Doctor Moonbad
Skeletron Prime
ATTENTION: THIS IS DMODE'S OLD PAGE. ALL THE INFORMATION HERE PRESENT WON'T BE UPDATED ANYMORE SO ... please go to the newer page where (usually) everything is nice and clean: D-MODE: A lightweight RPG Mod
D-MODE is a TModLoader mod that increments RPG elements into Terraria.
The newest version available to download is the Work-In-Progress Beta 0.560, released on the 1th day of June of 2019. This version of the mod already has:
- A 4 attribute system for all characters, also with a leveling system.
- 2 new item enhancements: Quality and Skill.
- A World Leveling System.
- 2 New enemy variants: Shadow and Boss.
- New debilitating debuffs: Broken Bones and Pain.
- 1 new hyper complex Loot Box.
Current developing speed: 65% (Medium-High)
Introduction
Newly created characters receive the most valuable item of the mod, that can't be crafted, the D-Heart. It's description shows the R.P.G. stats of it's current owner.It can also be used to do the Reset of those stats, but only in Expert Mode worlds.
Souls and Soul Points
Enemies and Levels
All worlds may have a level that gets increased when a certain amount of enemies killed. Enemies that spawn receive the a random level from 1 to 5 plus the level of the world they are in. The higher the level of an enemy, the more life, defense and damage it has, consequently increasing it's soul point yield upon death. Also, there are new items that drop from them: Red Orbs and Green Orbs, which are used to upgrade the player's weapons and him / herself.Item Quality and Skill
Skill: the basic use level of a specific item for a specific player. Almost all items can be own by the player by using a Tome of Ownership. After it's used, no other player can use that specific item. As a reward for this limitation, the player so can increase his / her Skill with the item by using it constantly, or by using Green Orbs, increasing the item's speed and knock-back. If it's an armor, them the player's movement speed is slightly increased while having the armor equipped. The player can also remove the ownership of an item using an Ownership Nullifier Tome.New enemy variants:
Shadows: Has a very small chance to spawn, and only spawns when the World level is quite high. This variant has more health, a lot more defense and lot more damage. When damaged, it may spawn a Shadow Appendage. This guy tries to attach himself with any other NPC (even critters), and while attached, it is buffed and the host begins to slowly die. When there's no one to be attached with, he will charge at the player at a constant pace.
There's also a variant that is the combination of those 2, the Shadow Boss, whose chance to spawn is really, but really small.
New enemy-inflicted debuffs:
Pain: Randomly applied when with low HP, and permanently applied when with extremely low HP. Reduces the player's damage by 25% (on hit) and increases the effectiveness of slowing debuffs by 25% if the player has any, if not, then the player's movement speed bonuses are nullified.
Death's Grasp: Always inflicted by Shadow variants. Deals huge amounts of damage to healthy players and low damage to unhealthy players.
Expert Mode and Destiny Points
I'm also accepting any suggestions from the community, so fell free to share your ideas on the mod's Discord server: Join the D-MODE Discord Server!
The mod is officially available in the mod browser since November 22th of 2018, and sometimes this page is not updated at all... Join the mod's Discord server to ask questions, report bugs and everything else.
Known Bugs and Weird Interactions [Beta v0.560]
- Enemies that are multi-segmented have multiple levels, one for each segment.
- Enemies that crawl walls have their stats "re-rolled" every time they switch forms.
[VERY LOW PRIORITY]: Learning how to code GUI.
[HIGH PRIORITY]: Improving the mod's systems, mechanics and overall content using the community suggestions and tips in the Discord server.
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