FoxFire969
Terrarian
Hey all! As the name implies get ready for something you will either love or will get me dragged out of my house and publicly stoned in the streets for even suggesting it! Anyways, with that out of the way let's get to it!
Objective: Add a late game gun, with slow fire rate that rewards you with stacking healing, based on consecutive shots, without missing. Point: Rewards you for being accurate with the mentality of a true marksman and gives rangers a form of sustain they lack as a class in single player walkthroughs.
Idea: Add a new gun crafted from the pre-existing “Sniper Rifle” & “Spectre Bars” and uses them as materials for a gun that heals for every well-placed, consecutive shot, with a stacking regen effect that heals you for an amount of health equal to the number of times you’ve fired without missing and caps at 10 health per shot. (cap is not final) All bullets will be converted into “Soul Bullets” which have high velocity, but no other special properties.
Tooltip: “Fires special, higher velocity bullets that restore health when aimed well”
“Right click to zoom out”
Reasoning: Rangers lack sustain as a class in single player and I think this is one good, balanced way to fix that issue, and only rewards you for accuracy! (Not game breaking if requires 100% skill to use effectively) It is supposed to reward you for playing rangers as intended and further develop skills at being precise & calculated, not spray & pray.
It does not provide burst healing like the Vampire Knives and Spectre Hood, meaning that rangers using this weapon will still have to fight carefully. Chlorophyte Bullets will not work with it for obvious reasons. May have slightly better base stats than precursor.
That is my rationale for why this gun should be part of vanilla Terraria 1.3.6.
Gives rangers more utility, well placed in progression of game, a lot of skill involved, and brings and helps improve you as a player. Anyways, I hope you all love this idea and looking forward to seeing it in 1.3.6 as much as I am.
It will have a similar appearance to the “Phantomshot Rifle” suggested and sprited by @Sprite Anon in this thread: Weapon/Accessory Ideas
Sadly he is not active so I cannot officially ask for permission to use his sprite, but I do recommend reading the other ideas in his thread!
ATTENTION, this weapon has NO NAME YET! I have very few recommendation currently, and most being humorous, you all are entitled to post a reply of what you think it should be named and only the best ones will be added onto polls with MOST likes. Also, there will be another poll option where you can vote on whether the gun should make a fart sound if you miss a shot.
Anyways, enjoy and see you at the polls!
Sincerely
FoxFire969
Accompanied by -Baconfry / Proofreading & Developing
Objective: Add a late game gun, with slow fire rate that rewards you with stacking healing, based on consecutive shots, without missing. Point: Rewards you for being accurate with the mentality of a true marksman and gives rangers a form of sustain they lack as a class in single player walkthroughs.
Idea: Add a new gun crafted from the pre-existing “Sniper Rifle” & “Spectre Bars” and uses them as materials for a gun that heals for every well-placed, consecutive shot, with a stacking regen effect that heals you for an amount of health equal to the number of times you’ve fired without missing and caps at 10 health per shot. (cap is not final) All bullets will be converted into “Soul Bullets” which have high velocity, but no other special properties.
Tooltip: “Fires special, higher velocity bullets that restore health when aimed well”
“Right click to zoom out”
Reasoning: Rangers lack sustain as a class in single player and I think this is one good, balanced way to fix that issue, and only rewards you for accuracy! (Not game breaking if requires 100% skill to use effectively) It is supposed to reward you for playing rangers as intended and further develop skills at being precise & calculated, not spray & pray.
It does not provide burst healing like the Vampire Knives and Spectre Hood, meaning that rangers using this weapon will still have to fight carefully. Chlorophyte Bullets will not work with it for obvious reasons. May have slightly better base stats than precursor.
That is my rationale for why this gun should be part of vanilla Terraria 1.3.6.
Gives rangers more utility, well placed in progression of game, a lot of skill involved, and brings and helps improve you as a player. Anyways, I hope you all love this idea and looking forward to seeing it in 1.3.6 as much as I am.
It will have a similar appearance to the “Phantomshot Rifle” suggested and sprited by @Sprite Anon in this thread: Weapon/Accessory Ideas
Sadly he is not active so I cannot officially ask for permission to use his sprite, but I do recommend reading the other ideas in his thread!
ATTENTION, this weapon has NO NAME YET! I have very few recommendation currently, and most being humorous, you all are entitled to post a reply of what you think it should be named and only the best ones will be added onto polls with MOST likes. Also, there will be another poll option where you can vote on whether the gun should make a fart sound if you miss a shot.
Anyways, enjoy and see you at the polls!
Sincerely
FoxFire969
Accompanied by -Baconfry / Proofreading & Developing
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