Game Mechanics [Sprites] Fluorescent light beams

For awhile now, I've been wanting several different items as placeable building objects. One of these things were lenses. Then I thought, what could lenses do? I then remembered gemspark blocks, so what would happen if you stick one on?

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First, here are the gemspark blocks. I've put in three extra for this suggestion, which are the azure gemspark block made from aquamarine, rose gemspark block made of rose quartz, and the onyx gemspark block made of onyx, which glows black, because science.

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Here is what happens when you place a lens on these blocks! The light beam would be much longer, of course. I'm hoping for at least 100 blocks, but I'm not sure how much this would lag the game.

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You could have fancy fluorescent lights. Only one lens is needed in this example but.. symmetry, yeah. :)

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You can use lenses to bounce the beams in different directions. A lens is bent by a hit of a hammer. If possible, you'd be able to place a lens within a tile occupied by a slanted gemspark block, for a cleaner looking diagonal shot.

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Beams will pass through glass blocks, but any other non-glass block will cut off the beam. You can actuate these blocks to let the beam travel through.

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Light beams take on a special effect when passing through the special glass blocks! Water gives a wavy effect, honey gives a honeycomb/loopy effect, lava gives a lavalamp effect (I tried), confetti gives a glitter effect, and midnight confetti gives what I call a "twilight beam." All effects are compatible with water's waviness. You can cancel out an effect by having the beam pass through the corresponding special glass block again.

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You can place multiple lenses on a gemspark block to fire beams in different directions.

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Shining a beam through a glass block will send a beam out of any lenses connected to it.

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Black lens would have the same use as normal lenses, except it inverts the color of the beam. This produces a beam with a darker center.

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Torches will change the color of the beam that passes over them.

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Beams are continuous, but you can shorten them with an actuator that has NO block placed with it. The third example is how the beam would actually appear, with the first example being just a preview, it would be much longer. (might need a new item for this effect)

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Beams that hit lenses placed on walls will produce a glowing circle. If something is wired up to this lens, it will activate something when it is made to glow. What's great about this function is it lets players send a signal across a large portion of the world, so no tedious wiring! You'd just need no blocks in the way, unless they are glass-type and/or actuated.

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You can mix beam colors by crossing them over. You can make some existing beam colors, or some new ones, like dark colors with the onyx gemspark.

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When placing lenses together, they will connect and form a larger beam. You can hammer them to split them apart for smaller beams. Connecting lenses can be used for decoration, like TV screens.

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When a beam passes over a crystal shard, it becomes a power crystal. The color depends on the beam, not the crystal color. The second example shows pink, blue, and purple power crystals. Power crystals will shine short beams of light all over your room, and can be powered off via wiring.

I think these light beams would be a lot of fun to play with. You could have rooms full of multi-colored lights beaming in all sorts of directions! Disco rooms! You could make different figures with actuators and wiring and all sorts of stuff. :dryadsmile:

That's it! What do you think?
Support
 
This is a wonderful idea, and the thought and work to flesh it out is incredible.

BUT, I have one reason to be hesitant about falling in love with it. That is, this item has so much more visual power than other items. The lights would quickly come to dominate builds and even entire worlds. Every world would turn into Terraria: "The Lights Festival".
 
This is a wonderful idea, and the thought and work to flesh it out is incredible.

BUT, I have one reason to be hesitant about falling in love with it. That is, this item has so much more visual power than other items. The lights would quickly come to dominate builds and even entire worlds. Every world would turn into Terraria: "The Lights Festival".
If the lights end up being too bright in-game, the devs could just tone them down a bit.
 
True, @MegaMage314

I had thought of that, but wondered if there could be a sweetspot on how bright they are so they are still cool, but not too visually strong.

I suppose the time of day/amount of light would balance it out as well. For instance, during the brightest hours of the day, the beams are just barely visible/invisible, are mildish in the evening, but then strong in the darkest of the night?
 
This is a wonderful idea, and the thought and work to flesh it out is incredible.

BUT, I have one reason to be hesitant about falling in love with it. That is, this item has so much more visual power than other items. The lights would quickly come to dominate builds and even entire worlds. Every world would turn into Terraria: "The Lights Festival".
True, we still don't want terraria to be even more
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I think Terraria already has enough shiny, and colorful things, for instance, Rainbow Bricks, Rainbow Torches, Disco Ball, The Hallow, stuff like that. But this IS a good idea.
True, we still don't want terraria to be even more
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If you don't like it you don't have to use it, and there is black lenses on white gemspark block and black gemspark block, it will be black beam but white produced colour because you can't make black light.
 
This is a wonderful idea, and the thought and work to flesh it out is incredible.

BUT, I have one reason to be hesitant about falling in love with it. That is, this item has so much more visual power than other items. The lights would quickly come to dominate builds and even entire worlds. Every world would turn into Terraria: "The Lights Festival".
Well I dunno about you, but I would want that to happen.

Glowy lights are like my favorite thing in the world, that's all. :p
 
This would be so incredibly amazing. The idea is original - to me, at least - and the effort put into making the sprites, as well as the logic behind them, is fantastic and inspiring.

I fully support this and will dream of its implementation in the base game.

(Yessir - I'm new and this is my first comment. Yippee yayy anyway. The idea is wonderful - as was fountains and colored water.)
 
This would be so incredibly amazing. The idea is original - to me, at least - and the effort put into making the sprites, as well as the logic behind them, is fantastic and inspiring.

I fully support this and will dream of its implementation in the base game.

(Yessir - I'm new and this is my first comment. Yippee yayy anyway. The idea is wonderful - as was fountains and colored water.)
Oh, welcome to the forums
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maybe there should be honeyed lens it will be dropped rarely by bees (things that come out of honeycomb blocks) and it will be used to craft honeyed goggles and give the beams the same effect as what a blast of honey would look like.
 
You could take a page out of minecraft's book, and add in buff-lenses, so that if a beam travels through a certain lens, it, for lack of a better term, "picks up" that buff, and from thereon out, passing through the beam will give you that buff for 10 seconds, you could also make a damaging lens, because who doesn't want death laser defenses in terraria. Also if you were to turn off a gemspark block, with wires, it should deactivate the beam. You have my support.
 
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