KB 2
33% to poison for 3 seconds
Brawler's Punching Gloves
Wild Claws, Hell's Hand, Meteorite Handset, Corrupted Glove or Vampre's Embrace
35-40 Damage
Range = Shortsword.25
Use Time : 13
KB 3.5
Wild Claws, Hell's Hand, Meteorite Handset, Corrupted Glove or Vampre's Embrace
35-40 Damage
Range = Shortsword.25
Use Time : 13
KB 3.5
All of these require 16 of the respective bar
Colbolt Knuckles
33-43 Damage
Range = Shortsword.5
Use Time 12
KB 3
33-43 Damage
Range = Shortsword.5
Use Time 12
KB 3
Palladium Knuckles
37-47 Damage
Range = Shortsword.5
Use Time 14
KB 3
37-47 Damage
Range = Shortsword.5
Use Time 14
KB 3
Mythril Knuckles
Damage 40-45
Range = Shortsword.5
Use time 12
KB 3.25
Damage 40-45
Range = Shortsword.5
Use time 12
KB 3.25
Orichalcum Knuckles
37-49 Damage
Range = Shortsword.5
Use time 12
KB 3.25
37-49 Damage
Range = Shortsword.5
Use time 12
KB 3.25
Adamantite Knuckles
40-53 Damage
Range = Shortsword.5
Use time 12
KB 3.5
40-53 Damage
Range = Shortsword.5
Use time 12
KB 3.5
Titanium Knuckles
43-58 Damage
Range = Shortsword.5
Use time 12
KB 3.5
43-58 Damage
Range = Shortsword.5
Use time 12
KB 3.5
Hallowed Hand
45-55 Damage
Range = Shortsword.75
Use Time 11
KB 3.25
45-55 Damage
Range = Shortsword.75
Use Time 11
KB 3.25
Projectiles do not crit
Knight's Brawling Gloves
Brawler's Punching Gloves, Broken Hero Sword....? (We really need a replacement for these)
65-85 Damage
Use time 11
Range = 2 Shortsword
KB 2.75
Shoots out tiny fist lasers (Projectile size = fist size) each doing 30-60 damage, the farther away the enemy is, the more damage it does, no pierce.
Brawler's Punching Gloves, Broken Hero Sword....? (We really need a replacement for these)
65-85 Damage
Use time 11
Range = 2 Shortsword
KB 2.75
Shoots out tiny fist lasers (Projectile size = fist size) each doing 30-60 damage, the farther away the enemy is, the more damage it does, no pierce.
Angelic Hand
Hallowed Hand, Broken Hero Sword
30-60 Damage
Use time 9
Range = Shortsword.75
KB 2.5
Shoots tiny fist lasers, each doing 30-60 damage, the closer the enemy is, the more damage it does, no pierce.
Hallowed Hand, Broken Hero Sword
30-60 Damage
Use time 9
Range = Shortsword.75
KB 2.5
Shoots tiny fist lasers, each doing 30-60 damage, the closer the enemy is, the more damage it does, no pierce.
Lucifer's Spite (Or Terra Glove, kinda dull though)
Hallowed Hand, Knight's Brawling Gloves, Broken Hero Sword
75-100 Damage
Use time 10
Range = 2 x Shortsword
KB 2.75
Shoots Not-So-Tiny laser fists (2x as big as last 2) that deal 80-100 damage. Damage is random, pierces once.
Autoswing
Hallowed Hand, Knight's Brawling Gloves, Broken Hero Sword
75-100 Damage
Use time 10
Range = 2 x Shortsword
KB 2.75
Shoots Not-So-Tiny laser fists (2x as big as last 2) that deal 80-100 damage. Damage is random, pierces once.
Autoswing
Untamed Beast Claws
10 Chlorophyte Bars
55-70 Damage
Use time 7
Range = Shortsword.25
KB 2
Shoots spore clouds that do 50-70 damage, Random(Every 1 Second). Autoswing.
10 Chlorophyte Bars
55-70 Damage
Use time 7
Range = Shortsword.25
KB 2
Shoots spore clouds that do 50-70 damage, Random(Every 1 Second). Autoswing.
Spectre's Hand Wrap
2 Enchanted Fabric, 16 Ectoplasm, 10 Chlorophyte Bars
55-85 Damage
Use Time : 16
Range = 2x Shortsword
KB 2.75
Shoots a choice of 3 random projectiles, or none at all. (Every 1.5 seconds)
10% Life Bond Orb - Shoots a Chlorophyte Claymore-like projectile, it heals for 50% of the damage done.
25% Bound Sword - Sends a sword swing around the player in a circle, upon hitting an enemy it does 40-60 damage. Cannot have more then 3 at once.
40% Acursed Fire - SpewsGreek Fire Cursed Fire on the ground that lasts 5 seconds, enemies that touch take 30 damage and get Cursed Flames. Damage can be doubled if 2 fires are touching the same enemy at the same time. CF lasts 4 seconds
25% Punch - Punch does 125% Damage and has +30% chance to crit.
2 Enchanted Fabric, 16 Ectoplasm, 10 Chlorophyte Bars
55-85 Damage
Use Time : 16
Range = 2x Shortsword
KB 2.75
Shoots a choice of 3 random projectiles, or none at all. (Every 1.5 seconds)
10% Life Bond Orb - Shoots a Chlorophyte Claymore-like projectile, it heals for 50% of the damage done.
25% Bound Sword - Sends a sword swing around the player in a circle, upon hitting an enemy it does 40-60 damage. Cannot have more then 3 at once.
40% Acursed Fire - Spews
25% Punch - Punch does 125% Damage and has +30% chance to crit.
Mad Beetle Gauntlet
75-110 Damage
Use Time : 14
Range : 2.5 x Shortsword
KB 3
Punch can charge the punch. Max charge time = 5 Seconds, you can hold max charge for 3 seconds.
Charging slows player by 25%
At max charge the punch does 3.5x Damage, has 100% Crit,is as wide as 1.5 the height of the player and is 3 times longer.
75-110 Damage
Use Time : 14
Range : 2.5 x Shortsword
KB 3
Punch can charge the punch. Max charge time = 5 Seconds, you can hold max charge for 3 seconds.
Charging slows player by 25%
At max charge the punch does 3.5x Damage, has 100% Crit,is as wide as 1.5 the height of the player and is 3 times longer.
Shroomite Multi-Use Claw
Shroomite Digging Claw, 15 Leather, 25 Spikes, 15 Wooden Spikes, 10 Shroomite Bars.
100-130 Damage
Use Time : 11
Range = 1.5x Shroomite Digging Claw
KB 2.75
Normal Crit Chance = 10%, going up to 40% crit chance the faster you are. 40% while running on asphalt with panic necklace effect and speed potion.
Has digging and chopping power of Shroomite Digging Claw (You can dig/chop with your empty fist now )
Shroomite Digging Claw, 15 Leather, 25 Spikes, 15 Wooden Spikes, 10 Shroomite Bars.
100-130 Damage
Use Time : 11
Range = 1.5x Shroomite Digging Claw
KB 2.75
Normal Crit Chance = 10%, going up to 40% crit chance the faster you are. 40% while running on asphalt with panic necklace effect and speed potion.
Has digging and chopping power of Shroomite Digging Claw (You can dig/chop with your empty fist now )
Reach Extender
Extends range of Fists by 1.5
5 Leather (Leather can now be made with 5 vertebrae)
7 Iron or Lead
40 Ebonwood or Shadewood
Extends range of Fists by 1.5
5 Leather (Leather can now be made with 5 vertebrae)
7 Iron or Lead
40 Ebonwood or Shadewood
Enchanted Fabric
25 Leather, 10 Souls of Sight, 10 Souls of Fright, 3 Tattered Cloth (Mehehe! Go and hunt for it!)
Doubles Use time, rounds down, halfs ALL (even projectile) damage.
Enables autoswing (or punch)
(Basically, chance for a lot more crit damage, but only if you get in close)
Also gives punch a slight glow, you can see your fist, but it does not light up the area (like HHB)
25 Leather, 10 Souls of Sight, 10 Souls of Fright, 3 Tattered Cloth (Mehehe! Go and hunt for it!)
Doubles Use time, rounds down, halfs ALL (even projectile) damage.
Enables autoswing (or punch)
(Basically, chance for a lot more crit damage, but only if you get in close)
Also gives punch a slight glow, you can see your fist, but it does not light up the area (like HHB)
Still WIP
Anyone want to do sprites for me?
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