Blazingfireflies
Terrarian
hmm, the grand cactus worm only has the head in multiplayer. is this how it is in single-player too?
Gotcha: The bestiary had been working fine previously, which is what threw me off. I'll make sure to do a manual test next time.What are you talking about? Legendaries still drop from any non-statue spawned enemy. Are you talking about recipe browser's bestiary? because that's buggy.
No, i thought i fixed this issue. Although terraria sometimes bugs like that with worm enemies regardless. Try again with reduced spawnrates.hmm, the grand cactus worm only has the head in multiplayer. is this how it is in single-player too?
What's sweet fate? They're from Final Fantasy...Y'know, I didn't get that sweet fate reference with Gilgamesh and Enkidu until recently. That made this mod my favorite mod ever made.
What's sweet fate? They're from Final Fantasy...
I'll try to make a config but i'm not entirely sure on it.Is it possible to add a configuration file to the mod so we can disable certain features? I dig the items and enemies, but I absolutely hate the item affixes you added. The ones for weapons are either so ridiculously strong that they feel like cheating (+50% speed on tools) or some degree of bad, with one costing an absurd amount of money to reroll for some reason. The ones for accessories are just clutter, since the difference between 5% damage from class-based affixes and 4% damage from menacing is trivial. The two main effects of your affixes are ruining starts (see Impractically Large tool, delete character instantly) and wasting my platinum on rerolls.
Again, I like almost everything else, but those affixes really kill the mod for me. I finally disabled it after starting a world and seeing yet another axe with -100% speed.
The shrine of legends and the stones require new worlds to obtain.Does the shrine of legends require a new world? Or is there a craftable version?
well crap.......time to create another world for my hardcore quest to defeat the spirit of purity.The shrine of legends and the stones require new worlds to obtain.
I'm honestly not sure what's going on with the values, i could've sworn i set them to be only about a 25% increase. I'll look into it.The new affixes are much better than the old ones. Impractically Oversized actually seems worth using on some weapons now, which is nice. Decisive still costs a ridiculous amount to reroll, though, which is especially annoying since I never actually want it. An affix that is significantly worse than Legendary should also cost less to reroll than Legendary, not much more.
My dislike of Decisive's cost aside, I think this is overall the best content mod for Terraria. Your mod may not be as large as some of the others, but the quality of what you've made is consistently fantastic. My first time running through the stages of the Cactus Wurm boss fight was probably my favorite Terraria experience ever. Thanks for the amazing mod!
Edit: I just noticed that Impractically Oversized has a similarly excessive reforge cost, which I don't recall it having prior to this update (maybe I just never noticed). That should also be heavily reduced. The extreme cost makes it seems like your affixes exist mostly to punish us for reforging, which is not good.
is this no longer correct?Uncle Carius's Fishing Pole, Legendary Fishing Pole. 8 base ranged damage. Obtained insanely rarely from fishing if you haven't already obtained it.
this is no longer correct.is this no longer correct?