Bob_Saget
Spazmatism
As I was browsing around the Terraria Wiki, I came across the Seedler, and somewhere on that page it said something about a "Hardmode Blade of Grass." Which got me thinking, woulnd't it be cool to have another sword (like the night's edge) but that you make in hardmode. Ladies and gentlemen I present the True Terra Blade. As it seemed like the only candidate for another upgrade (maybe the meowmere, but more on that) I decided on it, but the hard part was finding the swords to upgrade it (other then the Seedler, and Terra Blade), but here we go.
The True Terra Blade:
Damage: 150, 200, 250
Sword Beam Damage: 150, 300, 500
Weapon Knockback: 10
Sword Beam Knockback: 1
Velocity: 10, 12, 15
Critical Chance: 19%
Use Time: 17, 14, 11 (Very Fast)
About the same size as the Terra Blade
Now the actual sword has the ability to be charged up by holding the Right Mouse Button, level 1 charge after 3 seconds, and level 2 after 7 seconds. The catch is you can only charge it after you kill an enemy (whenever you kill an enemy with this, you get a buff called "Bloody Sword" for 20 seconds which allows you to charge it, but the sword will not lose charge after the buff runs out). The charge lasts for 30 seconds at level 1, and 45 at level 2. Whenver you swing the sword, it fires out 2 beams, one that will explode on contact (the red one), and one that will come back to hit the enemy (like the Influx Waver, the blue one) both of these have a 1 second cooldown, so no matter how fast you swing, it'll always be one second in between beams.
The sword is crafted at an Ancient Manipulator and is made with:
1 Fetid Baghnakhs OR Chain Guillotines
1 Slap Hand
1 Seedler
1 Meowmere
1 Influx Waver
1 Terra Blade
6 Broken Hero Swords
My goal with this was to combine the effects of each of these weapons, the mimic drops being fast, the Slap Hand with knockback (and critical chance), the Seedler's exploding projectile, the Meowmere's damage, the Influx Waver's sword beam, and the Terra Blade's size. The reason it needs 6 broken hero swords, is because of the six swords used to make it. And because it requires the Meowmere, it is endgame so it's not extremely OP (in my opinion). The charging of the blade was just added cause that's cool . Please let me know what your opinions are on this amazing weapon!
The True Terra Blade:
Damage: 150, 200, 250
Sword Beam Damage: 150, 300, 500
Weapon Knockback: 10
Sword Beam Knockback: 1
Velocity: 10, 12, 15
Critical Chance: 19%
Use Time: 17, 14, 11 (Very Fast)
About the same size as the Terra Blade
Now the actual sword has the ability to be charged up by holding the Right Mouse Button, level 1 charge after 3 seconds, and level 2 after 7 seconds. The catch is you can only charge it after you kill an enemy (whenever you kill an enemy with this, you get a buff called "Bloody Sword" for 20 seconds which allows you to charge it, but the sword will not lose charge after the buff runs out). The charge lasts for 30 seconds at level 1, and 45 at level 2. Whenver you swing the sword, it fires out 2 beams, one that will explode on contact (the red one), and one that will come back to hit the enemy (like the Influx Waver, the blue one) both of these have a 1 second cooldown, so no matter how fast you swing, it'll always be one second in between beams.
The sword is crafted at an Ancient Manipulator and is made with:
1 Fetid Baghnakhs OR Chain Guillotines
1 Slap Hand
1 Seedler
1 Meowmere
1 Influx Waver
1 Terra Blade
6 Broken Hero Swords
My goal with this was to combine the effects of each of these weapons, the mimic drops being fast, the Slap Hand with knockback (and critical chance), the Seedler's exploding projectile, the Meowmere's damage, the Influx Waver's sword beam, and the Terra Blade's size. The reason it needs 6 broken hero swords, is because of the six swords used to make it. And because it requires the Meowmere, it is endgame so it's not extremely OP (in my opinion). The charging of the blade was just added cause that's cool . Please let me know what your opinions are on this amazing weapon!