tAPI The halo mod

should I continue work on this mod?

  • yes

    Votes: 76 85.4%
  • no

    Votes: 3 3.4%
  • undecided until more info is released

    Votes: 10 11.2%

  • Total voters
    89
I have discovered something that should really be dealt with.
When I'm in an event like the Pumpkin Moon, the Promethean Watchers just won't stop spawning!
Could their spawns be disabled in the Pumpkin Moon? It's annoying to deal with them every 5 seconds.
Thanks, I'm actually working on the promethean right now, lowering its spawnrate, it only spawns after plantera has been defeated, drops less gold and it will get a small buff as post plantera items will destroy it, but thanks for the feedback I will make sure they can't spawn during invasions
 
new small update, doesn't do much except give the assault rifle a nerf and add some more spawn conditions to the promethean watcher
 
new small update, doesn't do much except give the assault rifle a nerf and add some more spawn conditions to the promethean watcher
Nice!
 
Hey, just some suggestions for future armor sets.
Elite Armor (Armor that Covenant Elites wear) Ranger Armor
Forerunner Armor (Armor that Forerunners wear) Mage Armor
Didact Armor (Armor that infected Forerunners wear)

Also, there should be two watcher variants.
Infected, and non-infected.
Mjolnir armor should be more offensive melee armor
EVA armor should be more defensive melee armor
[DOUBLEPOST=1427591730][/DOUBLEPOST]Infected Forerunners = Silver and Orange
Normal Forerunners = Silver and Blue
 
I am new to tAPI so where do I put the folder so I can play the mod?
 
Hey, just some suggestions for future armor sets.
Elite Armor (Armor that Covenant Elites wear) Ranger Armor
Forerunner Armor (Armor that Forerunners wear) Mage Armor
Didact Armor (Armor that infected Forerunners wear)

Also, there should be two watcher variants.
Infected, and non-infected.
Mjolnir armor should be more offensive melee armor
EVA armor should be more defensive melee armor
[DOUBLEPOST=1427591730][/DOUBLEPOST]Infected Forerunners = Silver and Orange
Normal Forerunners = Silver and Blue
I plan to add warrior servant armor into the game ( a mage forerunner set) and already have the armor sprite just have yet to make the animation sheets

I am new to tAPI so where do I put the folder so I can play the mod?
the path to the folder you put the mod in is Document/my games/terraria/tapi/mods/local
 
new small update, doesn't do much except give the assault rifle a nerf and add some more spawn conditions to the promethean watcher
did you update the download file at the second post? because it says its 135.7 KB with 10 views..and that usually doesn't get downloaded 10 times so quickly
 
did you update the download file at the second post? because it says its 135.7 KB with 10 views..and that usually doesn't get downloaded 10 times so quickly
I did update it. it only has the many downloads so quickly because my friend who is playing through the mod with me downloaded it more than once
 
Well as promised prometheans should avoid spawning during pumpkin moons frost moons and the like, Assault rifle has received another small nerf. working on adding the rest of the planned promethean weapons--- Boltshot, Suppresor----.

Also a small spoiler
A prehardmode ranged armor set

This update(will not include spi armor or promethean weapons) will be released later tonight


EDIT: I decided to push the update to tomorrow and add the promethean weapons, I will update the mod tommorow night

and because for some reason the image of spi armor doesn't work in the spoiler here:
SPI armor.png
 
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Update: added in the promethean suppressor, also promethean watchers should no longer spawn during frost or pumpkin moons the assault rifle has also received a small nerf
 
OP has been cleaned up and has additional info on weapons and armor.
 
OP has been cleaned up and has additional info on weapons and armor.
where is the new version download link?
 
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Small update: Once I finish my list of sprited mod content I will start taking requests for all things halo( as long as it isn't too complex)
 
Alright the plasma pistol has been added and can charge(Thanks to Sin Costan).
 
Small update: Promethean weapons should now properly scale with magic and activate magic damage bonuses such as spectre armors.
plasma pistol SHOULD be chargeable now, please inform me if it isn't
 
How did you get the charging to work? Sounds interesting!
 
How did you get the charging to work? Sounds interesting!
@Sin Costan made it, using some code to make it charge as long as the weapon was channeled, if you want, send me a pm and I will go into more detail about how to use it.
 
How do I install the mod?
 
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