fork_head
Terrarian
all bosses: ban the use of nurse heals
king slime: when teleporting, apply slow debuff to nearby players for a few seconds. summons minions that are similar to queen slime's (shoots spikes faster, shoots bouncing gel, flies toward the player)
brain of cthulhu: immune to knockback to avoid minishark cheese. 2nd phase applies confusion and blackout debuff to player as well as reversing gravity. hitting phase 2 brain with a whip does not bring up the indicator
eater of worlds: vile spit is unbreakable, even when underground
deerclops: can destroy tiles (i don't really know what to put here but apparently she does this in regular don't starve and deerclops doesn't get any ftw changes so might as well)
queen slime: same slowing thing as king slime
twins: make it so both twins must be in their enraged state in order to continue the fight (im pretty sure some mod does something similar to this)
destroyer: make it spawn one segment at a time rather than coiled up to avoid drippler crippler cheese
duke fishron: less downtime between dashes in third phase, making it harder to abuse shield of cthulhu iframes
cultist: during the part with the clones, remove the glow from the real cultist and make hunter potion highlight the clones to make it more difficult to hit the correct one. if possible, also ban the use of autopause during this fight
moon lord: ban the use of magic mirror to make moon boulders harder to avoid
king slime: when teleporting, apply slow debuff to nearby players for a few seconds. summons minions that are similar to queen slime's (shoots spikes faster, shoots bouncing gel, flies toward the player)
brain of cthulhu: immune to knockback to avoid minishark cheese. 2nd phase applies confusion and blackout debuff to player as well as reversing gravity. hitting phase 2 brain with a whip does not bring up the indicator
eater of worlds: vile spit is unbreakable, even when underground
deerclops: can destroy tiles (i don't really know what to put here but apparently she does this in regular don't starve and deerclops doesn't get any ftw changes so might as well)
queen slime: same slowing thing as king slime
twins: make it so both twins must be in their enraged state in order to continue the fight (im pretty sure some mod does something similar to this)
destroyer: make it spawn one segment at a time rather than coiled up to avoid drippler crippler cheese
duke fishron: less downtime between dashes in third phase, making it harder to abuse shield of cthulhu iframes
cultist: during the part with the clones, remove the glow from the real cultist and make hunter potion highlight the clones to make it more difficult to hit the correct one. if possible, also ban the use of autopause during this fight
moon lord: ban the use of magic mirror to make moon boulders harder to avoid