DivermanSam
Empress of Light
I'm glad to hear you enjoy the content!Snip

I'm glad to hear you enjoy the content!Snip
You mind if I try taking a shot at making them?I'm glad to hear you enjoy the content!Truth is, the effects for the TerraBow and TerraStaff already exist, but I just don't have an appropriate sprite yet. I've been trying to get a good one going, but haven't had much luck. Just know that they will be made and sometime soon as well.
Well be my guest, but beware my standards!You mind if I try taking a shot at making them?
Well be my guest, but beware my standards!
Is this good enough?Well be my guest, but beware my standards!
*Can make spaghetti* Does that meet your standards? :3
That's good to hear though, about the staff and bow. I'm excited to see them in action! Also, seriously, HOW do you people work so fast? >___>
Also, I've been finding a bit of a problem when playing modded Terraria lately... It's so easy to accidentally miss content or fight a boss out of order. Does anyone have any tips for general progression order to follow? Or are there any challenges/playthroughs that any of you have done to make it more crucial to seek out all the secrets and items?
While it looks nice I don't really feel the Tera Blade scheme coming from it.Is this good enough?View attachment 118433
Is this good enough?View attachment 118433
Maybe you could just mark it in the tooltip that the items are "Donated by _____" so that people know they're less balanced than other mod specific items.I've said it before, but people don't donate for balanced items nor do they want me to try and balance them. They want the item to do everything and deal 10000 damage. I cant knock them though, since in their mind they're paying for an item, and they want their moneys worth...
Well that's not always the case. There's a few items that are absurdly powerful and he DOES mark those with *Cheat Weapon* in the description.Maybe you could just mark it in the tooltip that the items are "Donated by _____" so that people know they're less balanced than other mod specific items.
Those certainly do help, but I've come across a lot of early game material that was too overpowered and didn't realize it until later that it was a donator item. The *cheat weapon* status seems to apply to very endgame weapons, and marking every item as *Donated by ____* would help people steer clear (if they so choose) from overpowered items throughout their playthrough, not just endgame. Plus, marking endgame items as *cheat weapons* probably makes people use them less, considering they're "cheating"Well that's not always the case. There's a few items that are absurdly powerful and he DOES mark those with *Cheat Weapon* in the description.
The folded metal is sold by the Blacksmith while holding the Black Hammer in your inventoryI'm really new on this forum, but i can't seem to find any information about the Searing Blade![]()
There are some more items i couldn't find on the contents list of this mod. I'd like to know where to get these items.
Great mod, i'm loving it. Died about 200+ times already haha
It appears as if the minion from the Meteor Head Staff is doing significantly less damage per hit than is indicated by its tooltip. Seems to be doing more like 7-8 damage rather than 16.
I noticed that the Soul Forge armors and weapons have less defense and effect power than the Chlorophyte, why is this? You can only get them after beating Plantera, so why are they weaker than Pre-Plantera items?
Beserker/Harbinger. And if they're meant to be sidegrades, why aren't they at least equal to the vanilla armors they parallel?Titan stuff, or items like berserker/harbinger stuff? The former can be gotten as soon as all the mechs are down, and the latter are pretty strong in their own right, but aren't really meant to be "upgrades" to the usual vanilla armors. Sidegrades more like.