Sprites The Necropolis (Alternate Desert)

Izzabelle

Lunatic Cultist
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an alternate desert


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Introduction
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"Long ago a mysterious calamity consumed a once great nation; flooding the land and draining the denizens of life. Today, the site of the land's territories are little more than massive and still graves. But through the muck, fog, and silence... adventurers report strange lights and figures moving in the distance..."

It's finally here! The desert alt has finally arrived!

Firstly. Wow. Sorry that this alt took so long to post. YICK. I'll attempt to be better about deadlines and drafts in the future to make sure that those who are waiting for alternates, don't have to go insane doing so. The Necropolis was an odd duck to work on. I had one vision for the alternate while waiting for the new Desert content to drop. Afterwards though, working on it almost seemed too close to the source biome. So I shook it up.

In the Necropolis you will find strong marsh themes mixed with very classical and traditional ghost mythologies. Visually, it's a huge departure from the current Desert. But as with most of my alts these days; we have entered darker themes. The most difficult part of creating The Necropolis was the alternate's many forms. It seems like just about everything has a Corruption, Crimson, and Hallow variation. And I didn't skimp; so I alternate'd all the Necropolis content too! If you find something I may have skipped over (totally possible) just let me know and I'll fix it asap.

Well. Without further ado, please enjoy The Necropolis! I hope it was worth every bit the wait!
There's nothing here yet!
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Disclaimer
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***** Please Read Before Posting *****
This is a suggestion. And as such does not assume anything definitively. This means...

Balance is a non-issue; the numbers are provided to elicit an idea of what values an object could have. If the not-set-in-stone-imaginary numbers upset you, you're welcome to suggest other numbers, but they have no bearing on the suggestion changed or not.

Sprites are a non-issue; sprites have been provided, like balance, to help imagine the suggestion as a concept. In no way are any of the sprites final. Just like the numbers, they too are not-set-in-stone-imaginary things. This means that recolored, spliced, and unique sprites have no ultimate bearing on the suggestion. If any particular sprite upsets you, you are welcome to provide one of your own to remedy the not-actually-an-issue so that I may reject it.

This is an alternate. This means that The Necropolis can spawn in a world instead of the Desert. It does not replace the Desert. As an alternate, The Necopolis additionally does not mirror the values or gameplay of The Desert in a 1:1 ratio. It is it's own biome, not a recolor or reskin. The Necorpolis is also NOT an expansion. There is no additional content. Content included in The Necropolis is a counterpart or replacement of existing content given to the Desert.

Lastly; as an alternate (and not an expansion or replacement), The Necropolis does not assume to redefine class balance. I'm sorry if your favorite class isn't represented well in the suggestion. If the Desert represented all classes equally, so too would The Necropolis .
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Concept Music
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concept musicenvironment & itemsenemiesequipmentnecrol lootfurnituresupport
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Surface

Undeground

Heavy Fog

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Environment & Items
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concept musicenvironment & itemsenemiesequipmentnecrol lootfurnituresupport
vr-fSqwQzZGil4mrMj3r2aTllqM_TvnG6QJdm4j8yDD9k-P2FGyfA4sPPOUJQZELag8_u3x9XKK2Vt5C7qoD47Vqa5Xj0jYJxww78YAHgcKWk-Sgg_oUA1-oZmIxB5dC30mEzkC6

Blocks & Ore

Sprite | Name | Replaces | Type | Max Stack | Rarity | Ingredients | Crafted At | Dimensions
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| Sediment Block | Sand Block | Crafting Material | 999 |
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| | | 1x1
RSGkjud.png
| Ebonsediment Block | Ebonsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
k2eY7CE.png
| Crimsediment Block | Crimsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
j3BkpqC.png
| Pearlsediment Block | Pearlsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
3PWdC37.png
| Hardened Sediment Block | Hardened Sand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
ifit4Xp.png
| Hardened Ebonsediment Block | Hardened Ebonsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
a0mbwQK.png
| Hardened Crimsediment Block | Hardened Crimsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
2St5WBz.png
| Hardened Pearlsediment Block | Hardened Pearlsand Block | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
Vl3ru85.png
| Sedimentstone Block | Sandstone Block | Block | 999 |
nhVP4Oq.png
| | | 1x1
iYQf3Zc.png
| Ebonsedimentstone Block | Ebonsandstone Block | Block | 999 |
nhVP4Oq.png
| | | 1x1
SXvyXDH.png
| Crimsedimentstone Block | Crimsandstone Block | Block | 999 |
nhVP4Oq.png
| | | 1x1
EC8eTJw.png
| Pearlsedimentstone Block | Pearlsandstone Block | Block | 999 |
nhVP4Oq.png
| | | 1x1
8tkqKH1.png
| Sedimentstone Block Wall | Sandstone Block Wall | Wall | 999 |
nhVP4Oq.png
| | | 1x1
5OkfnKl.png
| Ebonsedimentstone Block Wall | Ebonsandstone Block Wall | Wall | 999 |
nhVP4Oq.png
| | | 1x1
VwFAPeT.png
| Crimsedimentstone Block Wall | Crimsandstone Block Wall | Wall | 999 |
nhVP4Oq.png
| | | 1x1
KLwzbfe.png
| Pearlsedimentstone Block Wall | Pearlsandstone Block Wall | Wall | 999 |
nhVP4Oq.png
| | | 1x1
cu6Xquy.png
| Necrostone | Sandstone Brick | Crafting Material | 999 |
nhVP4Oq.png
|
5IBVxwU.png
x1 |
Furnace.png
| 1x1
JZhNseu.png
| Necrostone Wall | Sandstone Brick Wall | Wall | 999 |
nhVP4Oq.png
|
cu6Xquy.png
x1|
Work_Bench.png
| 1x1
9chor5s.png
| Necrostone Slab | Sandstone Slab | Block | 999 |
nhVP4Oq.png
|
5IBVxwU.png
x1 |
Heavy_Work_Bench.png
| 1x1
XAw2hOj.png
| Black Stucco | Yellow Stucco | Crafting Material | 999 |
nhVP4Oq.png
|
5IBVxwU.png
x10,
Silt_Block.png
x1 |
Furnace.png
| 1x1
5PxYKHD.png
| Black Stucco Wall | Yellow Stucco Wall | Wall | 999 |
nhVP4Oq.png
|
XAw2hOj.png
x1 |
Work_Bench.png
| 1x1
vHkguH1.png
| Sedimentfall Block | Sandfall Block | Crafting Material | 999 |
nhVP4Oq.png
|
5IBVxwU.png
x1,
Glass.png
x1 |
Crystal_Ball.png
| 1x1
nLboxHJ.png
| Sedimentfall Wall | Sandfall Wall | Wall | 999 |
nhVP4Oq.png
|
vHkguH1.png
x1 |
Work_Bench.png
| 1x1
ToQ74ju.png
| Reed | Cactus | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
YUiSPbb.png
| Reed Wall | Cactus Wall | Wall | 999 |
nhVP4Oq.png
|
ToQ74ju.png
x1 |
Work_Bench.png
| 1x1
rrlPHsQ.png
| Willow | Palm Wood | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
XsheDS7.png
| Willow Wall | Palm Wood Wall | Wall | 999 |
nhVP4Oq.png
|
rrlPHsQ.png
x1 |
Work_Bench.png
| 1x1
eGEDHjV.png
| Gravestone | Desert Fossil | Crafting Material | 999 |
nhVP4Oq.png
| | | 1x1
evSpDOZ.png
| Remains | Sturdy Fossil | Crafting Material | 999 |
nhVP4Oq.png
|
eGEDHjV.png
|
Extractinator.png
| 1x1
5IBVxwU.png

Sediment and it's biome derivatives do not entirely replace Sand in a world. Sand may still generate in the Underground and Ocean biomes.
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Sedimentstone Block Walls and it's biome derivatives are naturally generated/converted. They are unobtainable.
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Willow does not replace Palm Wood entirely. They are just the item generated from chopping down Willow trees, which spawn on Sediment.

Environment
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IAACoxw.gif

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Willow trees grow when Acorns are planted on Sediment instead of Palm trees. Palm trees can still grow when placed on Sand.
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The surface of The Necropolis is littered with pools of shallow water.
The Necropolis does not have a "heat shimmer" effect. Instead, it has a thin fog effect.
The Necropolis does not have Sandstorms. Instead, The Necropolis is host to Heavy Fog which greatly impairs a player's vision.


Sprite | Name | Replaces | Type | Max Stack | Rarity | Dimensions
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| Ripple Root Seeds | Waterleaf Seeds | Seeds | 99 |
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|
sRxyc2q.png
| Ripple Root | Waterleaf | Crafting Material | 99 |
nhVP4Oq.png
|
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| Pink Water Lily | Pink Prickly Pear | Crafting Material | 99 |
DBTptfa.png
|
Ofz0l6i.png

Pink Water Lilies spawn and float on top of water in The Necropolis. They can be harvested by clicking on them.

Items

Sprite | Name | Replaces | Type | Max Stack | Rarity | Ingredients | Crafted At
ORpIVqG.png
| Maggot Cage | Scorpion Cage | Furniture | 99 |
nhVP4Oq.png
|
Terrarium.png
x1,
bj7zXbR.png
x1 |
VGlgNDF.png
| Mudskipper Cage | Black Scorpion Cage | Furniture | 99 |
nhVP4Oq.png
|
Terrarium.png
x1,
NfUsSif.png
x1 |
ENSJ4p5.png
| Shifting Sediment Dye | Shifting Sands Dye | Crafting Material | 99 |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
| |
QE9iACY.png
| Shifting Pearlsediment Dye | Shifting Pearlsand Dye | Dye | 99 |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
|
ENSJ4p5.png
x1,
Crystal_Shard.png
x20 |
Dye_Vat.png
hvkWwXU.png
| Magic Sediment Dropper | Magic Sand Dropper | Tool | 999 |
nhVP4Oq.png
|
Empty_Dropper.png
x3,
5IBVxwU.png
x1 |
Crystal_Ball.png
E4DQj15.png
| What Was Lost | Secrets of the Sands | Furniture | 99 |
nhVP4Oq.png
| |
IB5VYvf.png
rlFo9Rd.gif
| Necrohol Fountain | Desert Water Fountain | Furniture | 999 |
nhVP4Oq.png
| |
E4DQj15.png

What Was Lost can be purchased from the Painter for
GoldCoin.gif
1
SilverCoin.gif
20 while in The Necropolis biome.
IB5VYvf.png
rlFo9Rd.gif

The Necrohol Fountain can be purchased from the Witch Doctor for
GoldCoin.gif
4 after Plantera has been defeated.

Monster Drops

Sprite | Name | Replaces | Type | Max Stack | Rarity | Drops From
GIkSug3.png
| Broken Bones | Antlion Mandible | Crafting Material | 99 |
nhVP4Oq.png
| Soulless, Soulless Harvester
1vNGUJm.png
| Guilty Soul | Dark Shard | Crafting Material | 99 |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
| Shadey Grave Robber, Vengeful Wight, Malicious Wight
Lo8DlBi.png
| Innocent Soul | Light Shard | Crafting Material | 99 |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
| Shifty Grave Robber, Devious Wight
x7dnS0v.png
| Lost Scroll | Ancient Cloth | Crafting Material | 999 |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| Wight, Vengeful Wight, Malicious Wight, Devious Wight
mzxnw3N.png
| Tough Tooth | Ancient Horn | Mount Summon | 1 |
BuqB0-bycrxRH7vU12R0z-gxemF_byUO3vyxd9D8_RffAjxpsJLXTwBT4kPUErCD8Bs_wKKIHj8gLEjLiMH6JXmd8IDt5whhYeyrehNgBGNvaHlo8BC4aol7sCcqM6F3PECWLAV8
| Bone Maw, Flesh Ripper, Spine Breaker, Jagged Jaw
AHjkivq.png
| Phantom Heart | Desert Spirit Lamp | Crafting Material | 99 |
Rarity_color_3.png
| Phantom
3wlJZAZ.png
| Soul Prison | Forbidden Fragment | Crafting Material | 999 |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
| Lich
mzxnw3N.png
zjbdTAY.png
1puGoyr.png

Tough Tooth gives the player a Bone Maw mount. The Bone Maw mount "swims" through the top of the ground and can swim across the surfaces of water. It moves more quickly when moving through Mud, Sediment, and Water. The mount can perform a short dash by tapping left/right twice, which will cause minor damage to enemies.

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Last edited:

  • DMG = damage
  • HP = health
  • DEF = defense
  • KBR = knock back resistance
  • lN6EJrB.png
    Spawns during the night
  • gtsa9AV.png
    Spawns on surface
  • w5VQaGa.png
    Spawns underground
  • ADBBQR4.png
    Spawns in Heavy Fog

Standard Enemies

Sprite | Name | Drops | DMG | HP | DEF | KBR | Inflicts | AI | Spawn | Banner
bj7zXbR.png
| Maggot | | 0 | 5 | 0 | 0% | | Critter |
gtsa9AV.png
w5VQaGa.png
|
NfUsSif.png
| Mudskipper | | 0 | 5 | 0 | 0% | | Critter |
gtsa9AV.png
w5VQaGa.png
|
bQbLrJa.png
| Sediment Slime |
Gel.png
100%,
Slime_Staff.png
0.01% | 18 | 60 | 5 | 40% | | Slime |
gtsa9AV.png
|
lWTVMbr.png
PzwFfx2.png
| Graveling |
GIkSug3.png
2% | 20 | 65 | 6 | 45% | | Fighter |
gtsa9AV.png
|
jj0j9Mn.png
bv7zC1I.gif
| Soulless |
GIkSug3.png
33.3% | 20 | 65 | 15 | 70% | | Fighter |
gtsa9AV.png
w5VQaGa.png
|
tqOu4JF.png
tkyJExn.gif
| Soulless Harvester |
GIkSug3.png
33.3%,
jLEDVEs.png
2% | 25 | 65 | 15 | 70% | | Fighter |
gtsa9AV.png
w5VQaGa.png
|
qj0QK65.png
TcBQH32.gif
| Will O Wisp | | 35 | 50 | 9 | 75% |
Slow.png
| Hovering |
gtsa9AV.png
ADBBQR4.png
|
T3JXuRv.png
vaMVAlP.gif
| Obelisk | | 35 | 70 | 10 | 100% | | Antlion |
gtsa9AV.png
ADBBQR4.png
|
pUJ7koE.png

Hardmode Enemies

Sprite | Name | Drops | DMG | HP | DEF | KBR | Inflicts | AI | Spawn | Banner
YL3tZVq.png
| Marsh Maggot |
Gel.png
100%,
evSpDOZ.png
10%,
GIkSug3.png
33.3% | 40 | 450 | 20 | 80% |
Slow.png
| Fighter |
w5VQaGa.png
|
riIF3P9.png
sRKl7lB.gif
| Soulless Knight |
GIkSug3.png
33.3%,
evSpDOZ.png
10% | 45 | 200 | 30 | 80% | | Fighter |
gtsa9AV.png
w5VQaGa.png
ADBBQR4.png
|
KwHG4ev.png
G3dMyzK.gif
| Soulless Mage |
GIkSug3.png
33.3%,
evSpDOZ.png
10% | 70 | 150 | 20 | 60% |
Silenced.png
| Caster |
gtsa9AV.png
w5VQaGa.png
ADBBQR4.png
|
zyCgREc.png
WMZ3h6h.gif
| Banshee |
7czFHXY.png
4%,
UAoDptu.png
1%,
qn2RuOv.png
1%,
Py33mKj.png
1% | 55 | 300 | 25 | 60% |
Slow.png
| Fighter |
w5VQaGa.png
|
fkptuGq.png
pzYGuiS.gif
| Banshee |
edFyFC0.png
4%,
UAoDptu.png
1%,
qn2RuOv.png
1%,
Py33mKj.png
1% | 55 | 300 | 25 | 60% |
Slow.png
| Fighter |
w5VQaGa.png
|
fkptuGq.png
Ij6YXeG.png
| Grave Robber |
Fast_Clock.png
1%,
hQq7dTn.png
1.33%,
v56iMyO.png
1.33%,
shomXau.png
1.33% | 50 | 100 | 17 | 40% |
Slow.png
| Fighter |
lN6EJrB.png
gtsa9AV.png
|
Z20MAzt.png
icIP7AA.png
| Shadey Grave Robber |
1vNGUJm.png
10%,
Megaphone.png
0.5%,
Blindfold.png
0.5%,
hQq7dTn.png
1.33%,
v56iMyO.png
1.33%,
shomXau.png
1.33% | 50 | 100 | 17 | 40% |
Silenced.png
Darkness.png
| Fighter |
lN6EJrB.png
gtsa9AV.png
|
mOu8lU9.png
VYMfFSi.png
| Shifty Grave Robber |
Lo8DlBi.png
10%,
Trifold_Map.png
1%,
hQq7dTn.png
1.33%,
v56iMyO.png
1.33%,
shomXau.png
1.33% | 50 | 100 | 17 | 40% |
Confused.png
| Fighter |
lN6EJrB.png
gtsa9AV.png
|
oYD5dIy.png
XnrqwVH.gif
| Wight |
x7dnS0v.png
6.67% | 60 | 150 | 25 | 70% | | Fighter |
w5VQaGa.png
|
8KvWJAc.png
n64ycMF.gif
| Vengeful Wight |
x7dnS0v.png
6.67%,
1vNGUJm.png
6.67%,
Cursed_Flame.png
33.3% | 60 | 150 | 25 | 70% |
Cursed_Inferno.png
| Fighter |
w5VQaGa.png
|
8KvWJAc.png
w7o5oH1.gif
| Malicious Wight |
x7dnS0v.png
6.67%,
1vNGUJm.png
6.67%,
Ichor.png
33.3% | 60 | 150 | 25 | 70% |
Ichor_%28debuff%29.png
| Fighter |
w5VQaGa.png
|
8KvWJAc.png
6gP3rQR.gif
| Devious Wight |
x7dnS0v.png
6.67%,
Lo8DlBi.png
6.67% | 60 | 150 | 25 | 70% |
Confused.png
| Fighter |
w5VQaGa.png
|
8KvWJAc.png
8mkKOeO.png
| Bone Maw |
mzxnw3N.png
2% | 55 | 400 | 20 | 90% |
Bleeding.png
| Sand Shark |
gtsa9AV.png
ADBBQR4.png
|
gu1ATuR.png
LKcRbKS.png
| Flesh Ripper |
mzxnw3N.png
2% | 55 | 400 | 20 | 90% |
Bleeding.png
| Sand Shark |
gtsa9AV.png
ADBBQR4.png
|
HL4WDQv.png
ywaP6EI.png
| Spine Breaker |
mzxnw3N.png
2% | 55 | 400 | 20 | 90% |
Bleeding.png
| Sand Shark |
gtsa9AV.png
ADBBQR4.png
|
GiW52dw.png
qhXMxqS.png
| Jagged Jaw |
mzxnw3N.png
2% | 55 | 400 | 20 | 90% |
Bleeding.png
| Sand Shark |
gtsa9AV.png
ADBBQR4.png
|
mdEfbJo.png
pMe9Z5Q.png
| Doppleganger | | 70 | 500 | 20 | 60% | | Fighter | |
79lnrIi.png
Y7v1qqa.gif
| Phantom |
AHjkivq.png
2.5%,
hZV2dsj.png
3.3% | 60 | 200 | 20 | 95% | | Fighter |
w5VQaGa.png
|
ySlxcAD.png
flFzVRR.gif
| Lich |
3wlJZAZ.png
100% | 35 | 4500 | 25 | 5% | | Support |
gtsa9AV.png
ADBBQR4.png
|
FfKbcLe.png
bj7zXbR.png

Maggots can be used as bait with a Bait Power of 15%
bQbLrJa.png

The land has become so saturated with magic that the sediment and water congeal into the Sediment Slimes. Like the magic they are born from, they seek to extinguish any life they come across.

Sediment Slimes behave like all other slimes!
PzwFfx2.png

Gravelings are parasitic beings that live off of bones and decaying flesh. Once thought to have been extinct, they have recently reappeared in the lands of The Necropolis.

Gravelings are very fast fighters that rush the player.
bv7zC1I.gif

The Soulless are believed to be the reanimated remains of the citizens belonging to the now sunken nation. Why they are just now beginning to rise from The Necropolis remains unknown but their numbers are legion.

Soulless behave like Zombies, but are noticeably quicker. You can alter the direction the sprite is walking by thinking of the new direction; allowing the sprite to moon walk.
tkyJExn.gif

Soulless Harvesters were once farmers that fed the now sunken nation. Caught in the magic calamity, their remains now act as the standard guards of the undead realm.

Soulless Harvesters behave like Zombies, but are noticeably quicker. Soulless Harvesters have a strong knock back paired with their attacks.
TcBQH32.gif

It is not uncommon for adventurers to become lost in the fog of The Necropolis. When adventurers do become lost, they must take care not to follow strange lights. Doing so will bring them to Will O Wisps, and the adventurer's life will be forfeit.

Will O Wisps travel very slowly toward the player. They appear in Heavy Fog events during both normal and hardmode.
vaMVAlP.gif

The Obelisks are some of the last remaining structures of the old nation. Their purpose was originally to defend against monsters. Today they are malfunctioning and dangerous, targeting anything living.

Obelisks charge when a player comes into range. Upon full charge they fire a beam at the player. Obelisks appear normally and when the Heavy Fog event takes place.
YL3tZVq.png

A frightening side effect to the sickening magic saturation is that common maggots have mutated to become Marsh Maggots. Marsh Maggots are bloated digestive sacs feeding on anything they come across; living or dead.

Marsh Maggots move slowly and can travel on walls and ceilings.
sRKl7lB.gif

Soulless Knights were once unparalleled warriors in their time. Today, they are little more than shadows of their former selves. It is wise for adventurers not to underestimate them in groups though; as they still work well in teams and carry over some of their previous combat experiences.

Soulless Knights approach and attack the player in a basic fashion. They take 5% less magic and ranged damage. They can additionally appear during Heavy Fog.
G3dMyzK.gif

The Soulless Mages used to be some of the land's most powerful magicians and healers. Today, the mages charge magic with the very spirits that haunt the area to wield against intruders.

Soulless Mages hover within range of the player and begin charging a spirit bolt. The spirit bolt can pass through blocks. Soulless Mages can glide as they fall, giving their "jumps" a slightly improved range. They can additionally appear during Heavy Fog.
WMZ3h6h.gif
pzYGuiS.gif

Banshees are not remnants of the old nation. As undead, they are relatively new. Banshees belong to a brand new and flourishing cult of Death worshipers. Their goal seems to be to incite, become, and control the undead hordes of The Necropolis.

Banshees are very fast and can phase through blocks to reach a player. They can release a screech at the player that causes damage and Slow.
Ij6YXeG.png
icIP7AA.png
VYMfFSi.png

Not all adventurers are pure of heart. Some adventurers of lesser virtue become Grave Robbers to pillage The Necropolis. This does not go unpunished though, as the land itself latches on to those who are weak of heart and possesses them. Now these adventurers are nothing more than puppets for the spirits that inhabit the land.

Grave Robbers appear with a variety of weapons. Most are simple fighters. Some will appear with Bows, Throwing Knives, and Sparking Wands. Depending on the type of Grave Robber, various debuffs can be inflicted on the player.
XnrqwVH.gif
n64ycMF.gif
w7o5oH1.gif
6gP3rQR.gif

Wights are neither undead nor spirits; Wights are overgrown crypt worms that wear bones as a haphazard disguise to close in on prey. Because of the fog and darkness of The Necropolis, and the Wight's natural ability to burrow, they have claimed many adventurers.

Wights are fighters that also behave like casters. Instead of teleporting though, Wights burrow and then reappear near the player. Depending on the type of Wights, various debuffs can be inflicted on the player.
8mkKOeO.png
LKcRbKS.png
ywaP6EI.png
qhXMxqS.png

One of the most dangerous creatures in the area of The Necropolis' marshes are the Bone Maws. Bone Maws are vicious predators that swim through water, sediment, and mud to hunt prey in the thick fog. Bone Maws are known to adapt quickly to their environment and should not be underestimated as they will continuously chase prey until they have feasted.

Bone Maws behave just like Sand Sharks but can cause Bleeding with their attacks. Bone Maws will also chase the player until they are killed. Bone Maws only appear during Heavy Fog.
pMe9Z5Q.png

The Doppleganger is a rare and dangerous spirit. They are formed when powerful magics mold them and force them into a container resembling an adventurer. From this vessel, the spirit's rage and willingness to escape fuel the Doppleganger's attacks and drive.

Dopplegangers are not encountered naturally. They are summoned by Liches. Dopplegangers take on the appearance of the player, though "dyed" in a ghostly hue. Dopplegangers can use several different weapons including; Bows, Guns, Swords, Spears, and Wands.
Y7v1qqa.gif

Phantoms are lamenting spirits that do not pass into the beyond because of a great tragedy that befell them in life. In the instance of most Phantoms, this tragedy was the unexpected calamity that took the old nation. Their sorrow is so great that their only comfort left is to inflict sorrow on others.

Phantoms move very quickly toward the player and can phase through blocks to reach them.
flFzVRR.gif

The most despicable of undead are the Liches. Liches were former mages and aristocrats of the old nation who cheated their deaths by willingly becoming undead somehow. Because of this, Liches are more intelligent and dangerous than their other undead kin. What's worse is that their magical abilities have not faded with age. They wield terrible magics to summon and command undead and spirits.

Liches can summon Soulless Mages and Dopplegangers to attack the player. These summons do not count toward the enemy cap. Allowing the Lich to continuously summon minions to fight for it can become extremely dangerous very quickly. In Expert Mode, a Lich's presence in the area will periodically regenerate the health of enemies.


Reed Weapons & Tools

Sprite | Name | DMG | Power | Velocity | Mana | KB | Use Time | Rarity | Ingredients | Crafted At
hRSW4s4.png
| Reed Sword | 8 | | | | 5 | 22 (Fast) |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x10 |
Work_Bench.png
onieyVA.png
| Reed Pickaxe | 5 | 35% | | | 2 | 22 (Fast) |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x15 |
Work_Bench.png

Reed Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
7r9xIOj.png
| Reed Mask | 1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x20 |
Work_Bench.png
|
otkIyEN.png
| Reed Plate | 2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x30 |
Work_Bench.png
|
iQUo2rK.png
| Reed Leggings | 1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x25 |
Work_Bench.png
|
BwzczRZ.png
| Reed Armor | 4 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
ToQ74ju.png
x75 |
Work_Bench.png
| Set: +1 Defense

Willow Weapons & Tools

Sprite | Name | DMG | Power | Velocity | Mana | KB | Use Time | Rarity | Ingredients | Crafted At
JhOCEAQ.png
| Willow Sword | 8 | | | | 5 | 22 (Fast) |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x7 |
Work_Bench.png
mlWn6hY.png
| Willow Hammer | 4 | 35% | | | 5.5 | 32 (Slow) |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x8 |
Work_Bench.png
7t4tFHX.png
| Willow Bow | 6 | | 7 | | 0 | 28 (Average) |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x10 |
Work_Bench.png
 
Last edited:
Willow Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
rcLAikj.png
| Willow Helmet | 1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x20 |
Work_Bench.png
|
GveNJOL.png
| Willow Breastplate | 1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x30 |
Work_Bench.png
|
V3QCUYc.png
| Willow Greaves | 1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x25 |
Work_Bench.png
|
Q4KqKhk.png
| Willow Armor | 3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
|
rrlPHsQ.png
x75 |
Work_Bench.png
| Set: +1 Defense

Reanimated Weapons & Tools

Sprite | Name | DMG | Power | Velocity | Mana | KB | Use Time | Rarity | Ingredients | Crafted At
nGpSi3g.png
| Spray of Teeth | 10 | | 25 | | 1 | 13 (Very Fast) |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x1 |
Iron_Anvil.png
/
Lead_Anvil.png
qzBcUTI.png
| Hellfire Nail | 30 | | 10 | | 7 | 24 (Fast) |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x1 |
Iron_Anvil.png
/
Lead_Anvil.png
GBkij2D.png
| Amber Staff | 20 | | 9 | 7 | 4.75 | 27 (Average) |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x15,
Amber.png
x8 |
Iron_Anvil.png
/
Lead_Anvil.png
nGpSi3g.png

Spray of Teeth acts similar to a grenade. When it explodes it discharges several projectiles. The explosion and the projectiles deal damage. The number of projectiles is increased based on the number of bonus minions. Spray of Teeth deals Summon damage.
qzBcUTI.png

Hellfire Nail inflicts the Penetrated and On Fire! debuffs. Hellfire Nails deals Magic damage.
GBkij2D.png

Amber Staff made from Remains have a different sprite, but are the same item. (I didn't want to change the line of "gem staves")

Reanimated Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
81fh3pL.png
| Reanimated Skull | 3 |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x20 |
Iron_Anvil.png
/
Lead_Anvil.png
| Increases max number of minions by 1
pi0dnKD.png
| Reanimated Cage | 6 |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x30 |
Iron_Anvil.png
/
Lead_Anvil.png
| 20% increased throwing velocity
Js4yLM6.png
| Reanimated Shins | 4 |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x25 |
Iron_Anvil.png
/
Lead_Anvil.png
| 20% increased Summon and Magic damage
8cwoqIH.png
| Reanimated Armor | 13 |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
|
evSpDOZ.png
x75 |
Iron_Anvil.png
/
Lead_Anvil.png
| Set: 50% chance not to consume Spray of Teeth and Hellfire Nail when thrown

Soul Prison Weapons & Tools

Sprite | Name | DMG | Power | Velocity | Mana | KB | Use Time | Rarity | Ingredients | Crafted At
rEcz2Ly.png
| Christine | 30 | | 7 | 12 | 7 | 18 (Very Fast) |
7LRvNivGBdNen3lK6-Gzle8VuWMGyiQa2DNrhyiJhMQKGz0TVuXxn2a1H8eUTZZma38yeSGrHQL_hYRLY5WyMgME2GokTO2J6lBwAhkzThdLCCtD8baiJx1evcqFjr0T9UXR3D9a
|
Soul_of_Light.gif
x12,
3wlJZAZ.png
x2,
AHjkivq.png
x1 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
rEcz2Ly.png

The Christine is a Summon weapon that fires drifting petals. The petals flow (meaning they don't fire in a straight line), can pass through blocks, and can pierce enemies. The amount of petals fired increases based on the number of bonus minions.

Soul Prison Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
W47X4Jk.png
| Lich Death Shroud | 5 |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
|
Adamantite_Bar.png
/
Titanium_Bar.png
x10,
3wlJZAZ.png
x1 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
| 15% increased Summon and Magic Damage
v7XgAYM.png
| Lich Death Plate | 11 |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
|
Adamantite_Bar.png
/
Titanium_Bar.png
x20,
3wlJZAZ.png
x1 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
| Increases max number of minions by 2
F5rDd1K.png
| Lich Death Greaves | 8 |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
|
Adamantite_Bar.png
/
Titanium_Bar.png
x16,
3wlJZAZ.png
x1 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
| 15% increased movement speed
wvtNJ9f.png
| Lich Armor | 24 |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
|
Adamantite_Bar.png
/
Titanium_Bar.png
x46,
3wlJZAZ.png
x3 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
| Set: Occasionally mirrors Magic and Summon spells
wvtNJ9f.png

Any time the player casts a magic or summon attack spell, the Lich Armor has a small chance to fire the same spell for free.

Misc Weapons & Tools

Sprite | Name | DMG | Power | Velocity | Mana | KB | Use Time | Rarity | Ingredients | Crafted At
jLEDVEs.png
| Grave Digger | 9 | | 10 | 10 | 2 | 27 (Average) |
EB4qHHmk5nIYR-hxgdFEqmQKL_OoZ-QnC6Q9rmAbkRXqYfRPnHNgSHJxiXMB6WJjMPFtF326FQ2CciH5LCkEg5FITVMOiYp_hNwOIf_9_ct542GRVzFMqx9Z9lACY38k0ikQ18IG
| |
s1xoA7t.png
| Sedimentgun | 29 | | 12 | | 5 | 15 (Very Fast) |
EB4qHHmk5nIYR-hxgdFEqmQKL_OoZ-QnC6Q9rmAbkRXqYfRPnHNgSHJxiXMB6WJjMPFtF326FQ2CciH5LCkEg5FITVMOiYp_hNwOIf_9_ct542GRVzFMqx9Z9lACY38k0ikQ18IG
|
Illegal_Gun_Parts.png
x1,
GIkSug3.png
x10,
Topaz.png
x5 |
Furnace.png
pX3pyT7.png
| Bindings of Contempt | 20 | | 14 | 10 | 4 | 13 (Very Fast) |
mKzYN3fqjkg7QFC97u_ArneZgDeUOcHbrKESClFPfGRsVjJfYvVvljrqx7Is_LB59dnLqCm-GK1uabSG3i35tGoz3a8kI7_8qXudFjNq8x7j4BtAcSfAwbyvAcGzIbviT4cU_BpL
|
Spell_Tome.png
x1,
Chain.png
x3,
Soul_of_Night.gif
x10,
1vNGUJm.png
x2 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
9E4AJlC.png
| Halo of Lament | 25 | | 7 | 15 | 8 | 22 (Fast) |
KkBMM9lRgw4JFJGmzBfddgsJs7g-synqOOHQbTQ0qRHYSCirL9oKYaplySnlvos7oOhPhthtmj-M_J_eClLPgweLJuAHrsthEjN4CWH7SkQBRMAZBjif4Q9eZKoy6xov3aoZ78Xo
|
Angel_Halo.png
x1,
Soul_of_Light.gif
x16,
Lo8DlBi.png
x2 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
Zhj5UzC.png
| Arcane Oversoul | 25 | | 9 | 10 | 6 | 27 (Average) |
m7_cNj3WgrfoRH0xgjrZ4JVmwWy5ZxZPlCrQ725JpkO-8zRAqd-cO5SSksVKn6cqiBezZJyF9LT5y0QIFzxE1-LbV1kTazsibHW6V_F4r1-2y4b-MGEiKPeROyVg7YcF3_tAPvKe
|
Soul_of_Night.gif
x7,
Soul_of_Light.gif
x7,
1vNGUJm.png
x1,
Lo8DlBi.png
x1 |
Mythril_Anvil.png
/
Orichalcum_Anvil.png
jLEDVEs.png
8xRqY78.png
vP6ScdH.png

The Grave Digger summons Shades to attack enemies for the player. Shades are very fast and can phase through blocks to seek out enemies. The have a slightly shorter than normal enemy detection range.
s1xoA7t.png

The Sedimentgun is the Sediment equivalent of the Sandgun.
pX3pyT7.png

Bindings of Contempt is a Summon damage weapon that fires multiple chains out in a wide arc. The chains can pierce both enemies and blocks and cause Slow. The number of chains increases based on the number of bonus minions.
9E4AJlC.png

The Halo of Lament fires expanding halos in a single direction that cause Slow and Confusion. The halos can pierce enemies and blocks. The number of halos released increases based on the number of bonus minions. Halo of Lament deals Summon damage.
Zhj5UzC.png

Arcane Oversoul is a Magic weapon that unleashes a flurry of flowing arcane bolts. The longer the weapon is fired the more bolts are released. The bolts do not pierce enemies or go through blocks.

Vanity Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
7czFHXY.png
| Innocence | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |
edFyFC0.png
| Guilt | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |
hZV2dsj.png
| Red Death | |
KkBMM9lRgw4JFJGmzBfddgsJs7g-synqOOHQbTQ0qRHYSCirL9oKYaplySnlvos7oOhPhthtmj-M_J_eClLPgweLJuAHrsthEjN4CWH7SkQBRMAZBjif4Q9eZKoy6xov3aoZ78Xo
| | | Occasionally makes the player invisible
NY0Fb7R.png
| Scholar's Hood | |
Rarity_color_3.png
|
Silk.png
x15,
x7dnS0v.png
x5 |
Loom.png
|
h9MXVi6.png
| Scholar's Shirt | |
Rarity_color_3.png
|
Silk.png
x15,
x7dnS0v.png
x5 |
Loom.png
|
QqjFNGA.png
| Scholar's Leggings | |
Rarity_color_3.png
|
Silk.png
x15,
x7dnS0v.png
x5 |
Loom.png
|
HQ7ZA8T.png
| Scholar's Clothes | |
Rarity_color_3.png
|
Silk.png
x45,
x7dnS0v.png
x15 |
Loom.png
|
hQq7dTn.png
| Robber's Capotain | |
lIYHuXMnDeFUq8d0j54HfQ3COKKUNdDKztsKx3jTqLSiTGKo8-YGs41_vwJIimxDxiCVIkrxTvq6IAygglvKAn-rQOwZWbQA1HxkZwcMtxqp6yGlbaNfOfspcyCanM1G4w6mNLSj
| | |
v56iMyO.png
| Robber's Coat | |
lIYHuXMnDeFUq8d0j54HfQ3COKKUNdDKztsKx3jTqLSiTGKo8-YGs41_vwJIimxDxiCVIkrxTvq6IAygglvKAn-rQOwZWbQA1HxkZwcMtxqp6yGlbaNfOfspcyCanM1G4w6mNLSj
| | |
shomXau.png
| Robber's Waders | |
lIYHuXMnDeFUq8d0j54HfQ3COKKUNdDKztsKx3jTqLSiTGKo8-YGs41_vwJIimxDxiCVIkrxTvq6IAygglvKAn-rQOwZWbQA1HxkZwcMtxqp6yGlbaNfOfspcyCanM1G4w6mNLSj
| | |
0sbyeGt.png
| Robber's Clothes | |
lIYHuXMnDeFUq8d0j54HfQ3COKKUNdDKztsKx3jTqLSiTGKo8-YGs41_vwJIimxDxiCVIkrxTvq6IAygglvKAn-rQOwZWbQA1HxkZwcMtxqp6yGlbaNfOfspcyCanM1G4w6mNLSj
| | |
UAoDptu.png
| Banshee Mask | |
Rarity_color_3.png
| | |
qn2RuOv.png
| Banshee Straps | |
Rarity_color_3.png
| | |
Py33mKj.png
| Banshee Tail | |
Rarity_color_3.png
| | |
8Q4k0Mx.png
| Banshee Clothes | |
Rarity_color_3.png
| | |

Accessories

Sprite | Name | Rarity | Ingredients | Crafted At | Bonus
n1UhdKB.png
| Sediment in a Balloon |
KkBMM9lRgw4JFJGmzBfddgsJs7g-synqOOHQbTQ0qRHYSCirL9oKYaplySnlvos7oOhPhthtmj-M_J_eClLPgweLJuAHrsthEjN4CWH7SkQBRMAZBjif4Q9eZKoy6xov3aoZ78Xo
|
Hxivzon.png
x1,
Shiny_Red_Balloon.png
x1 |
Tinkerer%27s_Workshop.png
| Increases jump height, double jump
XuX9rgR.png
| Black Horseshoe Balloon |
KkBMM9lRgw4JFJGmzBfddgsJs7g-synqOOHQbTQ0qRHYSCirL9oKYaplySnlvos7oOhPhthtmj-M_J_eClLPgweLJuAHrsthEjN4CWH7SkQBRMAZBjif4Q9eZKoy6xov3aoZ78Xo
|
n1UhdKB.png
x1,
Lucky_Horseshoe.png
x1 |
Tinkerer%27s_Workshop.png
| Increases jump height, negates fall damage, double jump


The Necrol replaces Pyramids within The Necropolis. They are made up of Necrostone and Necrostone Wall.

Necrol Vanity Armor

Sprite | Name | DEF | Rarity | Ingredients | Crafted At | Bonus
gX6cBSg.png
| Burial Mask | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |
8AAHHXT.png
| Burial Robes | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |
cMNbLNM.png
| Burial Cloth | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |
RuX5Kuz.png
| Burial Clothes | |
CuUbYUKhQBwBsg8uPB2vy4h2713LNiNOUDiBr3Bp25g3idnEb6HnDDxo-tH4SpJNG3FIeLf674vK24yEKhsKeyDtTcGjL4wTHQeie1bg0Ixn9DROtgGWewdElM0zSFDlKtr8ueR8
| | |

Necrol Accessories

Sprite | Name | Rarity | Ingredients | Crafted At | Bonus
Hxivzon.png
| Sediment in a Bottle |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
| | | Double jump
q4wCgJ2.png
| Phylactery |
t2HGVwzHh_GmwFydGDF7l7OtfCVQtlUZU_D_TzCXjbH9373Dn6s-8infKquyt9PtbB9atvvprrkMhKi9rhIHONoYkHslkZd_gXnCrWwQ10iYK4DAbI-h_h9OWI-CpB3YpNUBsCwi
| | | Has a chance to revive the player on death. Revival destroys the Phylactery

vr-fSqwQzZGil4mrMj3r2aTllqM_TvnG6QJdm4j8yDD9k-P2FGyfA4sPPOUJQZELag8_u3x9XKK2Vt5C7qoD47Vqa5Xj0jYJxww78YAHgcKWk-Sgg_oUA1-oZmIxB5dC30mEzkC6
 
Last edited:

Paintings & Decorations

Sprite | Name | Dimensions | Rarity | Max Stack | Tool Tip | Description
BUcxCDN.png
| Equalizer Banner | 1x3 |
JGzSEES1VqBI3a3RsrXd28Vm28VK54_FxEOZYaol7jT5llU-iLEAGqnZ6l2tmtfLtTtiFmrDrd2ccUakB__0wvGfkXrmQPwwRnX50ZXGufeEPuTkGXseHz7S-CVqDUvPcob-Z6hq
| 99 | |
ef3QkLb.png
| Mythic Tapestry Banner | 1x3 |
JGzSEES1VqBI3a3RsrXd28Vm28VK54_FxEOZYaol7jT5llU-iLEAGqnZ6l2tmtfLtTtiFmrDrd2ccUakB__0wvGfkXrmQPwwRnX50ZXGufeEPuTkGXseHz7S-CVqDUvPcob-Z6hq
| 99 | |
wiNBRCZ.png
| Riot Banner | 1x3 |
JGzSEES1VqBI3a3RsrXd28Vm28VK54_FxEOZYaol7jT5llU-iLEAGqnZ6l2tmtfLtTtiFmrDrd2ccUakB__0wvGfkXrmQPwwRnX50ZXGufeEPuTkGXseHz7S-CVqDUvPcob-Z6hq
| 99 | |

Statues

Sprite | Name | Dimensions | Rarity | Max Stack | Ingredients | Crafted At
PtwrBjY.png
| Maggot Statue | 2x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
Stone_Block.png
x50,
bj7zXbR.png
x5 |
Heavy_Work_Bench.png
W88WC2K.png
| Mudskipper Statue | 2x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
Stone_Block.png
x50,
NfUsSif.png
x5 |
Heavy_Work_Bench.png

Reed Furniture

Sprite | Name | Dimensions | Rarity | Max Stack | Ingredients | Crafted At
6gbsGrf.png
| Reed Platform | 1x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x1 |
Gua4zhr.png
| Reed Workbench | 2x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x10 |
R3EDtCr.png
| Reed Door | 2x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x6 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
sbpTULF.png
| Reed Chair | 1x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x4 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
BluaEhl.png
| Reed Chest | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x8,
Iron_Bar.png
/
Lead_Bar.png
x2 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
0x3PfcU.png
| Reed Table | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x8 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
13NtEot.png
| Reed Lantern | 1x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x6,
Torch.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
jGA8teL.png
| Reed Candle | 1x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x4,
Torch.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
kk4qkN9.png
| Reed Lamp | 1x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x3,
Torch.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
nkSxeG4.png
| Reed Piano | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x15,
Bone.png
x4,
Book.png
x1 |
Sawmill.png
L0dxi7O.png
| Reed Bed | 4x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x15,
Silk.png
x5 |
Sawmill.png
dYu8mSw.png
| Reed Dresser | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x16 |
Sawmill.png
1tS6oHS.png
| Reed Bookcase | 3x4 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x20,
Book.png
x10 |
Sawmill.png
5xJ25Ep.png
| Reed Bathtub | 4x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x14 |
Iron_Anvil.png
/
Lead_Anvil.png
fMmCOog.png
| Reed Candelabra | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x5,
Torch.png
x3 |
Sawmill.png
9WiAZbJ.png
| Reed Sofa | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x5,
Silk.png
x2 |
Sawmill.png
VXLbIGL.png
| Reed Clock | 2x5 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x10,
Iron_Bar.png
/
Lead_Bar.png
x3,
Glass.png
x6 |
Sawmill.png
jw6Vozs.png
| Reed Chandelier | 3x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x4,
Chain.png
x1,
Torch.png
x4 |
Iron_Anvil.png
/
Lead_Anvil.png
Z3zMT6N.png
| Reed Sink | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
ToQ74ju.png
x6,
Water_Bucket.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow

Willow Furniture

Sprite | Name | Dimensions | Rarity | Max Stack | Ingredients | Crafted At
tzZ79w0.png
| Willow Platform | 1x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x1 |
D4DnjjR.png
| Willow Workbench | 2x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x10 |
y69ZdYN.png
| Willow Fence | 1x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
gEDnXIT.png
| Willow Door | 2x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x6 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
Iqsmbpd.png
| Willow Chair | 1x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x4 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
6N7VsBs.png
| Willow Chest | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x8,
Iron_Bar.png
/
Lead_Bar.png
x2 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
pzUytJj.png
| Willow Table | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x8 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
HAw8LIi.gif
| Willow Lantern | 1x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x6,
tjkd9C4.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
DBhBT0G.gif
| Willow Candle | 1x1 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x4,
tjkd9C4.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
hZNkgam.gif
| Willow Lamp | 1x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x3,
tjkd9C4.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow
DXEi7RU.png
| Willow Piano | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x15,
XmJrDow.png
x4,
Book.png
x1 |
Sawmill.png
sF1p6jE.png
| Willow Bed | 4x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x15,
Silk.png
x5 |
Sawmill.png
iN7vnkv.png
| Willow Dresser | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x16 |
Sawmill.png
tf83P7E.png
| Willow Bookcase | 3x4 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x20,
Book.png
x10 |
Sawmill.png
V0AX98G.png
| Willow Bathtub | 4x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x14 |
Iron_Anvil.png
/
Lead_Anvil.png
t6LofEX.gif
| Willow Candelabra | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x5,
tjkd9C4.png
x3 |
Sawmill.png
1iHfq4O.png
| Willow Sofa | 3x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x5,
Silk.png
x3 |
Sawmill.png
iGGlahF.png
| Willow Clock | 2x5 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x10,
Iron_Bar.png
/
Lead_Bar.png
x3,
Glass.png
x6 |
Sawmill.png
slixvB6.gif
| Willow Chandelier | 3x3 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x4,
Chain.png
x1,
tjkd9C4.png
x4 |
Iron_Anvil.png
/
Lead_Anvil.png
kmJo5MH.png
| Willow Sink | 2x2 |
-yAi4YgBuIpfOd6E_NGkxFZqmK4m7KaaCUdp-jzcLTz9wF5znRhG7G8cZfCadlg9FkRs6dmgFbo1qZOnW3Qsxq1CvPqoXQjVI74sdVhpOXREgODGPXG76E3KmXv7Tr0gfptfW0V9
| 99 |
rrlPHsQ.png
x6,
Water_Bucket.png
x1 |
efAK2lR0JNcpt5ShpA1Wk-CgXsoS8X-DPad77ML8sV4YxxptNcVFdCUx7M0oiM2McRgZj_vO1lzFJ8_v0uJ0l12qOdDW8qYdBrdcCIw-XH4q9_wXSAw85iO07IMB--BoJ6AJ50ow


Feel free to copy the code(s) below to place the biome sigil into your signature! And be sure to check out my alternates thread for more alt biome suggestions!


Code:
[url='https://forums.terraria.org/index.php?threads/the-necropolis-alternate-desert.56034/'][img]http://i.imgur.com/a6MomrL.gif[/img][/url]
 
Last edited:
IT'S OUT WOOOO!

This is my favorite alt since the infestation. I really want this in the game.
Small idea: change the sediment in a bottle to fog in a bottle. Also, you missed an s in the soulless harvester description.
Your sprites are amazing, you should make a sprite thread.
 
This is amazing. In fact, all your suggestions are amazing. Was wondering if you intend to make a mod with these. It'd be a wonderful gift to the modded terraria community.
 
Last edited:
Superb as always Izzabelle. Some questions about the Phylactery, does it need to be equipped to work? (I assume it does) And what is the revival state? Does it leave you with the same amount of health as respawning?
Honestly I didn't have a clear idea of what to expect from this, but this both wasn't what I was thinking, and looks awsome. Again, great work.
 
Superb as always Izzabelle. Some questions about the Phylactery, does it need to be equipped to work? (I assume it does) And what is the revival state? Does it leave you with the same amount of health as respawning?
It has to be equipped to work. The other details are purposely vague because it's more of a balance thing. The important detail is it lets you cheat death once. Which is especially nice for Hardcore players.
 
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