Lynxical
Plantera
Biome weapons, the rare weapon of the Dungeon, the incredibly power-, wait what do you mean only 3* of them are very good?
Let's take a look at the biome weapons, I guess...
Yeah... Biome weapons are really strange, most of the theming for them tends to be "support" weapons rather than dps weapons, the only exception really being Scourge, where its alt is... a support weapon, so yeah, these are my thoughts, let me know what you think I guess?
Let's take a look at the biome weapons, I guess...
Jungle Chest:
- Piranha Gun is... a weapon of all time isn't it, boasting an impressively bad 550dps or so at base, the Chain Gun from the Frost Moon beats it by about 50 dps, reaching about 600 on average... this weapon is utter garbage. There's rarely a time to use this weapon, so here's what I propose
- Rework it into a "sidearm" of sorts. You left-click Piranha Gun, it homes in and finds enemies, and you can switch to another weapon! Obviously, 550dps would be too much in that case, so you can lower damage/firerate to make it on par with Rainbow Gun's 300 base dps (around 300-400 dps would be fine), then give it a timer of 30-60 seconds, this reworks it into an interesting and fun sidearm instead of a pathetic main weapon that does nothing.
Corruption Chest:
- The "3*" good wweapons is because of this weapon, Scourge of the Corruptor is pretty good all things considered, since it locks you out of Vampire Knives, here's what I propose. Good weapon 1*/3 covered
- Give us a way to get both VK and Scourge in the same world without worldhopping, you can already get both keys in the same world, just let us get both weapons in the same world or let us shimmer VK->Scourge and Scourge->VK
Crimson Chest:
- ...hi Vampire Knives, yeah this weapon is... it's a weapon of all time, I'd hope to not have to talk about this weapon but when you make a weapon that's 12x stronger than a Greater Healing Potion then we're gonna have issues, so here's what I propose. Good weapon 1/3 covered
- I know people are gonna riot, but please hear me out, nerf the healing from 30hp/s to 10hp/s, BUT, increase the damage from 29 to 31 and it's now able to get the Legendary modifier along with every other non sword weapon
Hallowed Chest:
- Actually fine as is, nothing to comment on about Rainbow Gun, it's a great sidearm, it's just very solid, 2/3 good weapons covered
Ice Chest:
- Surely this weapon didn't get ruined in a single update when it was given piercing? Oh it was? It has Static Immunity which means more than 1 of these doesn't do it anything? Oh, amazing... this weapon has a lot to unpack in terms of suggestions
- Overhaul it entirely, turn it into a pseudo sentry of sorts, let it follow the player around where it's connected to the players back, and its head can move freely around, and then shoots bolts at nearby enemies, sounds complicated and it's just hard to explain how it'd look. This rework would turn it into a more viable weapon for Moon Lord, Pillars, etc. as sentries in general are pretty overlooked. Also give it Local Immunity so it doesn't break its own ankles when there's more than one on screen
Desert Chest:
- Good weapon 3/3, Desert Tiger is fine as is, a really good minion that needs no changes.