hamstar
Terrarian
Note: Until further notice, this mod is now being worked on exclusively as part of my Adventure Mode set.
Terrain Remixer
v0.13.0
Mirror (soon)
Terrain Remixer
v0.13.0
Mirror (soon)
Note: Requires Mod Libs
Allows carving out natural-looking caves and hills by configured settings. Region size, cutting scale, cut density, world gen phase, and number of cuts are all configurable.
Example configurations (scroll for more):
'Crispy' texturing near surface:
Code:{ "Passes": [ { "NoiseScale": 0.15, "NoiseValueMinimumUntilTileRemoval": 0.45, "HorizontalDistancePercentFromCenterBeforeBlending": 0.9, "BoundsTopStart": "SkyTop", "BoundsBottomStart": "UndergroundDirtTop", "BoundsLeftPercentStart": 0.0, "BoundsRightPercentStart": 1.0 } ] }
Spacious caverns (blends gracefully):
Code:{ "Passes": [ { "HorizontalDistancePercentFromCenterBeforeBlending": 0.9, "BoundsTopStart": "SkyTop", "BoundsLeftPercentStart": 0.0, "BoundsRightPercentStart": 1.0 } ] }
Multiple cut regions:
Code:{ "Passes": [ { "NoiseValueMinimumUntilTileRemoval": 0.6, "HorizontalDistancePercentFromCenterBeforeBlending": 0.8, "BoundsLeftPercentStart": 0.48, "BoundsRightPercentStart": 0.52 }, { "NoiseValueMinimumUntilTileRemoval": 0.65, "VerticalDistancePercentFromCenterBeforeBlending": 0.9, "HorizontalDistancePercentFromCenterBeforeBlending": 0.75, "BoundsTopTileOffset": 200, "BoundsBottomTileOffset": -200, "BoundsTopStart": "UndergroundRockTop", "BoundsLeftPercentStart": 0.2, "BoundsRightPercentStart": 0.8 } ] }
"Amplified terrain" footage:
Source code available.
Installation
Requires tModLoader. Copy the above .tmod file to your 'Documents/My Games/Terraria/ModLoader/Mods' folder to play.
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