felis
Terrarian
So, we have many statues that can spawn monsters/critters, but there are still many creatures with no statues of their type, it is not realistic to suggesting every of them, so my idea is to introducing a universal statue.
It could be purchased from the Zoologist once you have 100% bestiary for 10 gold.
Firstly, it functions like a normal chest that can be open for storage, then if exactly 1 banner is inside and toggled by wire, it will spawn a creature of that type like a normal statue (for creatures with more than one type, a random one will spawn). Also, like normal states, the dropping rate is greatly decreased.
Then, if exactly one critter is inside, a critter of that type will spawn (like normal critter statues, they will disappear if trying to catch by bug net), also killing Prismatic Lacewing spawned this way won't that Boss to spawn; and killing explosive bunny will not cause any damage.
Finally, if the only item is a Boss Trophy or Relic, the Boss of that type will spawn. The bosses spawned this way will not drop anything, and they will always act as if they are in there original environment (they won't get enraged or escape).
It could be purchased from the Zoologist once you have 100% bestiary for 10 gold.
Firstly, it functions like a normal chest that can be open for storage, then if exactly 1 banner is inside and toggled by wire, it will spawn a creature of that type like a normal statue (for creatures with more than one type, a random one will spawn). Also, like normal states, the dropping rate is greatly decreased.
Then, if exactly one critter is inside, a critter of that type will spawn (like normal critter statues, they will disappear if trying to catch by bug net), also killing Prismatic Lacewing spawned this way won't that Boss to spawn; and killing explosive bunny will not cause any damage.
Finally, if the only item is a Boss Trophy or Relic, the Boss of that type will spawn. The bosses spawned this way will not drop anything, and they will always act as if they are in there original environment (they won't get enraged or escape).