Terraria Bad Ideas

All weapons now have a 0.001% chance to break when used, With each use the chance goes up by 10% of the current break chance. (0.001% > 0.0011% > 0.00121% > 0.001331% > etc)

If a weapon breaks it can no longer be sold, Dropped, Or trashed. The backpack slot becomes locked making it impossible to move the item. If the slot is one of the ten-hot key slots, The item is automatically relocated to a random slot in the player's backpack. If all backpack slots are filled when this occurs, It locks a hot-key slot going from right to left. (If no slots >0 locks, If no slots > If no 0 slot > 9 locks, If no slots > If no 0 slot > If no 9 slot > 8 locks, Etc) If a weapon is currently being held via Right click when a weapon breaks, It's immediately returned to the backpack and locks a slot. Removing locked-backpack slots via hacks crashes the game. Repeated attempts deletes the player's character, And worlds.
 
Lost girls drop their vanity set.
Desert-biome worms inflict the Spicy! debuff, which is another lame DoT debuff, but it is extinguished in water and honey. It causes head flames.
Female players, during a Blood Moon, get the Angry debuff, which increases damage taken and dealt.
 
Lost girls drop their vanity set.
Desert-biome worms inflict the Spicy! debuff, which is another lame DoT debuff, but it is extinguished in water and honey. It causes head flames.
Female players, during a Blood Moon, get the Angry debuff, which increases damage taken and dealt.
These are not bad ideas...
[DOUBLEPOST=1457500264,1457499882][/DOUBLEPOST]You have to fish like in real life, for hours.
Jump height is reduced to ~one block, like irl.
All placed blocks are now gravity affected, most caves collapse when you load the game.
You can be teleported in hell after death if you killed many critters or NPCs before.
Tax collector now takes taxes from you.
 
Your character will have a medium chance to explode after every second, destroying anything in a 20 block radius.
 
Suspicious looking hedgehog
Crafted with 6 hedgehogs (new critter) at a demon altar
Summons Sanic, the fastest boss.
Mechanical Hedgehog
Summons Metel Sanic, a new mechanical boss.

John Cena NPC
Moves in after you dispose of the Undertaker.
 
Removed Eye of Cthulhu, Brain of Cthulhu, Shield of Cthulhu and the Eye of Cthulhu yoyo, as a punishment for full Cthulhu Boss suggestions.
Fixed bug where Medusa couldn't stone players through walls.
Most enemies except bosses are now Medusa.
Giant Worms and Diggers and The Destroyer have switched places.
Last Prism no longer costs mana, and deals 9001 base damage.
Moon Lord's Phantasmal Deathray now deals 1000000000000000 damage.
 
So, using mechanical worm summons a giant worm and last prism is best weapon ever
Yup.
And also:
Added xXmario9Xx's stupid idea bosses:
The Tripplets
Skeletron Prime MK2
Titan Golem
Armored King Slime
Wall of Steel
Mechanical Wasp
Meteorite of Cthulhu
Cthulhu (the stupid floating one eyed robotic head cthulhu that he made, not the squid dragon hybrid cthulhu)
The Terra Blade, Solar Eruption, Nebula Blaze, Stardust Dragon Staff, Phantasm, Terrarian, Meowmere, Star Wrath, Last Prism, and Vortex, Nebula, Stardust and Solar Flare armors can now be crafted by hand with 1 dirt block.
Removed the Nurse, because she was a OP NPC.
Added Ocram, Lepus and Turkor the Ungrateful from Console/Mobile, with some drop changes:
  • Horn o' Plenty now heals 500 health and does not cause potion sickness, and has no use time.
  • Egg Cannon now deals 355 damage and uses Explosive Bunnies for ammo.
  • Tonbogiri and Tizona now inflict every debuff in terraria, and deals 42069360 MLG quickscope damage, everytime you hit a enemy with the Tizona/Tonbogiri, a Hitmarker appears, dealing extra damage, a airhorn sound and trickshot reaction sound plays if you kill the enemy.
All Slimes (not medusa affected) will insta-kill you (including King Slime, Gastropods and Hoppin' Jack)
All Enemies with visible mouths inflict the "eaten" debuff, which causes 100 damage per second, and ignores defense/damage reduction.
Guile's theme will play during a boss fight or event.
Armored Skeletons and Blue Armored Bones (not affected by medusa overrides) will inflict the Ichor debuff as well.
Upon death, the player drops 999 tombstones that are indestructible and break furniture and background objects, effectively making the death point unable to be built on.
Phantasm is OP again.
Enemies and Bosses can now deal Critical Strikes.
Every enemy and boss is now immune to knockback.
Hardmode and Pre-Hardmode have switched places.
 
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