Philitopolis
Eye of Cthulhu
Introduction:
On June 30th, I remember waiting for the countdown to 1.3, I had been keeping track of it, checking the time every 30 seconds. O MAN was I impressed by what ReLogic had done this time! My friend and I started a 1.3 lets-play and proceeded to go into the desert biome. A GIANT DRAGONFLY AND A CHARGER 2 hit kill us. WOAH. I eventually killed one and recived a few antlion mandibles. It said Material , but only ...made...the sand-gun.
Ideas: I believe that 1.3.1 needs a use for antlion mandibles... sand gun is great and all but I believe it needs a purpose, besides sitting there in my material chest. How about exoskeleton armor. It would be an upgraded version to the fossil armor. Take the fossil/bone armor and combine it with some mandibles and *POOF* u have a spiffy suit of mangled insects!
+=CLASS, BRO. Another idea would be "The Sand Storm", a boomerang made from an enchanted boomerang and antlion mandibles. And how about a Flask of Sand, where after striking an enemy, a mini sandstorm would hover over your head for 3 seconds and fire at enemies.
Ideas that are WAY out there: When entering the pyramid for the first time, everything is how it normally is. But after the WoF, everything would change.
When entering the dungeon, an altar would be sitting in the chest room, with an idol on top of it. If the player were to take it, terrible things would happen. Instead of the pyramid being stuck in the ground, it would rise from the ground. Various Symbols and Hieroglyphics would float about and the various antlion entities and hover around the top. If you were to kill any of these enemies, a small, pitiful looking "boss" would appear.
It would look like a larva. It would fire sandballs at the player, and after 1 minute would change form to a much larger looking boss that resembled the antlion. It would fire sand it a more rapid motion and every 30 seconds spray a sandstorm of sand at the player.
After a while it would change again to a form resembling the Antlion charger. It would charge in rapid succession at the player, and would launch a mandible-like weapon at the player. Another stage would pass and it would resemble a swarmer. One large swarmer would be protected by a shield of swarmers, which would come towards the player occasionally.
After this stage, it would grow into the "Antlion Pharaoh", who would remeble a stationary boss like the antlion, have wings that would frequently push the player away in a gust of wind, and have legs that would charge at the player similar to golem's fists. It would lay eggs occasionally which would hatch into either swarmers or chargers.
In the end after 30,000 hp MADNESS, you would defeat it. It would have a 20% chance to drop a Sandstorm Staff
, a summoner weapon, 20% chance to drop a The Swarmer Spell, where sand would fall from the sky if used (magic weapon), 20% chance to drop The Sword of the Pharaoh, a melee weapon which would swing rapidly and cause the victim to rise into the air and take damage ticks of 30 for 4 seconds (this trick would not work in multiplayer, just a sword there) . A 20% chance to drop a ranged weapon called the "Mummy's Rifle" which would fire a sing;e shot which would leave a trail of sand which would damage enemies. A 20% change to drop a Yoyo called the Sahara, which would be extremely mobile and fast. A 100% change to drop a treasure bag in expert mode containing an accessory called the Swarmer Shield, which would surround the player in a shield of.....swarmers, duh.
This is my very first pixel art depicting the magic weapon.
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