GoblinSpore
Terrarian
Some time during or shortly after the boss battle, can't recall exactly, sorry. All of the turrets popped at the same time.That happened after some time or immediately?
Some time during or shortly after the boss battle, can't recall exactly, sorry. All of the turrets popped at the same time.That happened after some time or immediately?
Thanks for report it, I will try to fix this in next version. (fixed)Some time during or shortly after the boss battle, can't recall exactly, sorry. All of the turrets popped at the same time.
You said multiple ammo? Sure, I will try to implement this in a future version.1 - Use of other forms of ammo, ie: instead of using regular bullets you can use meteor bullets!
I will extend spawn limit while I add more turrets, but I will not limit the distance between them, sorry.2 - In response to previous comments about limitations to turrets
Already planned in future versions.3 - OBVIOUSLY MORE TURRETS!!! (I definitely wanna see one that's really fast like a minishark *-*)
4 - FLAMETHROWER PL0X (Sorry that's still kinda 3 XD) Could have short range but uses gel just like the actual weapon!
Already planned, but some different concepts, for example: you can create a "lvl 2 turret" with "lvl 1 turret", consuming it in recipe.5 - upgrades for the turrets
Which mod?6 - Lastly, there's a turret mod I also use for the "M" word. and they actually implemented a force shield turret which if maintained creates a shield that is impenetrable but can still be damaged. I think that's pretty cool.
Thank you for suggestions and feedback.All in all I believe this mod has SO much potential and I feel as though if this mod can get more attention I feel it'd be extremely fun to use and personally will really extend Terraria game play for me and I'm sure many other players.. But yeah, I just wanted to at least say my thoughts and just tell you that this mod is incredible and keep up the good work
Ok, maybe I will add it, when multiple ammo can be added (as you said in first sug)Edit: I agree that using the unlimited musket ball bag would be helpful.. To each their own. I think it should be implemented and the player can decide whether they want to or not, but I definitely think the option should be there.
I will opt for the first one, it's okay for me, but also I would like try the second one.Edit 2: Ahh I'm so sorry!! Okay so one last thing I need to say - Personally the turrets that use mana, ie: the heat and testa turrets I feel aren't that great of an idea. I do a lot of class plays and a lot of the time there's players that don't have mana, not to mention if the turrets are spending your mana it becomes hard for magic classes to actually attack themselves, in order to fix this I only really have 2 suggestions.
1 - You could use mana stars which each would have 20 shots for the tesla turret for example.
OR 2 - You could make some sort of generator in the game that you would have to wire them to..
So!! I downloaded the mod and I gotta admit it's really really cool - especially considering I haven't seen any other mods for Terraria like this
I think you did an awesome job and I'm really really hoping there's going to be more updates for this in the near future!!!
Things I'd like to maybe see:
1 - Use of other forms of ammo, ie: instead of using regular bullets you can use meteor bullets!
2 - In response to previous comments about limitations to turrets, it may be hard to do this but I think you should increase how many you can place I just think there should be a limitation on how close they can be to one another That way you could have multiple bases with turrets!
3 - OBVIOUSLY MORE TURRETS!!! (I definitely wanna see one that's really fast like a minishark *-*)
4 - FLAMETHROWER PL0X (Sorry that's still kinda 3 XD) Could have short range but uses gel just like the actual weapon!
5 - upgrades for the turrets, maybe something to extend its hp or its range or what you could do is like... (And this would be a hard concept) let's say for example there's a turret that is made up of iron/lead - maybe make an extension to put onto it that's like .. idk.. crimtane bars / ect so that it kind of powers it up, sort of like in the Magic storage mod how you can use higher level ores to create orbs that increase the storage, do something like that but instead of storage it increases damage that way your turrets can progress as you do - if that makes sense.
6 - Lastly, there's a turret mod I also use for the "M" word. and they actually implemented a force shield turret which if maintained creates a shield that is impenetrable but can still be damaged. I think that's pretty cool.
All in all I believe this mod has SO much potential and I feel as though if this mod can get more attention I feel it'd be extremely fun to use and personally will really extend Terraria game play for me and I'm sure many other players.. But yeah, I just wanted to at least say my thoughts and just tell you that this mod is incredible and keep up the good work - blah blah blah.
Edit: I agree that using the unlimited musket ball bag would be helpful.. To each their own. I think it should be implemented and the player can decide whether they want to or not, but I definitely think the option should be there.
Edit 2: Ahh I'm so sorry!! Okay so one last thing I need to say - Personally the turrets that use mana, ie: the heat and testa turrets I feel aren't that great of an idea. I do a lot of class plays and a lot of the time there's players that don't have mana, not to mention if the turrets are spending your mana it becomes hard for magic classes to actually attack themselves, in order to fix this I only really have 2 suggestions.
1 - You could use mana stars which each would have 20 shots for the tesla turret for example.
OR 2 - You could make some sort of generator in the game that you would have to wire them to..
Those are my only suggestions but I feel as though they would make the game much more enjoyable.
Soon, I'm finishing some things before.check
I'm implementing a Lvl 2 Sentry Gun, which is a upgrade from the Lvl 1, hit the turret with Engie's Wrench will consume materials (iron/lead ores, cogs or something) for upgrade it if isn't damaged, else will repair first.gatling turret
I recently fixed one major bug, in some days I will update it.How goes it?(;
I've progressed very slowly because I've almost no time for modding, sorry guys. Later I'll update it, don't worry.I AM BACK TO CHECK ON ZE PROGRESS
Yes, I'm Shose. Also I didn't update it for a while. Sprites are kinda old.Very good job on this mod, if u are who I think you are (shose), then yeah, really great job, and the sprites are sexy as hell.
Who cares lol, they still look great (also accept hof role dangit!)Yes, I'm Shose. Also I didn't update it for a while. Sprites are kinda old.