yanssenklugh
Terrarian
oh ok!
Are you just grabbing the NPC files?ok now it gives me this:
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\NpcName.cs(5,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\NpcName.cs(6,7) : warning CS0105: The using directive for 'Microsoft.Xna.Framework' appeared previously in this namespace
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Projectiles\Minions\MinionINFO.cs(206,30) : warning CS0672: Member 'YourModName.Projectiles.Minions.MinionINFO.TileCollideStyle(ref int, ref int, ref bool)' overrides obsolete member 'Terraria.ModLoader.ModProjectile.TileCollideStyle(ref int, ref int, ref bool)'. Add the Obsolete attribute to 'YourModName.Projectiles.Minions.MinionINFO.TileCollideStyle(ref int, ref int, ref bool)'.
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Items\UnstableWater.cs(28,13) : warning CS0162: Unreachable code detected
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Berramyr.cs(210,5) : error CS0103: The name 'MMod' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Fokmyl.cs(81,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Lyndmyl.cs(127,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Niremyl.cs(77,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Veiynamyl.cs(61,6) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\Veiynamyl.cs(89,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Projectiles\Berraheal.cs(40,6) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Projectiles\Berraheal.cs(61,6) : error CS0103: The name 'MPlayer' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Projectiles\HellswarmMissile.cs(83,4) : error CS0103: The name 'MMod' does not exist in the current context
its the current code by the way
[doublepost=1495041546,1495041489][/doublepost]also ignore this:
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\NpcName.cs(5,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\NPCs\Boss\NpcName.cs(6,7) : warning CS0105: The using directive for 'Microsoft.Xna.Framework' appeared previously in this namespace
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Projectiles\Minions\MinionINFO.cs(206,30) : warning CS0672: Member 'YourModName.Projectiles.Minions.MinionINFO.TileCollideStyle(ref int, ref int, ref bool)' overrides obsolete member 'Terraria.ModLoader.ModProjectile.TileCollideStyle(ref int, ref int, ref bool)'. Add the Obsolete attribute to 'YourModName.Projectiles.Minions.MinionINFO.TileCollideStyle(ref int, ref int, ref bool)'.
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\YourModName\Items\UnstableWater.cs(28,13) : warning CS0162: Unreachable code detected
Um, I think it has to do with it not being able to find the files, move all the stuff I made into its own folder named COFP inside Mod Sources directory, and then compile.copied and paste and changed directories
[doublepost=1495041741,1495041688][/doublepost]What am I doing wrong?
Uhh... I mean all of my mod stuff, so just put all the files and folders related to my mod into the folder called COFP and it should compile fine.still the same:
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Berramyr.cs(210,5) : error CS0103: The name 'MMod' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Fokmyl.cs(81,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Lyndmyl.cs(127,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Niremyl.cs(77,5) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Veiynamyl.cs(61,6) : error CS0103: The name 'MNPC' does not exist in the current context
c:\Users\Rowald\Documents\My Games\Terraria\ModLoader\Mod Sources\COFP\Veiynamyl.cs(89,5) : error CS0103: The name 'MNPC' does not exist in the current context
It just sort of turned into help thread, so I decided to just help people that post here too.I didn't know dis was the help thread ::::
Nice mod
Still such a cool boss even with no drops unless updated
Huh, I never actually tested if he worked anymore just assumed it would still work, I'll have to go fix that...How do you make the Merchant appear. Before the 1.3.5 update he just came into your home as one of the first NPCs, but now he doesn't appear. Do i need to go into hardmode or something?