Similar to secret seeds, there could be characters that have special mechanics that may not necessarily be able to be implemented as world seed. For example:
"Lifeless": Limited to 1 heart, cannot use heart crystals
"Brutus": No mana bar, cannot use mana crystals, and by proxy, magic or summoning weapons, meaning you are limited to range and melee
"Steve": No starting tools. That is all, everything else is normal, but you'd be amazed how much this can change things.
"Pockets": Inventory locked/can only use the hotbar. Also no vanity slots and only one loadout
"Merfolk": permanent gills effect, start in ocean/with fishbowl hat(?)
"Vampire": Permanent moonstone effect, but burn in the sun. Regain health by dealing melee damage and able to transform into a bat?
"Cinderblock": Unable to use wings, dashes, grappling hooks, mounts, and maybe even movement speed accessories? (currently doing a playthough like this, also with no melee weapons, and at the lunatic cultist)
"Wednesday": Controls are reversed/random every time you join a world?
"LihzardGeneral": start with a Lihzard transformation accessory, similar to "wolfpet"
"FreeZenith": start with a zenith, but thats it/no tools(?)
"ClassySummoner","ClassyMage" etc: locks you to only one weapon type.
"Scavenger": Unable to craft/specifically tools and armor(?), if you want any, must be obtained from a drop
"Legless": Unable to jump/walk (one or the other?), Start with a new "wheelchair" mount that's slow and can only go up a max of one block, but makes you 2 blocks tall.
"Timeless": Your player gradually loses speed over time giving your about 100 days total before you die of old age, unable to respawn.
"Dryad": Unable to kill animals of any kind, basically a built-in guide to critter protection so you dont need to waste a slot on it (since I always use it anyways)
"Midas": spread The Valor as you move to any block you walk on or into.
"Chaos": Randomly teleport (like the teleportation potion effect) every 5-8 minutes, additionally respawn in a random location when you die. (suggested by @J.K. Bun Bun)
In general, these should mostly have unique effects/impacts on gameplay, not just giving them an item to start and calling it a day. And of course, more ideas welcome
"Lifeless": Limited to 1 heart, cannot use heart crystals
"Brutus": No mana bar, cannot use mana crystals, and by proxy, magic or summoning weapons, meaning you are limited to range and melee
"Steve": No starting tools. That is all, everything else is normal, but you'd be amazed how much this can change things.
"Pockets": Inventory locked/can only use the hotbar. Also no vanity slots and only one loadout
"Merfolk": permanent gills effect, start in ocean/with fishbowl hat(?)
"Vampire": Permanent moonstone effect, but burn in the sun. Regain health by dealing melee damage and able to transform into a bat?
"Cinderblock": Unable to use wings, dashes, grappling hooks, mounts, and maybe even movement speed accessories? (currently doing a playthough like this, also with no melee weapons, and at the lunatic cultist)
"Wednesday": Controls are reversed/random every time you join a world?
"LihzardGeneral": start with a Lihzard transformation accessory, similar to "wolfpet"
"FreeZenith": start with a zenith, but thats it/no tools(?)
"ClassySummoner","ClassyMage" etc: locks you to only one weapon type.
"Scavenger": Unable to craft/specifically tools and armor(?), if you want any, must be obtained from a drop
"Legless": Unable to jump/walk (one or the other?), Start with a new "wheelchair" mount that's slow and can only go up a max of one block, but makes you 2 blocks tall.
"Timeless": Your player gradually loses speed over time giving your about 100 days total before you die of old age, unable to respawn.
"Dryad": Unable to kill animals of any kind, basically a built-in guide to critter protection so you dont need to waste a slot on it (since I always use it anyways)
"Midas": spread The Valor as you move to any block you walk on or into.
"Chaos": Randomly teleport (like the teleportation potion effect) every 5-8 minutes, additionally respawn in a random location when you die. (suggested by @J.K. Bun Bun)
In general, these should mostly have unique effects/impacts on gameplay, not just giving them an item to start and calling it a day. And of course, more ideas welcome
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