MarioKart7z
Plantera
it'll be easy, i'll just have to make the current projectile target invalid if it's "friendly" tag is true. that way it will search for a new target, and if it's still friendly it just keeps searching for targets until it finds an hostile one... thanks for the suggestion tho!No, that doesn't work. To fix that, you would need to make a new projectile, which is hard. And it still might target NPCs.