tModLoader [W.I.P] The Shepherd Expansion

Discussion in 'Works-in-Progress' started by A Sheepish Shepherd, Apr 29, 2018.

  1. A Sheepish Shepherd

    A Sheepish Shepherd Official Terrarian

    The Shepherd Expansion is currently a work-in-progress.

    Jackalope.png Discord Server Jackalope.png

    A more in-depth post will be made on release but for now enjoy what I have created so far and post any questions you may have.
    This mod will not been published until at least 1 boss is completed and I feel that enough content is added. Some problems I am facing are animations, some spriting, and coding custom AI and biomes. I am currently a solo developer with some spriting help from a friend. It may take a long time, but I am hoping to have it released before the end of the year. (Edit: The mod will not come out before 2019, and I have no idea when it will be released.)

    SacredCrown.png Crowns
    Adding crown variants for summoner armor for the following bar types:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    [​IMG] [​IMG] Vitality Armor
    10 Day Blooms + 18 Mushrooms + 35 Gel + 2 Sunflowers [Total] (Subject to change)
    Health increased by 30 (10 from each piece)
    Life Regen increased by 1 when near a sunflower (Breastplate)
    Set Bonus
    Health Increased by 10
    Life Regen increased by 1 during the day time

    A fairly easy armor to make that exchanges defense found in all other armors with flat health. To note, this health does not exceed past the 400(500) max.

    [​IMG] [​IMG] Unihorn Armor [WIP]
    Pearlwood Armor + Unicorn horns + ?
    Max Mana increased by 60 (Helmet)
    10% increased magic damage (Helmet)
    Dealing magic damage has a chance to spawn a mana star at the struck enemy's position (Breastplate)
    10% magic crit chance (6 from Breastplate and 4 from Leggings)
    5% increased movement speed
    Movement speed and jump height increased if max mana is above 300
    Set Bonus
    Double tap down to activate "Unicorn Power", which grants the following:
    Endurance based on 50% on the percentage of your current mana
    Increases pickup range for mana stars and makes them restore all mana
    Maximum mana increased by 40
    None, as of now
    Dev armor will be made of course
    BandageRoll.png Bandage Roll BandageRoll_Buff.png
    The next source of damage from a trap will be halved, and will prevent you from being poisoned
    Sold by the Shepherd and has an indefinite duration

    DemonicDelight.png Demonic Delight FierySoulBuff.png
    8% increased damage and resistance
    Inflicts burn damage on attacks

    SturdyPotion.png Sturdy Potion GroundFooting.png
    Immunity to knockback

    ImmunityPotion.png Immunity Potion ImmuneBuff.png
    Immunity to most damage dealing debuffs

    SilverTonguePotion.png Silver Tongue Potion SilverTongue_Buff.png
    Shop prices are lowered by 50 silver if the original cost was a gold or higher.
    To note, the price change is applied after the discount card.
    GoatMilk.png Goat Milk
    Heals the player by 80

    MilkAndHoney.png Sweet Tonic SweetAftertaste.png
    (Goat Milk + Bottled Honey)
    Heals the player by 80
    Heals the player by 80 again after 30s
    Shadow Stone WolfBossExpertAccessory.png [Wip Sprite]
    Dropped by the Big Bad Wolf Boss
    Standing still for 4 seconds will mask you in shadows
    While masked in shadows, enemies that can be confused will not damage you or attack you (Similar to Royal Gel)
    While masked in shadows, you cannot use items and you max minions and sentries are set to 0

    Proficiency Template DungeonBookKeepExpertAccessory.png
    Dropped by the Dungeon's Book Keep Boss
    While equipped all damage is increased by 5%
    While mostly useless on its own, can be crafted with Emblems to increase ones true potential
    All Proficiency books will increase respective damage by 20% and provide the following bonuses when you press the Finesse Key [F].
    Finesse lasts 15 seconds and has a minute cooldown.
    During Finesse, 200 mana is consumed over the duration.
    Other classes from other mods may be added.
    Pro_Melee.png Melee : Melee weapons pierce all armor. Pierces only half of bosses armor. Critical hits will lifesteal.
    Pro_Ranged.png Ranged : Firing rate increased by 15%. All ammo types will not be consumed.
    Pro_Magic.png Magic : Critical hits restore mana. 50% reduced mana usage.
    Pro_Summoner.png Summoner : [WIP] I have 2 ideas, need to figure out which one to use.
    Pro_Throwing.png Throwing : [Thorium] [WIP] Idea
    Pro_Bard.png Bard : [Thorium] [WIP] Idea
    Pro_Healer.png Healer : [Thorium] [WIP] Idea
    BackpackIcon.png A pack can be bought from a Traveling Explorer NPC. With it equipped in an accessory slot, you can carry 10 extra items in its own UI.
    A backpack can be made with a pack and an upgrade sold by the Traveling Explorer once Skeletron is defeated. The backpack yields 15 total items slots.
    A rucksack can be made with a backpack and another upgrade sold by the Traveling Explorer once in hardmode. The backpack yields 20 total items slots.

    The rucksack, piggy bank, safe, and defender's forge can be crafted with an item dropped by the Dungeon Bookkeep boss that allows them to be consumable and always accessible to the player via Inventory UI.
    Snowgear.png Warm Mittens
    (Sold by the Shepherd)
    Player is immune to chilling and freezing effects if near a campfire
    Effect is nullified if underwater

    NaturesRoots.png Nature's Roots
    (Jungle Rose + Healing Potion)
    Healing potions will provide 15 extra healing

    CrystallizedVigor.png Crystallized Vigor
    (Nature's Roots + Charm of Myths)
    (Cannot be worn with Natural Nourishment)
    Provides life regeneration
    Health potions will provide 25 extra healing
    Health potions provide Life Force for 1 minute
    Reduces potion sickness cooldown to 30 seconds

    NaturalNourishment.png Natural Nourishment
    (Nature's Roots + Mana Flower OR Jungle Rose + Nature's Gift + Restoration Potion)
    (Cannot be worn with Crystallized Vigor)
    10% reduced mana usage
    Health Potions provide 20 extra healing
    Mana Potions provide 40 extra mana restoration
    Restoration Potions provide 40 extra healing and 70 extra mana restoration
    Automatically uses mana potions when needed
    Automatically uses health potions when below 25% health

    SummonerCrown.png Summoner Crown [WIP sprite]
    (? + ?)
    Each summoned minion provides 2 additional defense

    View attachment 204414 Fire Lotus [WIP sprite]
    (Made with Obsidian rose, lava charm, and an obsidian skull)
    Provides complete immunity to lava and fire blocks
    Touching lava grants a fiery soul buff

    LightningInABottle.png Lightning in a bottle [WIP sprite]
    (Made cloud in a bottle and rain cloud)
    Provides and extra jump that doesnt have much vertical height, but instead shoots the player forward as if dashing
    None, as of now
    None, as of now
    CollectorNPC_Head.png The Collector
    Spawns in after defeating the goblins (may change)
    Sells hard to get items
    Uses CollectorCoin.png Collector Coins as currency
    Collector coins are sometimes found in chests and rarely dropped by all normal enemies

    SirenNPC_Head.png The Siren
    Spawns in after the angler has moved in and it is currently raining
    Doesn't sell much at first, but completing angler quests unlocks more for her shop, including items the angler would have given you if he wasn't a complete scum bag.

    Miner_Head.png The Miner
    Found randomly underground/cavern layer, buried under rubble
    Sells mining equipment and can smelt your bars into ores and your tools back into bars for no cost.

    ShepherdNPC_Head.png The Shepherd
    Spawns after first modded boss?/Found in world (not implemented yet)
    Sells sheep related items.
    ShepherdsBlessing.png Blesses the player with temporary bonus health, dependent on how many bosses the player has defeated
    Bonus health buff is lost if the players health goes below the "max" amount
    SheepCritter.png Sheep

    Jackalope.png Jackalope

    Oriole.png Oriole

    Platinumfish.png Platinumfish

    Goose.png Goose
    *No current enemies*
    [​IMG] Big Bad Wolf [Spite Placeholder]
    A wolf among the shadows. This boss is invincible most of the time, however it is very weak and is meant to be fought early on.
    More in-depth details of attacks will come later, once I figure out how to create certain coding for its movements.
    If the Big Bad Wolf has not been defeated, you can summon it by killing three sheep critters at night. Another option is to create and use a Sheep Decoy.

    [​IMG] Celestial Harpy [Sprite Placeholder]
    Not very original but still wanted to make it. The Harpy will be space themed, and use feathers as well as stars in its attacks.
    More in-depth details of attacks will come later, once I figure out how to create certain coding for its movements.
    Can be summoned by destroying naturally spawning egg nests in sky islands. Another option is to create and use a Celestial Gift.

    [​IMG] Dungeon Book Keep [Sprite Placeholder]
    A vary large magical skeleton. It summons many entities to fight for it, similar to the Cultist.
    More in-depth details of attacks will come later, once I figure out how to create certain coding for its movements.
    Can be summoned by activating a naturally spawned Book Altar in dungeon, using special books that are dropped by all enemies in the dungeon after Plantera has been defeated.
    CH_Melee.png [Unnamed Melee]
    A spear type weapon that throws struck enemies into the air. Critical hits generate charges which can be used to dash.
    To dash, hold Alt-Fire and use the weapon. Dashing will make you temporarily invulnerable.

    CH_Ranged.png [Unnamed Ranged] FeatherArrow.png
    A bow type weapon that replaces normal arrows with feather arrows. Feather arrows are not affected by gravity.

    CH_Magic.png [Unnamed Magic]
    Sprays 5 harpy feathers in a fixed spread.

    [Unsprited and Unnamed Summoner Weapon]
    Summons a molecular cosmos that fires stars and feathers occasionally
    Ammo_EndlessBlobBall.png Endless Blob Ball
    (Made with 999 gel + 99 pink gel at a Crystal Ball)
    Provides endless amounts of slime for flamethrowers

    Ammo_EndlessRocketCanister.png Endless Rocket Canister [WIP sprite]
    (Made with 3996 Rocket I at a Crystal Ball)
    Provides endless amounts of rockets for explosive launchers

    FlawlessStar.png Flawless Star
    (Stars + Pixie Dust, and Souls of Light)
    Triples output in return when crafting
    Increased star damage
    Derringer.png Derringer
    Fires 2 bullets at once
    Low Damage
    Low Fire rate

    QuasarCannon.png Quasar Cannon
    Fires Stars
    High Damage
    Average Fire rate

    ShepherdsCrook.png Crook
    Heals friendly units around you (WIP)
    DustCloud_Item.png Dust Cloud
    A sand variant of the cloud block. Will have a "rain" effect.
    Can be crafted with Clouds at a Sky Mill in a desert biome.
    Used to craft the Sandstorm in a Bottle (and possibly other things)
    HayCompressor_Item.png Hay Compressor [WIP]
    Craft special furniture using hay (Hay Furniture in development)

    CookingStation_Full.png Kitchen Counter
    Combines the Cooking Pot, Furnace, Alchemy Station, and Sink

    FurnitureCrafter_Item.png [Placeholder sprite]
    Combines all the special crafting furniture stations and has a chance to not consume ingredients

    RepairBench_Item.png Repair Bench [​IMG]
    Right click to get 25% increased mining speed for 10 minutes (Debating whether to let it stack with potion or not)

    LifeLanternItem.png Life Lantern (1x2) Vigor.png
    Increases your max health by 20 when near

    ResilienceLanternItem.png Resilience Lantern (1x2) ResilienceLantern_Buff.png
    Increases your defense by 8 when near

    serenity.gif Source of Serenity (3x3) SourceofSerenity_Buff.png
    Provides the effects from: Campfire, Sunflower, Heart Lantern, Star in a bottle, Resilience Lantern, and Life Lantern
    Does not stack with its ingredients (above)

    Knowledge_Item_OG.png Knowledge Excerpt Knowledge_Buff.png
    Right click to get the effects of: Sharpened, Ammo Box, Clairvoyance, and Bewitched
    The effect lasts for 10 minutes, but standing near it will reset the timer and prevent it from using its duration
    [​IMG] Piranha Gun
    Now has life-stealing properties. Each hit generates 1 life (2 on critical hits).
    Added this tooltip in-game.

    [​IMG] Cloud in a Bottle and Variants
    Cloud in a bottle can now be made with 25 cloud and a bottle.
    The other variants can be made with a Cloud in a Bottle and the respective cloud types.

    [​IMG] [​IMG] Firefly in a Bottle and Lightning Bug in a Bottle
    Now provides fishing power when nearby (+10 and +15 respectively).
    They will stack for a total of +25 fishing power.
    Added this tooltip in-game.

    [​IMG] [​IMG] [​IMG]
    Added tooltips for the above to signify what kind of buffs will be received when near that item.

    The Party Girl now has a guaranteed chance to spawn if any of the Town NPCs throw a party.
    Last edited: Jan 30, 2019
  2. TheRandomMidget

    TheRandomMidget Terrarian

    That sheep sprite is so cute :)
    A Sheepish Shepherd likes this.
  3. QubeTown

    QubeTown Spazmatism

    Looks pretty good so far, can't wait for it to be released
  4. A Sheepish Shepherd

    A Sheepish Shepherd Official Terrarian

    June 9th work update
    Added more content
    More content on the way!
    TheRandomMidget likes this.
  5. TheRandomMidget

    TheRandomMidget Terrarian

    Glad to see this is still happening :)
  6. A Sheepish Shepherd

    A Sheepish Shepherd Official Terrarian

    July 12 Small work update (Just accessories has been modified)
    Don't worry, a lot of content has been made. I just need to get a lot of spriting done and get some work done on certain things.
    I will hopefully have a LOT more content uploaded next month or so.
  7. A Sheepish Shepherd

    A Sheepish Shepherd Official Terrarian

    Lots of progress has been made. I think I am ready to learn how to create the bosses. The only thing standing between me and publishing the official release is spriting and a little more extra content. My plan of publishing by the end of the year is still on track.

    Small work update to the homepage.
  8. PikaCat

    PikaCat Terrarian

  9. Sir AFK

    Sir AFK Terrarian

    This mod looks really nice. Good work.
    ShadowTiger likes this.
  10. ShadowTiger

    ShadowTiger Plantera

    Goodness! I have to say, I am very, very impressed with this mod. It starts off so humble yet accomplishes so many great things! I can tell that this mod is going to be an incredibly useful one to have at any Terrarian modder's disposal.
  11. Andrew Luceo

    Andrew Luceo Skeletron Prime

    You should try to make this available by late may right after the school year.
  12. A Sheepish Shepherd

    A Sheepish Shepherd Official Terrarian

    Good idea, but probably won't happen at the pace I'm going. Im still pretty much a solo developer and I've been working on my other mod much more than this one. I'll see what I can do in the next few months though.