1.Magic is NOT ALLOWED! I'm sorry to disappoint, but this Universe was not built right for the concepts of magic.
And I hate the excuse of "any sufficiently advanced technology is indistinguishable from magic," so don't bring it up. That is bullcrap and you know it.
2.Your species may have ANY ability WITHIN REASON and as long as it can be explained BIOLOGICALLY or MECHANICALLY. Can you breathe fire because you exhale pure oxygen and have a catalyst in your throat? Awesome. Can you survive in a vacuum because you don't have lungs? Great. You are not able to, however, "Freeze ice just because." Not valid.
3. Combat. (special thank you to
@Dragonwolf73 for helping me out!)
Roll a d6 to attack. Use the number and state it in the post. Example;
"x takes a knife and stabs y" (I rolled a 3 to hit)
Then Y rolls a dice. If they roll above 3, they can dodge, block, etc. If they roll three or below, they're hit.
Basic modifiers, not exceeding +1 or +2, can be used in the roll IF you have a good reason to be using it. If you had a +1 to attack because you had weapon training, thats fine. If you had +2 to defend against a ranged shot because you had full cover, that's cool.
Please try to keep items that add modifiers to a minimum. I don;t think a character should have more than 3.
If you ARE using a modifier, you can have no more than 1 item modifier and 1 environment modifier. You can stack a +1 for a camo cloak and a +2 for full cover if you want to defend, but you can't stack a +2 for a sniper scope, a +2 for a guided bullet, AND a +2 for having your target be out in the open. You could only use one item modifier.
HOWEVER, actions must be worded correctly. You can not say: "X fires their laser gun and hits Y, killing them."
But you CAN say: "X fires their laser gun
at Y, attempting to kill them"
This means that X successfully fired their laser gun at Y, and now Y has an opportunity to either dodge, block, or do some other action if they succeed their dice roll.
3 1/2. One-hit kills are not allowed, mind-control must be discussed (unless you touch Deepgrowth,) and please keep OOC conflict to a minimum. We're all trying to have fun here.
4. It goes without saying that anything sexual or against the rules of the TCF are not allowed. It goes better with saying though.
5. Any kind of technology can exist WITHIN REASON. I will NOT be allowing a handheld gun that can shoot SUPERMASSIVE BLACKHOLES. But an Anti-matter missile that can compress mass into a single point and is fired from a spaceship the size of 5 Empire State Buildings is allowed.
Laser rifles? Cool.
A sword that can tear rifts through time and space? Not cool.
Like with the species, you must have a sufficient explanation for that technology. I will not outright DENY any weapons or abilities, but I will give you suggestions on how they can fit better within the world.
I may update the combat system as things go on, and the rules are subject to change.